## Julienne

Julienne
To let her join you
When you speak to her and say "How about coming with me.", she will reply. Then, say "Yes". This conversation adds a new topic of "Follow me". Then, choose it. She will follow you.
Orders List
When she is following you, you can order her to do the following actions.
1.Addtional Box
2.Alchemy
=>2-1.Box of Melting
=>2-2.Box of Resolution
=>2-3.Box of Extraction
=>2-4.Make your special weapon
=>2-5.Make your special potion
=>2-6.You can change weather?
=>2-7.Show your works in Alchemy & Sorcery
3.Maintenance
=>3-1.Repair hammer
=>3-2.Stone for charge
=>3-3.Torch oil
4.Order
=>4-1.Wait here
=>4-2.Harvest here
=>4-3.Follow me on horseback
=>4-4.Provide a horse like yours with me
=>4-4(alt).Thanks, set the horse free
=>4-5.No fast Travel, I've decided
=>4-5(alt).I'll use Fast Travel, OK?
=>4-6.Why don't we take you dog?
=>4-7.Feel at ease
=>4-8.Take a rest
=>4-9.Dismiss
5.Potions & Ingredients
=>5-1.Medicine
=>5-2.Alteration
=>5-3.Doping
=>5-4.Destructive Liquid
=>5-5.Poison Materials
=>5-6.Creauture in a bottle
=>5-7.Ingredients, please
6.Share
7.Tactics
=>7-1.Sneaking
=>7-2.Detect Human Enemies
=>7-3.Change your primary weapon
=>7-4.Show your status
=>7-5.Change your combat style
=>7-6.Fight without summoning creatures
=>7-6(alt).You may summon creatures
=>7-7.You may cast forbidden spells
=>7-7(alt).No need to cast forbidden spells
=>7-8.Avoid Combat
=>7-9.Decision beside enemies
Alt1.Follow me as usual
This order only shows up when Julienne is sneaking, detecting human enemies, waiting here, harvesting, following you on horseback, at ease or avoiding combat. This order makes Julienne stop the above action and follow you as usual.
Alt2.I've had a good time with Sasha
This order only shows up when her dog is following you. You can dismiss the dog by saying that.

## Additional Box

An empty box she carries. You can place your things into it. It may be a little convenient when you can not carry things because of overweight.

## Alchemy

Includes 7 orders.
1.Box of Melting
You can melt most of unnecessery weapons and armors except arrows. They get melted to their materials, which you can use as ingredients in your alchemic experiment. However be careful lest you regret losing what you want to keep because they immediately change as soon as you place them in it. Also, remember you can melt only those provided by original Oblivion and those not enchanted. Although most of not enchanted weapons can be melted, a few can not. In short, it is "most", not "all".
This box has an extra feature. If you leave many and various materials in it, some of them fuse each other and become new metals or essence, which you can use as ingredients. Also, you will find some stones to be born, with which you can enchant your weapon or armor as you use the Sigil Stone. Julienne can create new weapons from the above metals. If you get interested, speak to her and choose Alchemy topic, and then say "Make your special weapon." I recommend you to leave lots of your unnecessary weapons and armors in the box if you wish to get various things efficiently.
2.Box of Resolution
When you place potions into this box, they dissolve into ingredients which have the same effect as they used to be. According as a potion is more effective, more ingredients will be born. However be careful lest you regret losing what you want to keep because they immediately change as soon as you place them into it. Also remember you can change only potions provided by original Oblivion.
3.Box of Extraction
When you place ingredients into this box, their essences will be extracted. You can use those as alchemic ingredients. However be careful lest you regret losing what you want to keep because they immediately change as soon as you place them in this box even if it is Nirnroot. Also remember you can extract essences only from ingredients provided by original Oblivion.
4.Make your special weapon
As I mentioned at the point of "Box of Melting", the box sometimes produces rare metals whose name is "Damascus Steel" or "Spiritual Silver". If you wish to have the metals forged to weapons, speak to Julienne and choose the topic after you bring the metals into her inventory. The list of weapons shows up only when necessary metals are in her inventory. Julienne can not, however, completely extract essentiality of the metals, because of her lacking in physical strength. She is able to have the weapons enchanted. If you want weapons forged out of the metals that have more endurance and power, it will be recommended to order Ophelia to finish the weapon.
5.Make your special potion
When you choose this topic, she will give you a recipe where names of necessary ingredients and apparatus are written. After you bring them into her inventory and speak to her and choose the same topic, There will appear a new topic (or topics). You can order her to brew a potion up, and then she will begin to make a potion. Please stay away for a while as she says (necessary to get a distance about 10 ft). She will bring a finished potion to you.
6.You can change the weather?
You can order her to change the weather to clear, cloudy, fog, rain, snow or thunderstorm.
WEATHER DOES NOT CHANGE IMMEDIATELY. PLEASE WAIT FOR A WHILE OR REST FOR AN HOUR
7.Show your works in Alchemy & Sorcery
She carries part of items she sells at her shop. You can use them if you wish.

## Order

Includes 9 orders.
1.Wait here
She will be waiting there until you say "Follow me as usual".
2.Harvest here
She will harvest floras around current location until you say "Follow me as usual". If there are no floras that she can pick up, she will report it and automatically follow you again. One thing. she can only pick floras up outdoors.
3.Follow me on horseback
She has her own mare near Chorrol South Gate. Say that near her white mare. Then, she will begin to follow you on her mare.
THIS ORDER SOMETIMES DOES NOT WORK IMMEDIATELY. PLEASE GET A LITTLE DISTANCE FROM HER. OR TRY FAST TRAVEL. ALSO WHEN YOU LOSE SIGHT OF THE MARE, TRY FAST TRAVEL A FEW TIMES. THE MARE WILL OFTEN APPEAR UNDER HER.
4.Provide a horse like yours with me
She will give you a horse having the same effect. The bay horse is also near Chorrol South Gate. If you want to dismiss the horse, speak to her and say "Thanks, set the horse free". This topic lies at the same place of the "Providing a horse..." order. Even after you dismiss the horse, its ownership is still yours, so you can ride it any time you like.
5.No fast travel, I've decided!
Fast Travel function is disabled until you say "I'll use Fast Travel, OK?". The topic lies at the same place of the "No Fast Travel...". Please be careful because you will be never able to fast-travel until you say so.
6.Why don't we take your dog?
Her dog will be following you until you say "I've had a good time."
THIS ORDER DOES SOMETIMES NOT WORK IMMEDIATELY, PLEASE WAIT FOR A WHILE ABOUT 10 SECONDS. THEN, THE DOG WILL FOLLOW YOU. DO THE SAME WHEN YOU WANT TO DISMISS. WHEN YOU USE THIS ORDER IN A CELL WHERE THE DOG IS NOT, YOU HAVE TO USE FAST TRAVEL TO MAKE THE DOG APPEAR NEAR YOU.
7.Feel at ease
If you order this when you (& she) are indoors, she will behave at ease as if she were in her own house. It might be fun if you tell her to be at ease in your house. Else, if you order this when you (& she) are outdoors, she will walk around. However she will try to come to you during nighttime outdoors. If you want her to follow you again, say "Follow me as usual".
8.Take a rest
If there is an available furniture near current loacation, she will sit or sleep on the furniture. If not, she will be only wandering. This order is for fun, and has no function such as restores her health. When you just want her to sit or sleep for screenshots and so on, it would be helpful.
9.Dismiss
You can let her go back to her shop.

## Potions & Ingredients

She carries various potions and ingredients which you can use. However I suggest to you that you use these items deliberately because potions and ingredients will be never supplemented while she stays with you. In order to supplement them, you have to stay away from her and spend about 4 or 5 days. During that time, she supplements potions and ingredients. She can not make potions near you because she is conscious of you. In reality, this occurs just because of the "Respawn" attribute. LOL
WARNING!
PLEASE DON'T LEAVE YOUR ITEMS IN THESE BOXES. YOUR ITEMS WILL BE SURELY CAST OFF WHEN SHE IS DISMISSED AND GOES BACK TO CHORROL. WHEN SHE FINDS STRANGE ITEMS IN THEM, SHE MUST GET VERY ANGRY.
In reality, this occurs just because of the "Respawn" attribute. LOL

## Share

You can share items with her. You can take her items or bring yours into her inventory. This is a fundamental function of a companion mod.

## Tactics

Includes 9 orders.
1.Sneaking
She will be following you sneaking until you say "Follow me as usual".
2.Detect Human Enemies
She will search and attack hostile human enemies (except creatures) until you say "Follow me as usual". If there are no hostile enemies near current location, she will just stop there. Therefore, it is vain to order when you (and she) are in town. When there are no enemies she can find around current location, she will report it and follow you automatically.
3.Change your primary weapon
6 specializations of hers are fixed. - Alchemy, Conjuration, Destruction, Illusion, Alteration and Restoration. The rest one is Mercantile Skill in the beginning. You can change it to another skill, out of 3 skills. - Blade, Blunt, Marksman. Although she has her own staff, give her new weapons you like if you want.
4.Show your status
Her attributes and skill levels will be shown.
5.Change your combat style
You can choose her combat style out of 9 styles. First, you can choose basic tactics out of "aggressive", "average" or "defensive". Next, you can choose what distance she tries to get from enemies, out of "melee", "medium" or "ranged". (3 * 3 = 9 styles)
Aggressive
=> Chance of Attack > That of Defence or Dodge
Average
=> Chance of Attack = That of Defence or Dodge
Defensive
=> Chance of Attack < That of Defence or Dodge
Melee
=> She tries to get close to enemies and hardly use a bow or spell
Medium
=> She tries to get a moderate distance from enemies and often switch her weapon
Ranged
=> She tries to get a long distance from enemies and prefers to attack with a bow or spell
6.Fight without summoning creatures
She will not summon creatures until you say "You may summon creatures". This order lies at the same place of the "Fight without summoning creatures" order.
7.You may cast forbidden spells
She has some destruction spells which have so much power and can attack enemies spreading. As you see, those spells hurt a friendly force (you & other companions). Therefore, the spells are forbidden in the beginning. If you want to allow her to cast them, order this but be careful. If you don't want to allow her cast them, say "No need to cast forbidden spells", which lies at the same place of the "You may cast forbidden spells" topic.
8.Avoid combat
She will never fight enemies until you say "follow me as usual". Also you can use it in order to make her escape. If you say it when you are in combat, she will stop fighting and follow you. Remember to say "follow me as usual" later. Otherwise, she will never fight.
9.Decision beside enemies
You can choose her action beside enemies out of 3.
=>"Attack only those who hurt us"
This is probably a safe choice. She will attack only those who show their conspicuous hostility. (eg. the same condition is applied to most NPCs in Oblivion)
(Recommended & Already chosen in the beginning)
=>"Begin to attack enemies when detected"
This is a little aggressive choice. She will begin to attack as soon as detected by those who can be suspected of the evil. In addition, even if she is not detected, she will begin to attack your enemies if you are deteced . Of course, if neither you nor she is detected, she will not begin to attack. Therefore, this is compatible with sneaking or a spell of invisibility.
=>"Let's annihilate the evil!"
This is the most aggressive choice. She will immediately begin to attack as soon as she detects those who can be regarded as the evil by her own judge. Therefore, this should be chosen only when you (& she) are in a dungeon. If you order it in a town, she might attack those who she hates even if you don't want to fight against them. The same reason leads you to the conclusion that it is vain to choose this tactics when you want to go secretly by sneaking or with a spell of invisibility.