FormID: 010090C5 NanoScreenTywele2 0 Nature in the Colovian Highlands is of untamed beauty.
FormID: 010090C6 NanoScreenDarkRuin 0 In the deeps of Cyrodiil's old ruins lurk even more horrible things than only bandits and undeads...
FormID: 0100979A NanoScreenHighelf1 0 High elves are the most talented mages of Tamriel. Due to their relation to the Ayleids they are the haughtiest, too.
FormID: 01009E6E NanoScreenCave2 0 The exploration of a cave is profitable in almost every case. One can find percious ores or uncommon ingredients that only grow in the dark.
FormID: 01009E6F NanoScreenImperial1 0 Most Imperials are educated and eloquent. This and their discipline during battles made them to the ruling people of Tamriel.
FormID: 01009E70 NanoScreenSkingrad1 0 Salmo the Baker is known over and above the city borders of Skingrad for his baked delicacies.
FormID: 01009E72 NanoScreenSkingrad3 0 Skingrad is divided by a ditch into the Chapel District and the Upper City.
FormID: 01009E73 NanoScreenSkingrad4 0 Winegrowing and treading have a long tradition in Skingrad because the climate is very comfortable.
FormID: 01009E74 NanoScreenSkingrad5 0 Due to the partition of Skingrad and the high walls it is easy to defend.
FormID: 0100A548 NanoScreenSkingrad6 0 During the First Era, Skingrad, at that time a kingdom on its own, fought bitter wars with Kvatch.
FormID: 0100A549 NanoScreenSkingrad7 0 [QUOTE]... and the town smith openly refers to herself as 'Agnete the Pickled'. Can you imagine being proud of such shameful behavior?[QUOTE] - Alessia Ottus, Guide to Skingrad.
FormID: 0100AC1D NanoScreenSkingrad2 0 Because of the advantageous location on the way between the Gold Coast and the Imperial City, many traders visit Skingrad.
FormID: 0100B9C4 NanoScreenGobbo1 0 Goblins aren't as unorganized as they look: Within one tribe every goblin has an assignment, be it chief or chef.
FormID: 0100B9C5 NanoScreenGobbo2 0 Goblins behave agressively towards the humanoid races of Tamriel but no one knows the exact reasons for that behaviour.
FormID: 0100C099 NanoScreenOblivion1 0 In the Oblivion plane of Mehrunes Dagon, called Deadlands, most plants are lethal. Solely the bloodgrass constitutes an exception.
__Deadlandsと呼ばれる、Mehrunes DagonのいるOblivionの次元では、殆どの植物が致死毒性を持つ。唯一、Bloodgrassだけは例外だ。
FormID: 0100C09A NanoScreenOblivion2 0 In every Sigil Keep a fire pillar shoots from a bowl of lava on the ground into the Sigil Chamber to sustain the power of the Sigil Stone.
__全てのSigil Keepでは、Sigil Stoneの力を維持するために、火の柱が、大地を埋める溶岩からSigil Chamberに向けて、吹きつけている。
FormID: 0100C09B NanoScreenLibrary 0 Many books can teach you new abilities. Stop by your favorite bookseller, maybe he has one in his assortment.
FormID: 0100C09C NanoScreenGreatForest 0 The Great Forest reaches from the Imperial Reserve near Skingrad over Chorrol up to the north-east of the Imperial City.
FormID: 0100CE43 NanoScreenNibenBay 0 The landscape around the Niben Bay is hilly and formed mainly by meadows and forests. The rare Nirnroot can be found on its shores.
FormID: 0100CE44 NanoScreenNibenEast 0 In the Niben Valley, east of the Niben, some scattered settlements can be found whose inhabitants withdrew into the wilderness.
FormID: 0100CE45 NanoScreenJerall 0 The highest mountains of Cyrodiil are located in the Jerall Mountains. With good weather the view from there is spectacular.
FormID: 0100D519 NanoScreenStrid 0 For ages the River Strid has formed the border between Colovia and Valenwood.
FormID: 0100D51A NanoScreenRumare 0 For ages Lake Rumare has served as natural barricade to the Imperial City, by what it becomes almost impregnable.
FormID: 0100D51B NanoScreenTopal 0 The Topal Bay was named after a famous aldmeric discoverer who was the who first Aldmer to explore it and sail on the Niben.
FormID: 0100D51C NanoScreenWestWeald 0 The West Weald is a fertile green hill country. The tomatoes and grapes cultivated there are known widely.
FormID: 0100D51D NanoScreenGoldCoast 0 Despite the near sea, most parts of the Gold Coast reminds one of a dry steppe.
FormID: 0100DBF1 NanoScreenEbony 0 Ebony weapons are among the most powerful wepons of Tamriel. Only a few master smiths succeed in their construction .
FormID: 0100DBF2 NanoScreenSilver 0 Silver weapons are often used against unholy enemies that can't be harmed by common weapons.
FormID: 0100DBF3 NanoScreenSteelArmor 0 Steel armor can be found everywhere in Tamriel because it is easy to manufacture and provides good protection.
FormID: 0100E99A NanoScreenOblivion3 0 Every Oblivion Gate is held open by a Sigil Stone. If it's removed, the Gate closes, too.
__全てのOblivion Gateは、Sigil Stoneの力によって、開放状態を維持されている。それを取り除くことによって、Oblivion Gateを閉じることができる。
FormID: 0100E99B NanoScreenOblivion4 0 Many dangerous monsters and traps await the all too daring adventurer in Mehrunes Dagon's realm.
__Mehrunes DagonのOblivion領域では、多くの危険なモンスターと罠が、あまりにも大胆不敵な冒険者達を待ち受ける。
FormID: 0100E99C NanoScreenDungeon1 0 In abandoned forts there are still many enchantments and protective mechanisms effective that let these ruins appear unearthly vivid.
FormID: 0100E99D NanoScreenPainting 0 Cyrodiil provides many beautiful motives for landscape paintings, which enjoy great popularity.
FormID: 0100E99E NanoScreenGhost1 0 Ghosts are souls enslaved by necromancers that have access to mighty frost magic and are immune to normal weapons.
FormID: 0100E99F NanoScreenCompanion 0 If you have a companion on your adventures, don't run away from him and take care for him, else you could get into nasty situations.
FormID: 0100E9A0 NanoScreenFire 0 Because hearths are very expensive, most inhabitants of Tamriel cook over simple cooking areas.
FormID: 0100E9A1 NanoScreenPinkRabbit 0 Follow the withe... er, pink rabbit ;-)
FormID: 01000ED3 NanoScreenVarlaStone 0 Varla Stones (aldmeric, [QUOTE]Star Stone[QUOTE]) had been created by the Ayleids from meteoric glass. Meteoric glass has special properties and can only be found in meteorites.
FormID: 0100F748 NanoScreenArgonian1 0 Argonians are diffident towards strangers and trust them only slowly. But for those who they call friends they would do anything.
FormID: 0100F749 NanoScreenAyleidRuins2 0 Many of the destroyed ayleid ruins formed small city states with their own kings in earlier times.
FormID: 0100F74A NanoScreenBear 0 Bears are feared for good reaseon all over Tamriel, luckily most times they can only be found deep in the forests.
FormID: 0100F74B NanoScreenStormAtronach 0 The Storm Atronach is the most dangerous elemental, it hurls mighty lightning bolts and its punches are lethal in close combat.
FormID: 0100F74C NanoScreenHorse 0 While horses are widespread in Cyrodiil, they are of much less importance in provinces like Morrowind, Blackmarsh and Elsweyr.
FormID: 0100FE20 NanoScreenGrayFox 0 If you believe the rumors, the Gray Fox can deliberately become invisible, shrink to the size of a mouse and slip underneath doors.
FormID: 0100FE21 NanoScreenWelkynd 0 Since the Ayleids nobody knows how to reload Welkynd Stones (aldmeric, [QUOTE]Sky Stone[QUOTE]). After usage they just gather dust.
FormID: 0100FE22 NanoScreenNord1 0 Nord are renowned in whole Tamriel for their excellent services as soldiers and their body hair.
FormID: 010104F6 NanoScreenOrrery 0 Besides the planetary in the Imperial City there is only one more functioning in Stros M'Kai.
FormID: 010104F7 NanoScreenFightersGuild 0 The Fighters Guild was founded in the Second Eera to abide public order so that soldiers wouldn't have to do that.
FormID: 010104F8 NanoScreenLakeArrius 0 In north-eastern Cyrodiil many glacial streams form the Lake Arrius.
FormID: 010104F9 NanoScreenCamp 0 Because the Imperial Legion can't observe entire Cyrodiil, many bandits and smuggler camps can be found in the wilderness.
FormID: 010104FA NanoScreenWinceCellar 0 Many precious and old wines are stored in the cellars of castles, especially the vintage 399 is very popular among the counts and countesses.
FormID: 010104FB NanoScreenScrolls 0 Many people leave important documents about on their desk instead of keeping them safe from thieves or to prevent espionage.
FormID: 010104FC NanoScreenICPalace2 0 The imposing Imperial Palace illustrates the Emperor's might to visitors.
FormID: 01010BD0 NanoScreenAyleidwell 0 The Ayleid wells that are spread over Cyrodiil temporarily grant strong arcane powers.
FormID: 01010BD1 NanoScreenBar 0 All inns and taverns store special spirit for the particular races of Tamriel.
FormID: 01010BD2 NanoScreenFarm 0 At night most people who live outside the cities withdraw into their houses, because they - rightly - fear all kinds of dangers.
FormID: 01010BD3 NanoScreenGrove 0 Many hidden ponds and isolate waterfalls invite to abidance.
FormID: 01010BD4 NanoScreenNecroBook 0 The content of a book about necromancy often is as gruesome as the book itself.
FormID: 01010BD5 NanoScreenNecroRite 0 In almost every case necromantic rituals require at least one corpse.
FormID: 01010BD6 NanoScreenSewers 0 The sewers of the Imperial City form a giant maze which is as huge as the City itself.
FormID: 01010BD7 NanoScreenSkeletonParty 0 Rumor has it, that people biten by vampires have terrible nightmares before their transformation.
FormID: 01010BD8 NanoScreenSkulls 0 Due to unambiguous signs one can see from far away what creatures live in a specific cave.
FormID: 01010BD9 NanoScreenUnderground 0 Beneath the Imperial City lie many old crypts and secret paths.
FormID: 01010BDA NanoScreenTorch 0 Torches are right behind the sword of an adventurer's list of his dearest items.
FormID: 010112AE NanoScreenThirst 0 Thirsty? There is water for free at the public fountains and the guild halls offer free drinkings for their members.
FormID: 010112AF NanoScreenGuildBed 0 Members can find many accomodations in the guild halls.
FormID: 010112B0 NanoScreenHorse2 0 If you can't find your horse, try and look for it at its home stable.
FormID: 010112B1 NanoScreenKhajiit1 0 Khajiiti (Kha: desert walker) are very agile and masters of sneaking - and unfortunately of stealing, too.
FormID: 01011985 NanoScreenDeer 0 The hunting of game animals is only allowed to huntsmen and foresters. Anybody else doing so counts as a poacher.