Note/L10N/Companion_Julienne/6.2/Books/a0000pKeyToCskillArmorer?
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ARMORER
Governing Attribute:Endurance
Maintain weapons and armor at top efficiency. Damaged weapons and armor are less effective.
A novice cannot repair magic items. Repair hammers last twice as long for apprentice. A journeyman can now repair magic items. An expert can repair items beyond their highest condition (to 125%). These expert improved weapons do extra damage, and expert-improved armor protects more. A mater never breaks repair hammers; one hammer lasts a lifetime.
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