L10N/Kvatch_Aftermath/7.3/Dialogue/kvacountsmissions のバックアップソース(No.1)

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FormID: 02064C80	kvacountsmissions	countsduties	0	Imperial Law dictates that all Counts should attempt to keep unlawful activity under control in their region. 	
FormID: 02064C83	kvacountsmissions	kvaDasekmoor	0	Dasek Moor has some unwanted visitors. You should take a look and kill any Bandits you find there. 	
FormID: 02064C85	kvacountsmissions	kvaFortIstirus	0	Fort Istirus appears to have attracted some unsavoury types, you should take some guards and remove them. 	
FormID: 02064C87	kvacountsmissions	kvaFortWariel	0	Fort Wariel suffers from a Bandit infestation, we need to get some exterminators in to take care of it. 	
FormID: 02064C89	kvacountsmissions	kvaTrumbe	0	Trumbe is rapidly turning in to a very spooky place, you need to go there and clear the place out.  	
FormID: 02064C8B	kvacountsmissions	kvaBelletorsFolly	0	Belletors Folly has not been checked out in some time, you need to check if Bandits have moved back in to that cave. 	
FormID: 02064C8D	kvacountsmissions	NextPatrol	0	The Elder Council was right, we do will need to organize more regular patrols to keep the Bandits at bay. Next time we should do the job properly.	


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