L10N/Windfall/1.0/Dialogue/WFMQ08S のバックアップ(No.1)

Note/L10N/Windfall/1.0/Dialogue/WFMQ08S?

FormID: 01004890 WFMQ08S WFMQ8SStart 0 This isn't quite the usual task. But it's a troubling situation and it will reflect well on us if we deal with it.
FormID: 01004890 WFMQ08S WFMQ8SStart 1 Someone or something is attacking anyone traveling along the main road. It is crippling trade including our food supplies.
FormID: 01004890 WFMQ08S WFMQ8SStart 2 Our supporters, as much as any, are complaining bitterly. We need to prove we have the welfare of all at heart.
FormID: 01004890 WFMQ08S WFMQ8SStart 3 The few travelers who escaped the attacks did so by hiding and we have no clear idea of what is behind the raids.
FormID: 01004890 WFMQ08S WFMQ8SStart 4 Obviously you'll need to locate the hideout and dispose of the threat but there may be more to it than that.
FormID: 01004892 WFMQ08S WFMQ8SConv1 0 Whoever they are, they must have found a good location. If we clear out one lot another will move in.
FormID: 01004892 WFMQ08S WFMQ8SConv1 1 You should try to see if there is a way to stop this from happening. It would earn you a tidy extra sum if you bring proof of course.
FormID: 01004892 WFMQ08S WFMQ8SConv1 2 You might want to pick up some potions from Tubbia again. You never know what you might be facing.
FormID: 01004893 WFMQ08S WFMQ8SStart 0 I don't leave the city.
FormID: 01004894 WFMQ08S WFMQ8SStart 0 I've heard rumors, nothing concrete
FormID: 01004895 WFMQ08S WFMQ8SStart 0 Sure - someone should be doing something
FormID: 01004896 WFMQ08S WFMQ8SStart 0 Ask at the taverns, best place to learn about anything like that
FormID: 01004897 WFMQ08S WFMQ8SStart 0 Go away I'm busy.
FormID: 01004898 WFMQ08S WFMQ8SStart 0 Somebody needs to do something! Uhh, what I mean is somebody else should do something. I'm busy that day.
FormID: 01004899 WFMQ08S WFMQ8SStart 0 Yeah, I heard about it. So what. I think travelers should just take extra precautions.
FormID: 0100489A WFMQ08S WFMQ8SStart 0 That's getting to be a very dangerous journey, my friend.
FormID: 0100489B WFMQ08S WFMQ8SStart 0 You mean out on the road? That's getting to be a very dangerous journey, my friend. I don't know exactly where it is but Ozkar might.
FormID: 0100489B WFMQ08S WFMQ8SStart 1 He travels that route from time to time. There have been a lot of rumors, mostly out of the heads of the nervous I expect.
FormID: 0100489B WFMQ08S WFMQ8SStart 2 There is one particular rumor though which might be more than pure invention.
FormID: 0100489D WFMQ08S WFMQ8SConv2 0 We had a Redguard woman through here not long ago, Mirisa I think her name was. She was an expert on goblins.
FormID: 0100489D WFMQ08S WFMQ8SConv2 1 Mirisa thinks that our raids smacked of goblin activity. She thought a group might be trying to establish a tribe here.
FormID: 0100489F WFMQ08S WFMQ8SConv3 0 There isn't one here yet. She says that when it happens they always bring with them some powerful artifact they believe to be sacred.
FormID: 0100489F WFMQ08S WFMQ8SConv3 1 This is not the totem staff, that comes later, but something more important. As long as the sacred artifact remains, the location is safe.
FormID: 0100489F WFMQ08S WFMQ8SConv3 2 If it is removed, the goblins regard the whole site as cursed and never return. I don't know how true it is.
FormID: 010048A1 WFMQ08S WFMQ8SConv4 0 That's what I said to her but it isn't quite that easy. The item will have been brought there by the local Warlord.
FormID: 010048A1 WFMQ08S WFMQ8SConv4 1 Not only must the item be removed but the warlord must be left alive to KNOW it has gone.
FormID: 010048A1 WFMQ08S WFMQ8SConv4 2 Only by that means does the concept of the site being 'cursed' become known to the goblin hordes.
FormID: 010048A1 WFMQ08S WFMQ8SConv4 3 And stealing from a goblin Warlord without his knowledge is very difficult indeed.
FormID: 010048A2 WFMQ08S WFMQ8SStart 0 Try asking the Barkeep at the Weary Traveler. She might have managed to distill some facts from the plethora of conflicting stories.
FormID: 010048A3 WFMQ08S WFMQ8SStart 0 I've not been attacked but I know where the problems occur, you can see what has been left behind. I'll mark it on your map.
FormID: 010048A3 WFMQ08S WFMQ8SStart 1 There are innumerable rumors about it. So many I've stopped listening to them but, if you haven't already, I suggest you talk to the barkeep.
FormID: 010048A3 WFMQ08S WFMQ8SStart 2 She might have managed to distill some facts from the plethora of conflicting stories.
FormID: 010048A4 WFMQ08S WFMQ8SStart 0 Have you put an end to the attacks yet?
FormID: 010048A6 WFMQ08S WFMQ8SNo 0 Then why are you here?
FormID: 010048A8 WFMQ08S WFMQ8SYes 0 You've killed them. Good work. Here is your reward. When you are ready, we need to discuss the Varo Family Ring.
FormID: 010048A9 WFMQ08S WFMQ8SYes 0 You've killed them? Good work. Here is your reward. When you are ready, we need discuss the Varo Family Ring.
FormID: 010048AA WFMQ08S WFMQ8SYes 0 You've killed them and taken their sacred artifact? Outstanding work. This should put an end to the attacks.
FormID: 010048AA WFMQ08S WFMQ8SYes 1 It will also teach them a lesson they won't soon forget, now we can shift our focus to the Varo Family Ring.
FormID: 010048AB WFMQ08S WFMQ8SYes 0 What's this? You took their sacred artifact, but you left the Warlord alive. Those were NOT your instructions.
FormID: 010048AB WFMQ08S WFMQ8SYes 1 Your task was to end the attacks. With the Warlord still alive, they will return once they have recruited new soldiers.
FormID: 010048AB WFMQ08S WFMQ8SYes 2 Well, what is done is done, and we simply have to move on. When you are ready, we need to discuss the Varo Family Ring.
FormID: 0105104B WFMQ08S WFTubbiaMarvel 0 Dealing with unknown enemy this time, are we? That makes it more difficult, but hopefully these will come in handy.


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