L10N/Windfall/1.0/Dialogue/WFMQ08S のバックアップソース(No.1)

Note/L10N/Windfall/1.0/Dialogue/WFMQ08S?
FormID: 01004890	WFMQ08S	WFMQ8SStart	0	This isn't quite the usual task. But it's a troubling situation and it will reflect well on us if we deal with it.	
FormID: 01004890	WFMQ08S	WFMQ8SStart	1	Someone or something is attacking anyone traveling along the main road. It is crippling trade including our food supplies.	
FormID: 01004890	WFMQ08S	WFMQ8SStart	2	Our supporters, as much as any, are complaining bitterly. We need to prove we have the welfare of all at heart.  	
FormID: 01004890	WFMQ08S	WFMQ8SStart	3	The few travelers who escaped the attacks did so by hiding and we have no clear idea of what is behind the raids. 	
FormID: 01004890	WFMQ08S	WFMQ8SStart	4	Obviously you'll need to locate the hideout and dispose of the threat but there may be more to it than that.	
FormID: 01004892	WFMQ08S	WFMQ8SConv1	0	Whoever they are, they must have found a good location. If we clear out one lot another will move in.  	
FormID: 01004892	WFMQ08S	WFMQ8SConv1	1	You should try to see if there is a way to stop this from happening. It would earn you a tidy extra sum if you bring proof of course. 	
FormID: 01004892	WFMQ08S	WFMQ8SConv1	2	You might want to pick up some potions from Tubbia again. You never know what you might be facing.	
FormID: 01004893	WFMQ08S	WFMQ8SStart	0	I don't leave the city.	
FormID: 01004894	WFMQ08S	WFMQ8SStart	0	I've heard rumors, nothing concrete	
FormID: 01004895	WFMQ08S	WFMQ8SStart	0	Sure - someone should be doing something	
FormID: 01004896	WFMQ08S	WFMQ8SStart	0	Ask at the taverns, best place to learn about anything like that	
FormID: 01004897	WFMQ08S	WFMQ8SStart	0	Go away I'm busy.	
FormID: 01004898	WFMQ08S	WFMQ8SStart	0	Somebody needs to do something! Uhh, what I mean is somebody else should do something. I'm busy that day.	
FormID: 01004899	WFMQ08S	WFMQ8SStart	0	Yeah, I heard about it. So what. I think travelers should just take extra precautions. 	
FormID: 0100489A	WFMQ08S	WFMQ8SStart	0	That's getting to be a very dangerous journey, my friend.	
FormID: 0100489B	WFMQ08S	WFMQ8SStart	0	You mean out on the road? That's getting to be a very dangerous journey, my friend. I don't know exactly where it is but Ozkar might.	
FormID: 0100489B	WFMQ08S	WFMQ8SStart	1	He travels that route from time to time. There have been a lot of rumors, mostly out of the heads of the nervous I expect. 	
FormID: 0100489B	WFMQ08S	WFMQ8SStart	2	There is one particular rumor though which might be more than pure invention.	
FormID: 0100489D	WFMQ08S	WFMQ8SConv2	0	We had a Redguard woman through here not long ago, Mirisa I think her name was. She was an expert on goblins.	
FormID: 0100489D	WFMQ08S	WFMQ8SConv2	1	Mirisa thinks that our raids smacked of goblin activity. She thought a group might be trying to establish a tribe here.	
FormID: 0100489F	WFMQ08S	WFMQ8SConv3	0	There isn't one here yet. She says that when it happens they always bring with them some powerful artifact they believe to be sacred.	
FormID: 0100489F	WFMQ08S	WFMQ8SConv3	1	This is not the totem staff, that comes later, but something more important. As long as the sacred artifact remains, the location is safe.  	
FormID: 0100489F	WFMQ08S	WFMQ8SConv3	2	If it is removed, the goblins regard the whole site as cursed and never return. I don't know how true it is.	
FormID: 010048A1	WFMQ08S	WFMQ8SConv4	0	That's what I said to her but it isn't quite that easy.  The item will have been brought there by the local Warlord. 	
FormID: 010048A1	WFMQ08S	WFMQ8SConv4	1	Not only must the item be removed but the warlord must be left alive to KNOW it has gone. 	
FormID: 010048A1	WFMQ08S	WFMQ8SConv4	2	Only by that means does the concept of the site being 'cursed' become known to the goblin hordes.	
FormID: 010048A1	WFMQ08S	WFMQ8SConv4	3	And stealing from a goblin Warlord without his knowledge is very difficult indeed.  	
FormID: 010048A2	WFMQ08S	WFMQ8SStart	0	Try asking the Barkeep at the Weary Traveler. She might have managed to distill some facts from the plethora of conflicting stories.	
FormID: 010048A3	WFMQ08S	WFMQ8SStart	0	I've not been attacked but I know where the problems occur, you can see what has been left behind.  I'll mark it on your map.	
FormID: 010048A3	WFMQ08S	WFMQ8SStart	1	There are innumerable rumors about it. So many I've stopped listening to them but, if you haven't already, I suggest you talk to the barkeep.  	
FormID: 010048A3	WFMQ08S	WFMQ8SStart	2	She might have managed to distill some facts from the plethora of conflicting stories.	
FormID: 010048A4	WFMQ08S	WFMQ8SStart	0	Have you put an end to the attacks yet?	
FormID: 010048A6	WFMQ08S	WFMQ8SNo	0	Then why are you here?	
FormID: 010048A8	WFMQ08S	WFMQ8SYes	0	You've killed them. Good work. Here is your reward. When you are ready, we need to discuss the Varo Family Ring.	
FormID: 010048A9	WFMQ08S	WFMQ8SYes	0	You've killed them? Good work. Here is your reward. When you are ready, we need discuss the Varo Family Ring.	
FormID: 010048AA	WFMQ08S	WFMQ8SYes	0	You've killed them and taken their sacred artifact? Outstanding work. This should put an end to the attacks. 	
FormID: 010048AA	WFMQ08S	WFMQ8SYes	1	It will also teach them a lesson they won't soon forget, now we can shift our focus to the Varo Family Ring.	
FormID: 010048AB	WFMQ08S	WFMQ8SYes	0	What's this? You took their sacred artifact, but you left the Warlord alive. Those were NOT your instructions.	
FormID: 010048AB	WFMQ08S	WFMQ8SYes	1	Your task was to end the attacks. With the Warlord still alive, they will return once they have recruited new soldiers.	
FormID: 010048AB	WFMQ08S	WFMQ8SYes	2	Well, what is done is done, and we simply have to move on. When you are ready, we need to discuss the Varo Family Ring.	
FormID: 0105104B	WFMQ08S	WFTubbiaMarvel	0	Dealing with unknown enemy this time, are we? That makes it more difficult, but hopefully these will come in handy.	


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