L10N/Terran_Vampires/1.4(beta)/Dialogue/VmpVQ01-05 のバックアップ(No.1)

Note/L10N/Terran_Vampires/1.4(beta)/Dialogue/VmpVQ01-05?

FormID: 0107C1CF VmpVQ01 VmpVQ01PwrMF 2 The most advanced forms of this power will grant you full blown shapeshifting into animals, mist, stone, and abominations of nature.
FormID: 0107C1D8 VmpVQ01 VmpVQ01PwrPR 0 With this power, you project psychic waves that make you more likeable, your enemies cower, and your allies inspired.
FormID: 0107C1D8 VmpVQ01 VmpVQ01PwrPR 1 Willpower is important to prevent foes from resisting, but the passive nature of the aura makes it less important than in Mental Domination.
FormID: 0107C1D9 VmpVQ01 VmpVQ01PwrSA 0 You can control light and shadow with this power. Basic levels of this power make you harder to see, and allow you to vanish from plain sight ...
FormID: 0107C1D9 VmpVQ01 VmpVQ01PwrSA 1 ... but more advanced examples of this power grant a control of darkness that boarders on the bizzare.
FormID: 0107C1D9 VmpVQ01 VmpVQ01PwrSA 2 Advance in this power, and you will be able to encase your foes and yourself in *coporeal* darkness.
FormID: 0107C1DA VmpVQ01 VmpVQ01PwrVM 0 Jump higher, run faster, leap from the highest building ... its that simple.
FormID: 0107C1DB VmpVQ01 VmpVQ01PwrVR 0 All vampires are tougher than normal humans mainly because we don't bleed, and we won't die from hits to our organs.
FormID: 0107C1DB VmpVQ01 VmpVQ01PwrVR 1 This power, on the other hand, enhances that toughness by hardening the flesh and bones to damage from weapons and the elements ... even fire.
FormID: 0107C1DD VmpVQ01 VmpVQ01PwrVS 0 This is the reason why you shouldn't judge a vampire's strength based on its size.
FormID: 0107C1DD VmpVQ01 VmpVQ01PwrVS 1 This power preternaturally increases your strength without increasing your muscle mass.
FormID: 0107C1DE VmpVQ01 VmpVQ01PwrVW 0 This power strengthens the power of your mind for psychic attacks and for defence against psychic attacks.
FormID: 0107C1DE VmpVQ01 VmpVQ01PwrVW 1 We've also found that this power will increase the magicka regeneration of Nirnians turned vampires.
FormID: 0107C1E6 VmpVQ01 VmpVQ01EmbBlood 0 Blood is your sole sustinance now.
FormID: 0107C1E6 VmpVQ01 VmpVQ01EmbBlood 1 The blood of men, mer, beastmen, animals, and daedra will do. However, golems, elementals, and non-vampire undead have none.
FormID: 0107C1E6 VmpVQ01 VmpVQ01EmbBlood 2 When you consume blood, it is almost immediately consumed and transformed by your own.
FormID: 0107C1E6 VmpVQ01 VmpVQ01EmbBlood 3 Some of your powers will drain the power of your blood. Blood magics and shapeshifting are especially draining.
FormID: 0107C1E7 VmpVQ01 VmpVQ01EmbCouncil 0 The council serves as the ruling body for civilized vampires.
FormID: 0107C1E7 VmpVQ01 VmpVQ01EmbCouncil 1 An elder from each of the nine clans sits on the council, with one serving as the prince.
FormID: 0107C1E7 VmpVQ01 VmpVQ01EmbCouncil 2 Of course there are vampires that reject the council. They're tolerated, as long as they don't make themselves known to humans.
FormID: 0107C1E7 VmpVQ01 VmpVQ01EmbCouncil 3 Also, the council's rule doesn't prevent backdoor politicing
FormID: 0107C1E9 VmpVQ01 VmpVQ01EmbFeeding 0 A vampire's bite has a certain narcotic effect; An unsuspecting or seduced victim will not understand or remember the bite.
FormID: 0107C1E9 VmpVQ01 VmpVQ01EmbFeeding 1 However, the fight or flight response will override this effect if you just assault and grab a victim.
FormID: 0107C1E9 VmpVQ01 VmpVQ01EmbFeeding 2 Be careful that you are not seen feeding! Although Tamrielites are aware of [QUOTE]vampires,[QUOTE] a sighting will draw hunters.
FormID: 0107C1E9 VmpVQ01 VmpVQ01EmbFeeding 3 As for feeding rights, you are free to feed on anyone that isn't another vampire's thrall or servant.
FormID: 0107C1EA VmpVQ01 VmpVQ01EmbPowers 0 Which one would you like to know about?
FormID: 0107C1EB VmpVQ01 VmpVQ01EmbSun 0 The sun won't kill you immediately, but it will burn you. A low sun or bad weather will mitigate this effect, but it will always burn.
FormID: 0107C1EB VmpVQ01 VmpVQ01EmbSun 1 The more serious effect the sun has on you, however, is that it will make you sleep the sleep of the dead.
FormID: 0107C1EB VmpVQ01 VmpVQ01EmbSun 2 At dawn, you will begin to feel your energy draining. As the sun rises higher in the sky, this effect will grow stronger.
FormID: 0107C1EB VmpVQ01 VmpVQ01EmbSun 3 Restore fatigue magic can counter this effect to an extent, but eventually, it will become irresistable.
FormID: 0107C1EB VmpVQ01 VmpVQ01EmbSun 4 When you pass out, you will go into torpor untill the sun is low again in the sky. Make sure you are secure before you pass out!
FormID: 0107C1EC VmpVQ01 VmpVQ01EmbxDone 0 Very well, my child.
FormID: 0107C1EC VmpVQ01 VmpVQ01EmbxDone 1 I assume that you have quarters secured for yourself, but if you need a place to sleep the day, I will have a room in my haven for you.
FormID: 0107C1EC VmpVQ01 VmpVQ01EmbxDone 2 Don't hesitate to come to me as you deal with mortal and vampire powers alike.
FormID: 0107C1EC VmpVQ01 VmpVQ01EmbxDone 3 I can help you. Besides, for the gift I've given you, the least you owe me is a little ... information.
FormID: 0107C1EC VmpVQ01 VmpVQ01EmbxDone 4 The prince will probably wish to speak with you now that you're a vampire. Go see him as soon as possible..
FormID: 0108445B VmpVQ01 GREETING 0 Hello again, hero of Kvatch. I assume you're here for direction to [QUOTE]the meeting.[QUOTE]
FormID: 0108445B VmpVQ01 GREETING 1 Here, take this key. This will open the doors to the basement of the Tiber Septim Hotel in the Talos Plaza.
FormID: 0108445B VmpVQ01 GREETING 2 Don't worry about the proprieter. She is not aware of my organization's nature, but she is one of my contacts.
FormID: 0108445B VmpVQ01 GREETING 3 At the back of the basement, you will find a trap-door in the floor. This trap door will take you to a small tunnel.
FormID: 0108445B VmpVQ01 GREETING 4 At the end of the tunnel will be an Ayleid door. Show your invitation to the guard at the door.
FormID: 0108445D VmpVQ01 VmpVQ01Reply1 0 Speak to the servant at the desk once you get in.
FormID: 0108445D VmpVQ01 VmpVQ01Reply1 1 The Council meets from 10 PM on the 15th to 2 AM on the 16th. You should arrive then.
FormID: 0108445D VmpVQ01 VmpVQ01Reply1 2 If you're late, you'll have to wait till next month.
FormID: 01084465 VmpVQ01 GREETING 0 Are you supposed to be here?
FormID: 01084468 VmpVQ01 VmpVQ01DoorYes 0 Have a wonderful evening.
FormID: 01084469 VmpVQ01 VmpVQ01DoorNo 0 You should go. Now.
FormID: 0108446A VmpVQ01 GREETING 0 Are you supposed to be here?
FormID: 0108531D VmpVQ01 GREETING 0 The council is not in session now. Come back when they are, and I'll let you in.
FormID: 0108531E VmpVQ01 GREETING 0 Oh, hello. You must be the hero of Kvatch.
FormID: 0108531E VmpVQ01 GREETING 1 I can unlock the door from here. The council is waiting for you inside. Have a seat up front.
FormID: 01085805 VmpVQ01 GREETING 0 Greetings again, hero of Kvatch.
FormID: 01085805 VmpVQ01 GREETING 1 The council is in session. I'll open the door for you.
FormID: 010866CA VmpVQ01 HELLO 0 This is utter madness! Never before, in all the ages, have we afforded such a privilege to anyone!
FormID: 010866CC VmpVQ01 VmpVQ01ElderConvo1 0 You forget whom you are speaking to. We have already discussed this matter at length, and I have made my descision.
FormID: 010866CE VmpVQ01 VmpVQ01ElderConvo1 0 Forgive me, my Prince. I am only concerned about the precident that this might set ...
FormID: 010866CF VmpVQ01 VmpVQ01ElderConvo1 0 You've heard of what happened at Kvatch. To ignore the predictions at this point would be utter foolishness.
FormID: 010897D0 VmpVQ01 GREETING 0 Good Evening. We were discussing the matter of your initiation just before you arrived.
FormID: 010897D0 VmpVQ01 GREETING 1 You have shown great wisdom in considering our offer. In fact, I doubt you have an inkling of the gravity of this thing I am offering.
FormID: 010897D0 VmpVQ01 GREETING 2 Many in this council were extremely hesitant to support this offer to you ... even while knowing about the prophesy!
FormID: 010897D0 VmpVQ01 GREETING 3 Obviously, they acquiesed, but under the condition that I explain to you our traditions regarding initiations.
FormID: 010897D2 VmpVQ01 VmpVQ01Reply2 0 The Council does not allow vampires to freely create progeny. I'm sure you can imagine the implications if we did.
FormID: 010897D2 VmpVQ01 VmpVQ01Reply2 1 New progeny must be approved by a majority of the council, although I can veto the descision. I would not, of course, do so lightly.
FormID: 010897D2 VmpVQ01 VmpVQ01Reply2 2 However, new progeny will always be refused if certain population-to-vampire ratios are exceeded.
FormID: 010897D2 VmpVQ01 VmpVQ01Reply2 3 Traditionally, candidates will serve our society for several years as thralls or contacts unaware of our true nature.
FormID: 010897D2 VmpVQ01 VmpVQ01Reply2 4 However, we have decided to make an exception in your case.
FormID: 01089CBA VmpVQ01 VmpVQ01Reply3 0 You remember what I told you about one of our kind predicting the fall of Kvatch, and your subsequent actions?
FormID: 01089CBA VmpVQ01 VmpVQ01Reply3 1 Well, there was more.
FormID: 01089CBA VmpVQ01 VmpVQ01Reply3 2 The same vampire predicted a great, ambiguous, danger to our kind in Tamriel. He further predicted that you were the key to averting this danger.
FormID: 01089CBA VmpVQ01 VmpVQ01Reply3 3 He said that we must offer to make you a vampire and we must allow you to ... choose ... a clan.
FormID: 01089CBC VmpVQ01 VmpVQ01Reply4 0 NO, you DON'T see!
FormID: 01089CBC VmpVQ01 VmpVQ01Reply4 1 This has NEVER been done before ... to allow someone to choose the clan of their initiation!
FormID: 01089CBC VmpVQ01 VmpVQ01Reply4 2 If I wasn't ABSOLUTELY certain that this was necessary for our survival, I would not allow it!
FormID: 01089CBE VmpVQ01 VmpVQ01Reply5 0 Yes, yes I know. You are merely unfamiliar with our ways.
FormID: 01089CBE VmpVQ01 VmpVQ01Reply5 1 Anyway, we will allow you this great priveledge. When we adjourn, you should speak with the elders about the requirements for their clans.
FormID: 01089CBE VmpVQ01 VmpVQ01Reply5 2 I will not force any of them to embrace you. Besides, your adjustment to our society will go more smoothly this way.
FormID: 01089CBE VmpVQ01 VmpVQ01Reply5 3 Think carefully about your descision. When you have reached a descision, return to the elder of the clan of your choice.
FormID: 01089CBE VmpVQ01 VmpVQ01Reply5 4 Any further questions at this time?
FormID: 01089CC0 VmpVQ01 VmpVQ01Reply6 0 Very well. This meeting will now temporarily adjourn so that the council may meet with the hero of Kvatch privately.
FormID: 01089CC0 VmpVQ01 VmpVQ01Reply6 1 We will resume proceedings when the hero of Kvatch has finished speaking to all of you.
FormID: 01089CC0 VmpVQ01 VmpVQ01Reply6 2 Hero of Kvatch, when you have made your descision, you should meet with the Elder of the clan of your choice in their haven.
FormID: 01089CC0 VmpVQ01 VmpVQ01Reply6 3 Take the key on the desk in front of you. It will grant you access to this hall should you need to come back.
FormID: 01089CC0 VmpVQ01 VmpVQ01Reply6 4 The council is now dismissed.
FormID: 0108B05D VmpVQ01 GREETING 0 You're awake now. Good.


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