L10N/Kvatch_Aftermath の変更点

Note/L10N/Kvatch_Aftermath?
Top/L10N/Kvatch_Aftermath

//---------------------------------------------------------------------
// この内容は新規プロジェクトを作る際に自動作成されました
//
// 【】で囲まれた部分を修正すれば完成します 
// 修正した部分の【】は外してかまいません
//
//---------------------------------------------------------------------
RIGHT:&tag(giskarduk,CURP,OBSE不要,SI必要);

*Kvatch Aftermath [#s9bca5fc]

**目次 [#v22c46c1]
#contents

*対象Mod情報 [#p09f0259]
-''公開されている場所'' : http://hosted.filefront.com/giskarduk
-''二次配布場所'' : modl10n.oblivion.z49.org/files/redist/ (要DL認証((IDはこのWikiのサブドメイン部分でoblivionより前の部分(ドットを除く)、パスはAdoring Fanの髪型から来た日本での愛称をローマ字にしたものを子音を大文字・母音を小文字にした文字列)) )
-''OBSE'' : 不要
-''SI'' : 必須
-''対象Oblivionバージョン'' : 1.2.0.214
-''その他'' : 同じ作者の手によるCyrodiilUpgradeResourcePackの1.4.7以降が必要

*プロジェクトの状況 [#t4a54fa2]
-''発起人'' : Irrlicht
-''Mod作者様への連絡'' : 許諾済
-''翻訳作業全体'' : 翻訳対象を参照
-''日本語化ファイル配布状況'' : 未

*書式と翻訳における決まり [#bc6aafcb]
**基本 [#b64337f5]
-[[翻訳ガイドライン]]を御覧下さい
**ローカルルール [#a92b4202]
-【有れば自由に追加してください】

*翻訳に関する相談 [#g326fbfe]
-[[Forum/25]]

*補足 [#l009acfd]
-[[CyrodiilUpgradeResourcePack>L10N/Cyrodiil_Upgrade_Resource_Pack]]を読み込む為、そのデータを含みます。よって重複する部分もあるので翻訳の際はそちらもご参考下さい。

*翻訳対象 [#sc2bb138]
現在の翻訳対象バージョンは''7.3''です

**グループ1 [#ub43bd26]
|~カテゴリ|~行数|~状況|
|LEFT:|RIGHT:|RIGHT:|c
|[[Descriptions>./7.3/Descriptions]]|7|#listbox3(ほぼ完了,listbox3,status)|
|[[Dialogue>./7.3/Dialogue]]|270|#listbox3(作業中,listbox3,status)|
|[[Names>./7.3/Names]]|2,925|#listbox3(作業中,listbox3,status)|
|[[Names>./7.3/Names]]|2,925|#listbox3(完了!,listbox3,status)|
|[[QuestStages>./7.3/QuestStages]]|73|#listbox3(作業中,listbox3,status)|
|[[ScriptMessages>./7.3/ScriptMessages]]|437|#listbox3(作業中,listbox3,status)|
**グループ2 [#ie32a7d8]
|~カテゴリ|~ページ数|~状況|
|LEFT:|RIGHT:|RIGHT:|c
|[[Books>./7.3/Books]]|48|#listbox3(未着手,listbox3,status)|

*Vanillaとの競合 [#h918cbae]
以下の部分でVanillaのデータを上書きしています。
上書き箇所は各カテゴリで''_Changes'' というページを作成し、そこに載せています。ただし、ゲーム内に出てこないと思われるデータは載せていません (下の例ではDialogueの一行目のようなゲーム内から呼び出されなくなったと思われるもの)
**上書き箇所 [#tdb657ff]
-''Dialogue''
一行目の"FormID: 000039D4		KvatchTopic	0"のように、データ指定行のセルの一部が抜けたもの(この場合、脱落したセル内容は『NQDKvatchNPC』)はおそらく、MODによって使用されなくなったデータと思われる(その代わりに新規のデータを追記していると推測される)
#pre{{{
【Kvatch Aftermath v7.3】
FormID: 000039D4		KvatchTopic	0	Late at night, while we were all asleep, a door to Oblivion opened.	
FormID: 000039D4		KvatchTopic	1	Daedra came out and set fire to the town. Many people died, but some got out alive.	
FormID: 000039D5		KvatchTopic	0	A gate opened and daedra poured out. Everybody ran. Or they died.	
FormID: 000039D5		KvatchTopic	1	I don't know how the fire started, but it burned Kvatch to the ground.	
FormID: 000039D6		KvatchTopic	0	I don't like to talk about it. I don't remember much.	
FormID: 000039D6		KvatchTopic	1	I woke to screaming and fire. I ran.	
FormID: 000039D6		KvatchTopic	2	I was lucky. I survived. My friends weren't so lucky.	
FormID: 000039D7		KvatchTopic	0	Go look for yourself. The town is gone. And most of its people.	
FormID: 000039D7		KvatchTopic	1	The Daedra came out of the gate in the middle of the night.	
FormID: 000039D7		KvatchTopic	2	People who fought, died. People who ran... they at least had a chance.	
FormID: 0002D759		GREETING	0	It's the Chapel of Akatosh. Four walls standing, and no fire. Can you think of a safer place?	
FormID: 0002D75A		GREETING	0	What do you want?	
FormID: 0002D75B		GREETING	0	I'm really busy... oh. Sorry. You closed the gate, yes? Thank you. What can I do for you?	
FormID: 0002D75D		GREETING	0	What...?	
FormID: 0002D75E		GREETING	0	You closed the gate. That's the first good news in a long time.	
FormID: 0002D75F		GREETING	0	I don't have much. I lost everything.	
FormID: 0002D760		GREETING	0	You've done us a great service, stranger. We're all grateful.	
FormID: 0002D761		GREETING	0	Welcome to Kvatch. We've had a spot of trouble, as you can see. But I'm open for business.	
FormID: 0002D762		GREETING	0	You closed the gate? How did you do it? We can't thank you enough.	REC
FormID: 0002D763		GREETING	0	There's nothing left here for me. I'm getting out as soon as I can.	REC
FormID: 0002D764		GREETING	0	Thanks. Kvatch is safer for all of us, now you've closed the gate.	
FormID: 0002D765		GREETING	0	You picked a bad time to visit Kvatch.	
FormID: 0002D76A		GREETING	0	I'm told you closed the Oblivion Gate. I'm amazed. Thank you, on behalf of all Kvatch's refugees.	
FormID: 0002D76F		GREETING	0	We've been hit hard. But we'll come back.	
FormID: 0002D775		KvatchTopic	0	It looks bad. It is bad. But we're tough. We'll rebuild.	
FormID: 0002D775		KvatchTopic	1	The guards have to clear the ruins first. That won't be easy.	
FormID: 0002D775		KvatchTopic	2	But I'll be here. This is my town. Nothing is driving me out of here.	
FormID: 0002D77A		GREETING	0	Hope is gone. The Imperial line is dead.	
FormID: 0002D77A		GREETING	1	The Covenant is broken. The Enemy has won. 	
FormID: 0002D77B		Covenant	0	The Imperial line is dead, and the gods have forsaken us.	
FormID: 0002D77B		Covenant	1	Where is our blessing? Where is our protection?	
FormID: 0002D77B		Covenant	2	Where are our gods? The Enemy triumphs, and we die alone.	
FormID: 0002D77C		Enemy	0	Lord Dagon is the Enemy. He is the Prince of Destruction, and the Daedra are his servants.	
FormID: 0002D77C		Enemy	1	The Chapel is cast down, and the faithful... my friends... all dead.	
FormID: 0002D77C		Enemy	2	The Enemy has won, and we are destroyed.	
FormID: 0002D92C		GREETING	0	You again. What is it this time?	
FormID: 0002D92E		GREETING	0	Why have our gods forsaken us?	
FormID: 0002D930		KvatchTopic	0	I really can't tell you what happened. I'm just lucky to be alive.	
FormID: 0002D930		KvatchTopic	1	I was in my basement. Suddenly there was a lot of noise and heat.	
FormID: 0002D930		KvatchTopic	2	I stepped outside, and the whole town was on fire, smoke everywhere. I ran for the gate.	
FormID: 0002D930		KvatchTopic	3	I got through the gate, and kept running through the woods by the light of the fires.	
FormID: 0002D930		KvatchTopic	4	I slept in the woods. I came back in the morning, and Kvatch was gone.	
FormID: 0002D930		KvatchTopic	5	There was nothing I could do. I just ran. If I hadn't, I'd be dead.	
FormID: 00032D3E		GREETING	0	You can say what you like, but I'm never going back to Kvatch.	REC
FormID: 000699F3		KvatchTopic	0	The destruction was worse than I had feared. So many dead... it was almost better not knowing. Then at least I had hope.	REC
FormID: 000699FC		KvatchTopic	0	Maybe we can rebuild. But things will never be the same.	REC
FormID: 000699FC		KvatchTopic	1	We had everything here. Beautiful gardens. Fresh mountain air. Did you know Kvatch had the only Arena in Cyrodiil outside the Imperial City?	REC
FormID: 000699FC		KvatchTopic	2	All gone now, though. Just smoke and mud and rubble.	REC
FormID: 000981FF	NQDKvatch	DaedraShrineTopic	0	The Azura coven in the Jeralls north of Cheydinhal... nice folks. Nothing like the blood-drinking Daedra worshippers everyone raves about.	
FormID: 000981FF	NQDKvatch	DaedraShrineTopic	1	A waste of time, of course, worshipping gods in the first place. But at least they're not raving lunatics.	
FormID: 000A495A	NQDKvatch	DaedraShrineTopic	0	I saw a big statue of Malacath, west of Fort Sutch, west of the Gold Road to Hammerfell. Looked like Daedra worshippers to me.	
FormID: 000B97DB	kvaCastleBarMaid	GREETING	0	How can I be of service?	
FormID: 000B984D	BedRental	bed	0	There's a bed for you if you need it. A mere 20 gold for the night.	
FormID: 001896AC		GREETING	0	You saved my life. You brought me back from hell. I won't forget it.	REC
FormID: 0018AD59		GREETING	0	I'm sorry. I don't think I'm going to be much help.	
FormID: 0018AD5A		KvatchTopic	0	Yes, I followed the priest here. I'll be safe here, won't I? They can't come on holy ground, can they?	
FormID: 0018AD5B		KvatchTopic	0	I'm not going out there. What's the point? There's nothing left. I'll just stay right here.	
FormID: 0018AD5C		GREETING	0	You're the one who closed the gate? Thank you.	
FormID: 0018AD5D		HELLO	0	How could the Nine let this happen? Are they angry with us?	
FormID: 0018AD5E		GoodbyeKvatch01	0	I don't know. What could we have done to deserve this?	
FormID: 0018AD5F		HELLO	0	I've looked everywhere. Perhaps she's still in Kvatch, in a basement, hiding?	
FormID: 0018AD60		GoodbyeKvatch02	0	It's possible. Or maybe she got out, and she's looking for you, too?	
FormID: 0018AD61		HELLO	0	I'm just tired. I can't face it. I have to start over, from nothing.	
FormID: 0018AD62		GoodbyeKvatch03	0	Don't give up. You're not alone. And the chapels and the Elder Council will help us. It just takes time.	
FormID: 0018AD63		HELLO	0	Kvatch is finished. There's nothing left.	
FormID: 0018AD64		GoodbyeKvatch04	0	Don't forget. Camoran Usurper burned Kvatch, too. Kvatch was rebuilt from ruins once before, and she'll do it again.	
FormID: 0018AD65		HELLO	0	I'm just lucky to be alive.	
FormID: 0018AD66		GoodbyeKvatch05	0	I'm angry. I want to stay angry. That anger keeps me going.	
FormID: 0018AD67		HELLO	0	I just can't sleep. I lie down and close my eyes, but I can't stop thinking about it.	
FormID: 0018AD68		GoodbyeKvatch06	0	I know what you're talking about. I don't even try. I just keep going until I drop.	
FormID: 0018AD69		HELLO	0	It's the smell, really. Smoke and fire. And something worse. In the ruins.	
FormID: 0018AD6A		GoodbyeKvatch07	0	Gods. I don't even notice any more. I guess you can get used to anything.	

【Vanilla】
FormID: 000039D4	NQDKvatchNPC	KvatchTopic	0	Late at night, while we were all asleep, a door to Oblivion opened.	
FormID: 000039D4	NQDKvatchNPC	KvatchTopic	1	Daedra came out and set fire to the town. Many people died, but some got out alive.	
FormID: 000039D5	NQDKvatchNPC	KvatchTopic	0	A gate opened and daedra poured out. Everybody ran. Or they died.	
FormID: 000039D5	NQDKvatchNPC	KvatchTopic	1	I don't know how the fire started, but it burned Kvatch to the ground.	
FormID: 000039D6	NQDKvatchNPC	KvatchTopic	0	I don't like to talk about it. I don't remember much.	
FormID: 000039D6	NQDKvatchNPC	KvatchTopic	1	I woke to screaming and fire. I ran.	
FormID: 000039D6	NQDKvatchNPC	KvatchTopic	2	I was lucky. I survived. My friends weren't so lucky.	
FormID: 000039D7	NQDKvatchNPC	KvatchTopic	0	Go look for yourself. The town is gone. And most of its people.	
FormID: 000039D7	NQDKvatchNPC	KvatchTopic	1	The Daedra came out of the gate in the middle of the night.	
FormID: 000039D7	NQDKvatchNPC	KvatchTopic	2	People who fought, died. People who ran... they at least had a chance.	
FormID: 0002D759	NQDKvatchNPC	GREETING	0	It's the Chapel of Akatosh. Four walls standing, and no fire. Can you think of a safer place?	
FormID: 0002D75A	NQDKvatchNPC	GREETING	0	What do you want?	
FormID: 0002D75B	NQDKvatchNPC	GREETING	0	I'm really busy... oh. Sorry. You closed the gate, yes? Thank you. What can I do for you?	
FormID: 0002D75D	NQDKvatchNPC	GREETING	0	What...?	
FormID: 0002D75E	NQDKvatchNPC	GREETING	0	You closed the gate. That's the first good news in a long time.	
FormID: 0002D75F	NQDKvatchNPC	GREETING	0	I don't have much. I lost everything.	
FormID: 0002D760	NQDKvatchNPC	GREETING	0	You've done us a great service, stranger. We're all grateful.	
FormID: 0002D761	NQDKvatchNPC	GREETING	0	Welcome to Kvatch. We've had a spot of trouble, as you can see. But I'm open for business.	
FormID: 0002D762	NQDKvatchNPC	GREETING	0	You closed the gate? How did you do it? We can't thank you enough.	REC
FormID: 0002D763	NQDKvatchNPC	GREETING	0	There's nothing left here for me. I'm getting out as soon as I can.	REC
FormID: 0002D764	NQDKvatchNPC	GREETING	0	Thanks. Kvatch is safer for all of us, now you've closed the gate.	
FormID: 0002D765	NQDKvatchNPC	GREETING	0	You picked a bad time to visit Kvatch.	
FormID: 0002D76A	NQDKvatchNPC	GREETING	0	I'm told you closed the Oblivion Gate. I'm amazed. Thank you, on behalf of all Kvatch's refugees.	
FormID: 0002D76F	NQDKvatchNPC	GREETING	0	We've been hit hard. But we'll come back.	
FormID: 0002D775	NQDKvatchNPC	KvatchTopic	0	It looks bad. It is bad. But we're tough. We'll rebuild.	
FormID: 0002D775	NQDKvatchNPC	KvatchTopic	1	The guards have to clear the ruins first. That won't be easy.	
FormID: 0002D775	NQDKvatchNPC	KvatchTopic	2	But I'll be here. This is my town. Nothing is driving me out of here.	
FormID: 0002D77A	NQDKvatchNPC	GREETING	0	Hope is gone. The Imperial line is dead.	
FormID: 0002D77A	NQDKvatchNPC	GREETING	1	The Covenant is broken. The Enemy has won. 	
FormID: 0002D77B	NQDKvatchNPC	Covenant	0	The Imperial line is dead, and the gods have forsaken us.	
FormID: 0002D77B	NQDKvatchNPC	Covenant	1	Where is our blessing? Where is our protection?	
FormID: 0002D77B	NQDKvatchNPC	Covenant	2	Where are our gods? The Enemy triumphs, and we die alone.	
FormID: 0002D77C	NQDKvatchNPC	Enemy	0	Lord Dagon is the Enemy. He is the Prince of Destruction, and the Daedra are his servants.	
FormID: 0002D77C	NQDKvatchNPC	Enemy	1	The Chapel is cast down, and the faithful... my friends... all dead.	
FormID: 0002D77C	NQDKvatchNPC	Enemy	2	The Enemy has won, and we are destroyed.	
FormID: 0002D92C	NQDKvatchNPC	GREETING	0	You again. What is it this time?	
FormID: 0002D92E	NQDKvatchNPC	GREETING	0	Why have our gods forsaken us?	
FormID: 0002D930	NQDKvatchNPC	KvatchTopic	0	I really can't tell you what happened. I'm just lucky to be alive.	
FormID: 0002D930	NQDKvatchNPC	KvatchTopic	1	I was in my basement. Suddenly there was a lot of noise and heat.	
FormID: 0002D930	NQDKvatchNPC	KvatchTopic	2	I stepped outside, and the whole town was on fire, smoke everywhere. I ran for the gate.	
FormID: 0002D930	NQDKvatchNPC	KvatchTopic	3	I got through the gate, and kept running through the woods by the light of the fires.	
FormID: 0002D930	NQDKvatchNPC	KvatchTopic	4	I slept in the woods. I came back in the morning, and Kvatch was gone.	
FormID: 0002D930	NQDKvatchNPC	KvatchTopic	5	There was nothing I could do. I just ran. If I hadn't, I'd be dead.	
FormID: 00032D3E	NQDKvatchNPC	GREETING	0	You can say what you like, but I'm never going back to Kvatch.	REC
FormID: 000699F3	NQDKvatchNPC	KvatchTopic	0	The destruction was worse than I had feared. So many dead... it was almost better not knowing. Then at least I had hope.	REC
FormID: 000699FC	NQDKvatchNPC	KvatchTopic	0	Maybe we can rebuild. But things will never be the same.	REC
FormID: 000699FC	NQDKvatchNPC	KvatchTopic	1	We had everything here. Beautiful gardens. Fresh mountain air. Did you know Kvatch had the only Arena in Cyrodiil outside the Imperial City?	REC
FormID: 000699FC	NQDKvatchNPC	KvatchTopic	2	All gone now, though. Just smoke and mud and rubble.	REC
FormID: 000981FF	NQDCheydinhal	DaedraShrineTopic	0	The Azura coven in the Jeralls north of Cheydinhal... nice folks. Nothing like the blood-drinking Daedra worshippers everyone raves about.	
FormID: 000981FF	NQDCheydinhal	DaedraShrineTopic	1	A waste of time, of course, worshipping gods in the first place. But at least they're not raving lunatics.	
FormID: 000A495A	NQDAnvil	DaedraShrineTopic	0	I saw a big statue of Malacath, west of Fort Sutch, west of the Gold Road to Hammerfell. Looked like Daedra worshippers to me.	
FormID: 000B97DB	HouseServant	GREETING	0	How can I be of service?	
FormID: 000B984D	BedRental	bed	0	There's a bed for you if you need it. A mere 10 gold for the night.	
FormID: 001896AC	NQDKvatchNPC	GREETING	0	You saved my life. You brought me back from hell. I won't forget it.	REC
FormID: 0018AD59	NQDKvatchNPC	GREETING	0	I'm sorry. I don't think I'm going to be much help.	
FormID: 0018AD5A	NQDKvatchNPC	KvatchTopic	0	Yes, I followed the priest here. I'll be safe here, won't I? They can't come on holy ground, can they?	
FormID: 0018AD5B	NQDKvatchNPC	KvatchTopic	0	I'm not going out there. What's the point? There's nothing left. I'll just stay right here.	
FormID: 0018AD5C	NQDKvatchNPC	GREETING	0	You're the one who closed the gate? Thank you.	
FormID: 0018AD5D	NQDKvatchNPC	HELLO	0	How could the Nine let this happen? Are they angry with us?	
FormID: 0018AD5E	NQDKvatchNPC	GoodbyeKvatch01	0	I don't know. What could we have done to deserve this?	
FormID: 0018AD5F	NQDKvatchNPC	HELLO	0	I've looked everywhere. Perhaps she's still in Kvatch, in a basement, hiding?	
FormID: 0018AD60	NQDKvatchNPC	GoodbyeKvatch02	0	It's possible. Or maybe she got out, and she's looking for you, too?	
FormID: 0018AD61	NQDKvatchNPC	HELLO	0	I'm just tired. I can't face it. I have to start over, from nothing.	
FormID: 0018AD62	NQDKvatchNPC	GoodbyeKvatch03	0	Don't give up. You're not alone. And the chapels and the Elder Council will help us. It just takes time.	
FormID: 0018AD63	NQDKvatchNPC	HELLO	0	Kvatch is finished. There's nothing left.	
FormID: 0018AD64	NQDKvatchNPC	GoodbyeKvatch04	0	Don't forget. Camoran Usurper burned Kvatch, too. Kvatch was rebuilt from ruins once before, and she'll do it again.	
FormID: 0018AD65	NQDKvatchNPC	HELLO	0	I'm just lucky to be alive.	
FormID: 0018AD66	NQDKvatchNPC	GoodbyeKvatch05	0	I'm angry. I want to stay angry. That anger keeps me going.	
FormID: 0018AD67	NQDKvatchNPC	HELLO	0	I just can't sleep. I lie down and close my eyes, but I can't stop thinking about it.	
FormID: 0018AD68	NQDKvatchNPC	GoodbyeKvatch06	0	I know what you're talking about. I don't even try. I just keep going until I drop.	
FormID: 0018AD69	NQDKvatchNPC	HELLO	0	It's the smell, really. Smoke and fire. And something worse. In the ruins.	
FormID: 0018AD6A	NQDKvatchNPC	GoodbyeKvatch07	0	Gods. I don't even notice any more. I guess you can get used to anything.	


}}}
-''Descriptions''
#pre{{{
【Cyrodiil Upgrade Resource Pack v1.4.8】
FormID: 00019204	HighElf	0	Also known as [QUOTE]Altmer[QUOTE] in their homeland of Summerset Isle,  the High Elves are the most strongly gifted in the arcane arts of all the races. However, they are also somewhat vulnerable to fire, frost and shock.

【Vanilla】
FormID: 00019204	HighElf	0	The Dwemer build these machines before they disappeared, now they can be found scattered around various dwemer ruins in Tamriel.
}}}
-''Names''
#pre{{{
【Kvatch Aftermath v7.3】
FormID: 0002A33D	KvatchTopic	DIAL	 	Kvatch Repairs
FormID: 0002A336	Accept	DIAL	 	I Agree.

【Vanilla】
FormID: 0002A33D	KvatchTopic	DIAL	 	Kvatch
FormID: 0002A336	Accept	DIAL	 	Thanks.
}}}
-''QuestStages''
#pre{{{
【Kvatch Aftermath v7.3】
FormID: 000224D8	MS48	70	0	I have entered the ruined city of Kvatch with Savlian Matius and his men. We must clear the southern plaza before the survivors in the Chapel can be rescued.
FormID: 000224D8	MS48	80	0	I have helped Savlian Matius and his men retake the southern plaza. I should talk to him about our next move.
FormID: 000224D8	MS48	90	0	It is now safe for the survivors of the attack on Kvatch to leave the Chapel for safety in the camp south of the city. Savlian has asked me to help him further. I should let him know when I am ready.
FormID: 00028C72	MS49	10	0	Savlian Matius has asked me to help with the next phase of the battle for Kvatch. I should speak to him when I'm ready.
FormID: 00028C72	MS49	100	0	Castle Kvatch is now safely under Savlian Matius' control.
FormID: 00028C72	MS49	20	0	I need to accompany Savlian Matius to the gates of Castle Kvatch.
FormID: 00028C72	MS49	30	0	I need to look for Berich Inian in Kvatch's Chapel, and ask him for a key to the Guard House.
FormID: 00028C72	MS49	40	0	Berich Inian has agreed to lead me through Kvatch. I need to follow him through the city to reach the guard house, and gain access to the Castle Gatehouse.
FormID: 00028C72	MS49	45	0	Berich Inian has died. I need to get the guard house key off his body and proceed on my own.
FormID: 00028C72	MS49	50	0	I've found the tunnel entrance in Kvatch. I need to follow it to the gatehouse, so I can raise the gates and let the guards into the castle courtyard.
FormID: 00028C72	MS49	60	0	I've raised the gates into Castle Kvatch. I must now help Savlian and his men defeat the monsters within.
FormID: 00028C72	MS49	70	0	I need to follow Savlian Matius into Castle Kvatch, and help find the Count of Kvatch, Ormellius Goldwine.
FormID: 00028C72	MS49	90	0	I've found the body of Count Goldwine. I should deliver his signet ring to Savlian Matius.

【Vanilla】
FormID: 000224D8	MS48	70	0	
FormID: 000224D8	MS48	80	0	I have helped Savlian Matius and his men retake the southern plaza and cleared the way out of the city for the survivors in the chapel. But it is still too dangerous to risk taking Martin out just yet, even if I can find him in this mess. For how I'll just have to help Savlian retake the Castlle.
FormID: 000224D8	MS48	90	0	
FormID: 00028C72	MS49	10	0	
FormID: 00028C72	MS49	100	0	Castle Kvatch is now safely under Savlian Matius' control. I should now go and WAIT for Martin to turn up in the Chapel.
FormID: 00028C72	MS49	20	0	I need to accompany Savlian Matius to Castle Kvatch.
FormID: 00028C72	MS49	30	0	City Center is clear of Daedra, time to take back the Courtyard.
FormID: 00028C72	MS49	40	0	
FormID: 00028C72	MS49	45	0	
FormID: 00028C72	MS49	50	0	
FormID: 00028C72	MS49	60	0	We have taken the Courtyard, only the Castle remains....On ward..
FormID: 00028C72	MS49	70	0	After we clear the Daedra from inside the Castle, we will need find the Count of Kvatch, Ormellius Goldwine.
FormID: 00028C72	MS49	90	0	I've found the body of Count Goldwine. I should deliver his signet ring to Savlian Matius. 
}}}
**削除箇所 [#s51fec22]
-''Names''
#pre{{{
【Vanilla】
FormID: 0000CEF7	KvatchOblivionGateMapMarker	MAPM	 	A Gate to Oblivion
FormID: 0001E8A2	KvatchMapMarker	MAPM	 	Kvatch
}}}
*翻訳用資料及び有用Link [#ld578e47]
-【有れば自由に追加してください】

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