L10N/Verona_House_Bloodlines/12/QuestStages/VHQ-06 のバックアップソース(No.1)

Note/L10N/Verona_House_Bloodlines/12/QuestStages/VHQ-06?
FormID: 010634CF	VHQ010	10	0
FormID: 010634CF	VHQ010	20	0	I have been made Grand Master of the Night Hunters. I need to speak with  High Chancellor Ocato to find out what to do next.
FormID: 010634CF	VHQ010	30	0	The high Chancellor has asked me as Champion to go to Mirandahal, the headquarters of the Night Brethren. I must then locate Lord Garn Vulna and put an end to his evil reign.
FormID: 010634CF	VHQ010	40	0	I have arrived inside Mirandahal. I will need to make my way through this site to discover the location of Lord Garn Vulna.  I will need to be cautious. This ruin will be filled with Night Brethren Soldiers and Vulna's ultra loyal Brides. I can't seem to shake off the feeling I'm being watched.
FormID: 010634CF	VHQ010	50	0	I have arrived in the Palace of the Brides. There is a strange door before me. It appears to require 5 keys. Vulna's Brides hold them and guard them with their lives.
FormID: 010634CF	VHQ010	60	0	I have entered a strangely abandoned palace. A strange light appears to be highlighting a cask on the central island. There appears to be no direct way to reach it. I will need to find the activator that triggers the stairs.
FormID: 010634CF	VHQ010	70	0	I now have the five strange keys. I can now enter Vulna's inner sanctum. It is time to end his reign.
FormID: 010634CF	VHQ010	80	0
FormID: 010634CF	VHQ010	100	0	I have killed Lord Garn Vulna. I have ended his reign and fulfilled the second part of the Prophecy. I wonder what the prophecy meant by end my shame. It is time to return to Verona Bay and get a look inside my newly opened house. I'll probably need to see Harding to get the key.
FormID: 010634CF	VHQ010	110	0	The entrance to the private apartment is now open. However, Harding has reported there is an intruder in the house. He claims to have heard noises coming from the bedroom in the private quarters. The intruder must have been in the house when it was enchanted.
FormID: 010634CF	VHQ010	130	0	I have recovered the White Lightning Necklace. I now need to locate the Tomb of Kirin VanGraff and place the necklace in it. This will reunite Berunda and Kirin and lift the enchantment on the house. I should probably begin by talking to Kirin's closest living relative, Salva Harding.
FormID: 010634D0	VHQ011	10	0	I have been asked to locate the tomb of Kirin VanGraff and place the White Lightning Necklace within it. I should go find Salva Harding. He may be able to tell me more about where his uncle is buried.
FormID: 010634D0	VHQ011	20	0	Kirin VanGraff spent his final days at the Fighters Guild in Anvil. I should go there and ask around. Someone must know where his tomb is?
FormID: 010634D0	VHQ011	30	0	I have arrived at the Fighters Guild. I need to ask around about Kirin VanGraff's grave.
FormID: 010634D0	VHQ011	35	0	I been told to talk to Azzan, who runs this branch of the Fighters Guild. Hopefully he can help discover Van Graff's last resting place.
FormID: 010634D0	VHQ011	40	0	I have learned that a retired Fighters Guild member called Surak spent a good deal of time with Kirin VanGraff in his final days. He normally hangs out at the Count's Arms tavern.
FormID: 010634D0	VHQ011	50	0	Surak has offered to assist me at the Tomb. I have accepted his offer. The tomb is located at the mouth of the Breena River.
FormID: 010634D0	VHQ011	55	0	Surak has offered to assist me at the Tomb. I have declined his offer. The tomb is located at the mouth of the Breena River.
FormID: 010634D0	VHQ011	60	0	Surak and I have arrived at the Tomb of the Warriors. It has been occupied by the remnants of the Night Brethren. We will need to kill them all before I can place the necklace inside VanGraff's tomb.
FormID: 010634D0	VHQ011	70	0	I have arrived at the Tomb of the Warriors. It has been occupied by the remnants of the Night Brethren. I will need to kill them all before I can place the necklace inside VanGraff's tomb.
FormID: 010634D0	VHQ011	75	0
FormID: 010634D0	VHQ011	80	0	All of the trespasser's have been slain. The tomb is now cleansed. I can now locate Van Graff's tomb and place the Necklace inside.
FormID: 010634D0	VHQ011	90	0	All of the trespasser's have been slain. The tomb is now cleansed. I can now locate Van Graff's tomb and place the Necklace inside. Thanks to Surak, I know where the tomb is.
FormID: 010634D0	VHQ011	100	0	I have placed the necklace inside the tomb. I hope I have done enough to bring peace to Berunda and fulfill the final part of the prophecy
FormID: 010634D0	VHQ011	120	0	I have spoken to Berunda and VanGraff. The house is now open. I can return to Verona House. I suspect Harding will have changed the locks. I go see him.
FormID: 010634D0	VHQ011	140	0	I now have the key to Verona House. I can now enter my new home. After I've looked around, I'll need to go speak to Salva Harding about acquiring some staff.
FormID: 010634D0	VHQ011	150	0	I have entered VERONA HOUSE. It is mine at last. God this place is huge. I should explore the place, and then go see Harding about my staff.
FormID: 010634D0	VHQ011	160	0	The latest threat to Cyrodiil has passed. The Night Brethren are destroyed and I now own Verona House. I have played my part as Champion of Cyrodiil.

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