L10N/Origin_of_the_Mages_Guild/6/QuestStages/OMGQuest1Teleporter のバックアップ(No.1)

Note/L10N/Origin_of_the_Mages_Guild/6/QuestStages/OMGQuest1Teleporter?

FormID: 02016D1E OMGQuest1Teleporter 10 0 Yola told me about one of the discoveries made in Vahtacen after I left. One being the plans for an ancient Ayleid Teleporter. He believes we can build one for the Guild in Cryodiil, but it will need some parts. The first of which are 7 Welkynd Stones, one per Guild Hall. The Welkynd stones should be easy to find in most Ayleid ruins and I must find them on my own. Yola gave me the research report and added some notes to it to help me gather the parts. I should read it when I get the chance.
FormID: 02016D1E OMGQuest1Teleporter 20 0 Those ruins are creepy, full of ghosts and zombies. Some older than the guild itself. Necromancers love those places and given what treasures exist in them, I think we will have to take more interest in these ruins in the future. We cannot allow them to be the sole domain of the Necromancers. At least I have the 7 Welkynd Stones, I can take these back to Yola now. There should be some spare in the University for the University door, so these are purely for the Guild halls.
FormID: 02016D1E OMGQuest1Teleporter 30 0 Yola tells me I must now go to an Ayleid Ruin called Hame and search for the Focus Crystal. These ruins can be dangerous so I had better recharge any weapons or staffs I need before I go. It is odd that Yola cannot tell me more about this, a team was supposed to have been searching for this for weeks. Perhaps they are already at the site and can tell me where I need to go once I arrive.
FormID: 02016D1E OMGQuest1Teleporter 40 0 I have arrived at Hame, the whole area shows signs of Necromancer activity. Even the mountains appear tainted by the Necromancer touch. I must continue and not be distracted by this. I need the Focus Crystal and no Necromancer is going to keep it from me. Onwards I go.
FormID: 02016D1E OMGQuest1Teleporter 50 0 I have the Focus Crystal but I had to fight for it. As I suspected the place was filled with Ghosts and Zombies but I had not expected so many Necromancers. They appear to have taken over the place and were building an Army of the Undead. Nothing else explains the number of Necromancers, Ghosts and Zombies I had to cut through to get the Crystal. Perhaps the Crystal has other Powers we are not aware of, I can certainly feel the power coming from it. I must be careful and take this back to Yola.
FormID: 02016D1E OMGQuest1Teleporter 60 0 All the parts for the Teleporter have been handed over to Yola. Thats all I can do but the issue of the Necromancers continuing to be a threat is a concern for me. I will need to monitor that situation closely.
FormID: 02016D1E OMGQuest1Teleporter 80 0 These Teleporter doors look fluid, open, as if you can step right through them at any time, but to the touch they are solid. I see more than one mage breaking a nose or a foot on them as they try to rush through them only to find the doors are like solid rock. Still the new Teleporter System Denel created from the Guild works with the faintest of touches and does indeed provide the kind of capacity the Guild, and even a city needs. No city or guild hall in Cyrodiil will be out of touch again.


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