Note/L10N/Adrenaline_Fueled_Combat_v2/2.0/Books/aaaMoveHeavyINFO?
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<FONT FACE="2">A Beginner's Guide to Heavy Weapons</font>
<BR><IMG src="book\adrenbook\twohand.dds" width=444 height=350> <BR>Whether beginner or expert, heavy weapons are the obvious choice for any serious combatant, whether you learn to exploit their lengthy range or simply utilise their massive damage potential. The Cheydinhal Fighter's Guild recognises this, and will help you use them to their fullest.
<P>TRAINING CENTRES
<BR>Anvil, Light Weaponry
<BR>Bravil, Shield Tricks
<BR>Bruma, Blunt Weaponry
<BR>Chorrol, Bladed Weapons
<BR>Skingrad, Sharpshooting
<BR>Leyawiin, Martial Arts
<HR>COURSES AVAILABLE
<P>Cleave Armour
<BR>Armour is no defence against a concerted attack, and can cleave as easily as flesh.
<P>Sunder Weapon
<BR>Use your reach advantage to wreck your foes' weapons before they can use them.
<P>Shield Breaker
<BR>Lacking the defensive advantage of shields, light weaponed foes become easy targets.
<P>Sweeping Arc
<BR>Using your range and pure strength, you can strike all nearby with one blow.
<P>The cost of practise materials and training time to hone these skills typically costs 250 gold from an approved Fighter's Guild instructor, but can be reduced as an incentive for favoured customers.
<P>For further details or to apply to join the guild, see:
<BR><FONT face=?5?>Burz gro-Kash, Fighters Guild (Guardian)</font>
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