L10N/Kvatch_Aftermath/7.3/Dialogue/kvacountsmissions のバックアップ(No.1)

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FormID: 02064C80 kvacountsmissions countsduties 0 Imperial Law dictates that all Counts should attempt to keep unlawful activity under control in their region.
FormID: 02064C83 kvacountsmissions kvaDasekmoor 0 Dasek Moor has some unwanted visitors. You should take a look and kill any Bandits you find there.
FormID: 02064C85 kvacountsmissions kvaFortIstirus 0 Fort Istirus appears to have attracted some unsavoury types, you should take some guards and remove them.
FormID: 02064C87 kvacountsmissions kvaFortWariel 0 Fort Wariel suffers from a Bandit infestation, we need to get some exterminators in to take care of it.
FormID: 02064C89 kvacountsmissions kvaTrumbe 0 Trumbe is rapidly turning in to a very spooky place, you need to go there and clear the place out.
FormID: 02064C8B kvacountsmissions kvaBelletorsFolly 0 Belletors Folly has not been checked out in some time, you need to check if Bandits have moved back in to that cave.
FormID: 02064C8D kvacountsmissions NextPatrol 0 The Elder Council was right, we do will need to organize more regular patrols to keep the Bandits at bay. Next time we should do the job properly.


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