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//===================================
// Format_ver:0.0.2 (2008-12-12)
//
// 【注意】
// ・本文部分を囲む#pre記述ですが、原文と訳文を囲む中括弧は
// 『原文は3つづつ、訳文は4つづつ』
// になっている事に注意して下さい(import出来る形式への...
// ・新しい訳を行う場合は古い訳の下に同じ書式で加えていく...
// ・翻訳未完時は、 【訳文記述エリア】 という文字列を残し...
//
//===================================
*本文
**原文
// 注意:訳文の部分は中括弧({と})が3つづつ。
#pre{{{
<br><Font Face=1><div align=center>
THE MECHANICS OF MAGICKA:<br>
The why's and how's of magic usage<br>
<br>
By FC4<br> <div align=left>
<br>
Through the course of study, a Mage learns the way to exe...
<br>
The body has its own physical energy, and as such the min...
<br>
Magicka is present within the world around us, and our so...
<br>
Theories abound as to how Magicka manifests itself within...
<br>
Throughout the world the magicka manifests itself as thre...
<br>
This volume intends to explain the multitude of effects i...
<br>
There are five different attributes of a spell; each attr...
<br>
TARGET<br><div align=left>
The mage gathers the magicka within their bodies, forcing...
<br><div align=center>
TOUCH<br><div align=left>
Touch Magic is the simplest magical spell to cast, as it ...
<br>
SELF<br><div align=left>
Casting on one's self is the second simplest of magical c...
<br><div align=center>
AREA<br><div align=left>
Casting an Area effect spell is rather difficult, as it i...
<br>
Frost spells are the most commonly fogged spells, as they...
<br><div align=center>
DURATION<br><div align=left>
Duration of a spell is fundamental in its usefulness. A r...
<br>
Two other means of attaining magical effects include Ench...
<br><div align=center>
ALCHEMY<br><div align=left>
All matter has magicka innate within it, and in some matt...
<br>
The majority of matter holds within it four magical effec...
<br><div align=center>
ENCHANTING<br><div align=left>
The Enchanting of an object is a process often mentioned ...
<br><div align=center>
DESTRUCTION<br><div align=left>
<br>
Destruction is the magical school of offense, focusing mo...
<br><div align=center>
FIRE DAMAGE<br><div align=left>
Fire is the most versatile of the elements, as even in na...
<br>
Fire also sports potential outside of doing harm. A mage ...
<br><div align=center>
SHOCK DAMAGE<br><div align=left>
Shock is the most unpredictable and deadly of the element...
<br>
The natural properties of electricity might also lend its...
<br><div align=center>
FROST DAMAGE<br><div align=left>
The caster does opposite of Fire casting when utilizing f...
<br>
Though still only theory, there are some who believe a ma...
<br><div align=center>
POISON DAMAGE<br><div align=left>
This is a class of Destruction spell not like the element...
<br><div align=center>
MAGICAL DAMAGE<br><div align=left>
There are other ways to inflict damage other than utiliza...
<br><div align=center>
DRAINING<br><div align=left>
Similar to Magical Damage, the spell itself is woven quic...
<br><div align=center>
DISINTEGRATION<br><div align=left>
One skilled in the art of Destruction can corrode away ma...
<br><div align=center>
WEAKNESSES<br><div align=left>
Destruction magic may seem straight-forward on the focus ...
<br><div align=center>
RESTORATION<div align=left><br>
<br>
Restoration is the most common used and known magical sch...
<br><div align=center>
RESTORING<br><div align=left>
Restoring of the body is the most commonplace and widely ...
<br><div align=center>
SPECIALIZED RESTORATION<br><div align=left>
Sometimes, just spreading the spellweave into the target ...
<br>
FORTIFICATION<br><div align=left>
Fortification spells, in conjunction with Absorption spel...
<br><div align=center>
ABSORBING<br><div align=left>
The second class of possibly offensive restorative spells...
<br>
One interesting note is the fact that the Absorption of H...
<br><div align=center>
RESISTANCES<br><div align=left>
An opposite to the Weakness spells of Destruction, a cast...
<br><div align=center>
CURING<br><div align=left>
The art of magical curing of illness and poison is a priz...
<br>
A NOTE ON THE ATTRIBUTE OF LUCK: The attribute of Luck is...
<br>
The fact of the matter is, Luck seems to be more tied int...
<FONT face=1><br><div align=center>
ALTERATION<br><div align=left>
The School of Alteration is one of the most useful school...
<br><div align=center>
SHIELD<br><div align=left>
Shield spells work by altering the properties of the air ...
<br>
Other shield spells include Elemental shields, which work...
<br><div align=center>
OPENING LOCKS<br><div align=left>
Once a simply parlor trick, the uses of Unlocking spells ...
<br><div align=center>
LOCK<br><div align=left>
The polar opposite to unlocking spells, Lock spells seek ...
<br><div align=center>
FEATHER<br><div align=left>
Feather spells are very useful, as they make their target...
<br><Div align=center>
BURDEN<br><div align=left>
Burden is Feather's polar opposite. Rather than repelling...
<br><div align=center>
WATER-WALKING<br><div align=left>
Water-walking is a useful spell, though somewhat difficul...
<br><div align=center>
WATER-BREATHING<br><div align=left>
Water-Breathing is a complicated spell, that can be dange...
<br><div align=center>
LEVITATION<br><div align=left>
Levitation spells are illegal in many regions, including ...
<br><div align=center>
SLOW FALL<br><div align=left>
Slowfall spells came about shortly after the discovery of...
<br><div align=center>
CONJURATION<br><div align=left>
One of the newest and very complicated Schools, Conjurati...
<br><div align=center>
DAEDRA SUMMONING<br><div align=left>
By projecting their magical presence into Oblivion Realms...
<br><font face=5>
NOTE: This spell use does not work on the sixteen Daedric...
<br><div align=center><font face=1>
UNDEAD/SPIRIT SUMMONING<br><div align=left>
This class of summoning spell is what makes the ignorant ...
<br>
NOTE ON UNDEAD: The summoning of skeletons and zombies wi...
<br>
BOUND ITEMS<div align=left><br>
Bound items are another form of conjuration magic. Armor ...
<br>
A Bound Item works along the same principle. To make a pe...
<br>
While summoning temporary bound items follows a similar p...
While it has only been practical to summon Bound Items wi...
<br>
ILLUSION<br><div align= left>
<br>
Illusion?s variety of spell effects is rivaled only by My...
<div align=center><br>
DEMORALIZE<br><div align=left>
Demoralize spells seek to strike fear into the heart of t...
<br> <div align=center>
RALLY<br><div align=left>
The opposite of Demoralize, Rally inspires the hearts of ...
<br>
FRENZY<br><div align=left>
Frenzy is the spell oriented towards causing untold rage ...
<br><div align=center>
CALM<br><div align=left>
Opposite of Frenzy, Calm focuses on the emotions of patie...
<div align=center><br>
CHARM<br><div align=left>
Charm spells work just like the other four, but their pur...
<br><div align=center>
PARALYZE<br><div align=left>
The Paralyze spell affects the target?s mind, going strai...
<br><div align=center>
COMMAND<br><div align=left>
Often mistaken with Hypnosis, Command spells are actual t...
INVISIBILITY<br><div align=left>
Arguably one of the most difficult spells within the Scho...
<br><div align=center>
CHAMELEON<br><div align=left>
Chameleon is a cousin of Invisibility. It is also a far m...
<br><div align=center>
LIGHT<br><div align=left>
A Light spell works similar to a sound spell. By weaving ...
<br>
NIGHT-EYE<br><div align=left>
Night-eye differs from Light in the fact that it does not...
<br>
MYSTICISM<br><div align=left>
<br>
The least understood and most complicated of the magical ...
<br>
Recall previously in this text that it was stated that ma...
<br>
No matter what it is that drives the School of Mysticism,...
<br><div align=center>
DISPEL<br><div align=left>
Dispel magic is difficult to cast successfully. According...
<br>
Those who support other theories of Mysticism?s methods f...
<br><div align=center>
SPELL ABSORPTION<br><div align=left>
Souls naturally draw magicka to them, aligning it to thei...
<br>
According to the Environmental thread theory, there exist...
<br>
Other theories suggest that Spell Absorption works simila...
<br><div align=center>
SPELL REFLECTION<br><div align=left>
Spell Reflection is a prized spell effect that can be dif...
<br>
The Environmental thread theorem follows a similar line, ...
<br><div align=center>
REFLECT DAMAGE<br><div align=left>
This is a class of magic that is not really well understo...
<br>
Reflect Damage is often seen on articles of clothing and ...
<br><div align=center>
SOUL TRAP<br><div align=left>
Soul Trap is a controversial spell, as it concerns the ma...
<br>
What happens to contain the soul within the gem is not kn...
<br><div align=center>
DETECT LIFE<br><div align=left>
Another spell focusing on souls, Detect Life allows the c...
<br>
The theory of using magicka signatures to detect life als...
<br><div align=center>
DETECT ENCHANTMENT<br><div align=left>
Detect Enchantment works along the same principle as Dete...
<br><div align=center>
TELEKINESIS<br><div align=left>
This spell is probably one of the most difficult to under...
<br>
Another theory is that the spell creates conduits of magi...
<br>
Telekinesis can be used not only to reach the top shelf, ...
<br><div align=center>
NECROMANCY<br><div align=left>
<br>
The School of Necromancy is notorious for its ill reputat...
<br>
Near the end of the Third Era, Necromancy ?which was once...
<br>
Necromancy is still banned, and even before its banishmen...
<br>
True, Conjurers summon undead beings, but their method is...
<br>
The writer has never personally dabbled into this School ...
}}}
**訳文
// 注意:訳文の部分は中括弧({と})が原文部分と異なり4つづ...
#pre{{{{
【訳文記述エリア】
}}}}
終了行:
//===================================
// Format_ver:0.0.2 (2008-12-12)
//
// 【注意】
// ・本文部分を囲む#pre記述ですが、原文と訳文を囲む中括弧は
// 『原文は3つづつ、訳文は4つづつ』
// になっている事に注意して下さい(import出来る形式への...
// ・新しい訳を行う場合は古い訳の下に同じ書式で加えていく...
// ・翻訳未完時は、 【訳文記述エリア】 という文字列を残し...
//
//===================================
*本文
**原文
// 注意:訳文の部分は中括弧({と})が3つづつ。
#pre{{{
<br><Font Face=1><div align=center>
THE MECHANICS OF MAGICKA:<br>
The why's and how's of magic usage<br>
<br>
By FC4<br> <div align=left>
<br>
Through the course of study, a Mage learns the way to exe...
<br>
The body has its own physical energy, and as such the min...
<br>
Magicka is present within the world around us, and our so...
<br>
Theories abound as to how Magicka manifests itself within...
<br>
Throughout the world the magicka manifests itself as thre...
<br>
This volume intends to explain the multitude of effects i...
<br>
There are five different attributes of a spell; each attr...
<br>
TARGET<br><div align=left>
The mage gathers the magicka within their bodies, forcing...
<br><div align=center>
TOUCH<br><div align=left>
Touch Magic is the simplest magical spell to cast, as it ...
<br>
SELF<br><div align=left>
Casting on one's self is the second simplest of magical c...
<br><div align=center>
AREA<br><div align=left>
Casting an Area effect spell is rather difficult, as it i...
<br>
Frost spells are the most commonly fogged spells, as they...
<br><div align=center>
DURATION<br><div align=left>
Duration of a spell is fundamental in its usefulness. A r...
<br>
Two other means of attaining magical effects include Ench...
<br><div align=center>
ALCHEMY<br><div align=left>
All matter has magicka innate within it, and in some matt...
<br>
The majority of matter holds within it four magical effec...
<br><div align=center>
ENCHANTING<br><div align=left>
The Enchanting of an object is a process often mentioned ...
<br><div align=center>
DESTRUCTION<br><div align=left>
<br>
Destruction is the magical school of offense, focusing mo...
<br><div align=center>
FIRE DAMAGE<br><div align=left>
Fire is the most versatile of the elements, as even in na...
<br>
Fire also sports potential outside of doing harm. A mage ...
<br><div align=center>
SHOCK DAMAGE<br><div align=left>
Shock is the most unpredictable and deadly of the element...
<br>
The natural properties of electricity might also lend its...
<br><div align=center>
FROST DAMAGE<br><div align=left>
The caster does opposite of Fire casting when utilizing f...
<br>
Though still only theory, there are some who believe a ma...
<br><div align=center>
POISON DAMAGE<br><div align=left>
This is a class of Destruction spell not like the element...
<br><div align=center>
MAGICAL DAMAGE<br><div align=left>
There are other ways to inflict damage other than utiliza...
<br><div align=center>
DRAINING<br><div align=left>
Similar to Magical Damage, the spell itself is woven quic...
<br><div align=center>
DISINTEGRATION<br><div align=left>
One skilled in the art of Destruction can corrode away ma...
<br><div align=center>
WEAKNESSES<br><div align=left>
Destruction magic may seem straight-forward on the focus ...
<br><div align=center>
RESTORATION<div align=left><br>
<br>
Restoration is the most common used and known magical sch...
<br><div align=center>
RESTORING<br><div align=left>
Restoring of the body is the most commonplace and widely ...
<br><div align=center>
SPECIALIZED RESTORATION<br><div align=left>
Sometimes, just spreading the spellweave into the target ...
<br>
FORTIFICATION<br><div align=left>
Fortification spells, in conjunction with Absorption spel...
<br><div align=center>
ABSORBING<br><div align=left>
The second class of possibly offensive restorative spells...
<br>
One interesting note is the fact that the Absorption of H...
<br><div align=center>
RESISTANCES<br><div align=left>
An opposite to the Weakness spells of Destruction, a cast...
<br><div align=center>
CURING<br><div align=left>
The art of magical curing of illness and poison is a priz...
<br>
A NOTE ON THE ATTRIBUTE OF LUCK: The attribute of Luck is...
<br>
The fact of the matter is, Luck seems to be more tied int...
<FONT face=1><br><div align=center>
ALTERATION<br><div align=left>
The School of Alteration is one of the most useful school...
<br><div align=center>
SHIELD<br><div align=left>
Shield spells work by altering the properties of the air ...
<br>
Other shield spells include Elemental shields, which work...
<br><div align=center>
OPENING LOCKS<br><div align=left>
Once a simply parlor trick, the uses of Unlocking spells ...
<br><div align=center>
LOCK<br><div align=left>
The polar opposite to unlocking spells, Lock spells seek ...
<br><div align=center>
FEATHER<br><div align=left>
Feather spells are very useful, as they make their target...
<br><Div align=center>
BURDEN<br><div align=left>
Burden is Feather's polar opposite. Rather than repelling...
<br><div align=center>
WATER-WALKING<br><div align=left>
Water-walking is a useful spell, though somewhat difficul...
<br><div align=center>
WATER-BREATHING<br><div align=left>
Water-Breathing is a complicated spell, that can be dange...
<br><div align=center>
LEVITATION<br><div align=left>
Levitation spells are illegal in many regions, including ...
<br><div align=center>
SLOW FALL<br><div align=left>
Slowfall spells came about shortly after the discovery of...
<br><div align=center>
CONJURATION<br><div align=left>
One of the newest and very complicated Schools, Conjurati...
<br><div align=center>
DAEDRA SUMMONING<br><div align=left>
By projecting their magical presence into Oblivion Realms...
<br><font face=5>
NOTE: This spell use does not work on the sixteen Daedric...
<br><div align=center><font face=1>
UNDEAD/SPIRIT SUMMONING<br><div align=left>
This class of summoning spell is what makes the ignorant ...
<br>
NOTE ON UNDEAD: The summoning of skeletons and zombies wi...
<br>
BOUND ITEMS<div align=left><br>
Bound items are another form of conjuration magic. Armor ...
<br>
A Bound Item works along the same principle. To make a pe...
<br>
While summoning temporary bound items follows a similar p...
While it has only been practical to summon Bound Items wi...
<br>
ILLUSION<br><div align= left>
<br>
Illusion?s variety of spell effects is rivaled only by My...
<div align=center><br>
DEMORALIZE<br><div align=left>
Demoralize spells seek to strike fear into the heart of t...
<br> <div align=center>
RALLY<br><div align=left>
The opposite of Demoralize, Rally inspires the hearts of ...
<br>
FRENZY<br><div align=left>
Frenzy is the spell oriented towards causing untold rage ...
<br><div align=center>
CALM<br><div align=left>
Opposite of Frenzy, Calm focuses on the emotions of patie...
<div align=center><br>
CHARM<br><div align=left>
Charm spells work just like the other four, but their pur...
<br><div align=center>
PARALYZE<br><div align=left>
The Paralyze spell affects the target?s mind, going strai...
<br><div align=center>
COMMAND<br><div align=left>
Often mistaken with Hypnosis, Command spells are actual t...
INVISIBILITY<br><div align=left>
Arguably one of the most difficult spells within the Scho...
<br><div align=center>
CHAMELEON<br><div align=left>
Chameleon is a cousin of Invisibility. It is also a far m...
<br><div align=center>
LIGHT<br><div align=left>
A Light spell works similar to a sound spell. By weaving ...
<br>
NIGHT-EYE<br><div align=left>
Night-eye differs from Light in the fact that it does not...
<br>
MYSTICISM<br><div align=left>
<br>
The least understood and most complicated of the magical ...
<br>
Recall previously in this text that it was stated that ma...
<br>
No matter what it is that drives the School of Mysticism,...
<br><div align=center>
DISPEL<br><div align=left>
Dispel magic is difficult to cast successfully. According...
<br>
Those who support other theories of Mysticism?s methods f...
<br><div align=center>
SPELL ABSORPTION<br><div align=left>
Souls naturally draw magicka to them, aligning it to thei...
<br>
According to the Environmental thread theory, there exist...
<br>
Other theories suggest that Spell Absorption works simila...
<br><div align=center>
SPELL REFLECTION<br><div align=left>
Spell Reflection is a prized spell effect that can be dif...
<br>
The Environmental thread theorem follows a similar line, ...
<br><div align=center>
REFLECT DAMAGE<br><div align=left>
This is a class of magic that is not really well understo...
<br>
Reflect Damage is often seen on articles of clothing and ...
<br><div align=center>
SOUL TRAP<br><div align=left>
Soul Trap is a controversial spell, as it concerns the ma...
<br>
What happens to contain the soul within the gem is not kn...
<br><div align=center>
DETECT LIFE<br><div align=left>
Another spell focusing on souls, Detect Life allows the c...
<br>
The theory of using magicka signatures to detect life als...
<br><div align=center>
DETECT ENCHANTMENT<br><div align=left>
Detect Enchantment works along the same principle as Dete...
<br><div align=center>
TELEKINESIS<br><div align=left>
This spell is probably one of the most difficult to under...
<br>
Another theory is that the spell creates conduits of magi...
<br>
Telekinesis can be used not only to reach the top shelf, ...
<br><div align=center>
NECROMANCY<br><div align=left>
<br>
The School of Necromancy is notorious for its ill reputat...
<br>
Near the end of the Third Era, Necromancy ?which was once...
<br>
Necromancy is still banned, and even before its banishmen...
<br>
True, Conjurers summon undead beings, but their method is...
<br>
The writer has never personally dabbled into this School ...
}}}
**訳文
// 注意:訳文の部分は中括弧({と})が原文部分と異なり4つづ...
#pre{{{{
【訳文記述エリア】
}}}}
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