L10N/Lore_Dialogue_300_Updated/2.3/Dialogue/LoreDialogueQuest-06 のバックアップ差分(No.4)

Note/L10N/Lore_Dialogue_300_Updated/2.3/Dialogue/LoreDialogueQuest-06?
FormID: 01002ACE	LoreDialogueQuest	LoreDaedraClannfear	1	Their claws have modest magical properties, and are prized by alchemists.	
__彼らの爪にはかすかに魔力が宿っており、錬金術師に珍重されています
FormID: 01002AD0	LoreDialogueQuest	LoreWeaponTypesClaymore	0	Highland Bretons were the first to use the very heavy two-handed sword called the claymore.
__HighlandのBreton達がクレイモアと呼ばれた非常に重いtwo-handed swordを最初に使用しました	
FormID: 01002AD0	LoreDialogueQuest	LoreWeaponTypesClaymore	1	Powerful Redguards were quick to adopt these massive shock weapons to their heroic melee styles.
__力のあるRedguard達が早々に彼らの英雄的な戦闘スタイルにこの衝撃的な武器を採用した	
FormID: 01002AD0	LoreDialogueQuest	LoreWeaponTypesClaymore	2	Not suitable for use by close order troops, the claymore is favored by the solitary hero-adventurer.	
FormID: 01002AD0	LoreDialogueQuest	LoreWeaponTypesClaymore	3	Particularly against great beasts and otherworldly creatures.
__特に巨大な猛獣や異界の化物どもに対して	
FormID: 01002AD3	LoreDialogueQuest	LoreSkillMagicConjuration	0	The conjuration discipline is the mastery of the spell effects of the College of Conjuration.	
FormID: 01002AD3	LoreDialogueQuest	LoreSkillMagicConjuration	1	The conjuration spells summon magical items and beings from the outer realms to serve the caster.	
FormID: 01002AD3	LoreDialogueQuest	LoreSkillMagicConjuration	2	 Conjuring effects include the mental domination of mundane and magical creatures, summoning of otherworldly weapons and armor...	
FormID: 01002AD3	LoreDialogueQuest	LoreSkillMagicConjuration	3	...and summoning of Daedric servants and powers to serve and protect the caster.	
FormID: 01002AD7	LoreDialogueQuest	LoreDaedraDaedroth	0	The daedroth are the crocodile-headed Daedric minions of the Daedra Lord Molag Bal.	
FormID: 01002AD7	LoreDialogueQuest	LoreDaedraDaedroth	0	The daedroth are the crocodile-headed Daedric minions of the Daedra Lord Molag Bal.
__daedrothはワニの頭を持つDaedra Lord Molag Balの手先です	
FormID: 01002AD7	LoreDialogueQuest	LoreDaedraDaedroth	1	Daedra hearts have modest magical properties, and are also available at reasonable prices and with considerably less excitement from alchemists.	
FormID: 01002AD7	LoreDialogueQuest	LoreDaedraDaedroth	2	Their teeth are also popular for mages and alchemists.	
FormID: 01002BB8	LoreDialogueQuest	LoreAAThankYou	0	No problem. Need anything else?	
FormID: 01002BB9	LoreDialogueQuest	LoreAAThankYou	0	No problem. If you'll excuse me, I'm quite busy...	
FormID: 010032BC	LoreDialogueQuest	LoreAldmeri	0	I ask myself... Do I like you enough to tell you about this?	
FormID: 010032BD	LoreDialogueQuest	LoreAldmeris	0	If I liked you better, then I might tell you.	
FormID: 010032BE	LoreDialogueQuest	LoreAlmalexia	0	This is not something I would tell the likes of you.	
FormID: 010032BF	LoreDialogueQuest	LoreApparatus	0	I'm not telling you that. Anything else?	
FormID: 010032C0	LoreDialogueQuest	LoreArmor	0	Nothing I would tell to you. Get lost.	
FormID: 010032C2	LoreDialogueQuest	LoreArmorStyles	0	This is not something I would tell the likes of you.	
FormID: 010032C3	LoreDialogueQuest	LoreArmorTypes	0	If I liked you better, then I might tell you.	
FormID: 010032C4	LoreDialogueQuest	LoreBirthsign	0	When we are better friends. Ask again.	
FormID: 010032C5	LoreDialogueQuest	LoreCamonnaTong	0	Concerning this, I can only speak to a friend	
FormID: 010032C6	LoreDialogueQuest	LoreDaedra	0	I don't know if I should talk to you about that.	
FormID: 010032C7	LoreDialogueQuest	LoreDisease	0	This is not something I would tell the likes of you.	
FormID: 010032C8	LoreDialogueQuest	LoreDwemerRuins	0	This is not something I would tell the likes of you.	
FormID: 010032C9	LoreDialogueQuest	LoreEnchanters	0	I'm not telling you that. Anything else?	
FormID: 010032CA	LoreDialogueQuest	LoreGems	0	Nothing I would tell to you. Get lost.	
FormID: 010032CB	LoreDialogueQuest	LoreGuildsDarkBrotherhood	0	If I liked you better, then I might tell you.	
FormID: 010032CC	LoreDialogueQuest	LoreGuildsFightersGuild	0	I ask myself... Do I like you enough to tell you about this?	
FormID: 010032CD	LoreDialogueQuest	LoreGuildsMagesGuild	0	When we are better friends, ask again.	
FormID: 010032CE	LoreDialogueQuest	LoreGuildsThievesGuild	0	Some words should be shared only by friends.	
FormID: 010032CF	LoreDialogueQuest	LoreHumanoidRaces	0	I'm sorry, but I don't feel comfortable telling you.	
FormID: 010032D0	LoreDialogueQuest	LoreHumans	0	This is not something I would tell the likes of you.	
FormID: 010032D1	LoreDialogueQuest	LoreImperialCulture	0	When we are better friends, ask again.	
FormID: 010032D2	LoreDialogueQuest	LoreImperialLegion	0	This is not something I would tell the likes of you.	
FormID: 010032D3	LoreDialogueQuest	LoreIngredients	0	Some words should be shared only by friends.	
FormID: 010032D4	LoreDialogueQuest	LoreMagicAlteration	0	Some words should be shared only by friends.	
FormID: 010032D5	LoreDialogueQuest	LoreMagicConjuration	0	I ask myself... Do I like you enough to tell you about this?	
FormID: 010032D6	LoreDialogueQuest	LoreMagicDestructionSpells	0	I don't trust you enough to talk about that.	
FormID: 010032D7	LoreDialogueQuest	LoreMagicIllusionSpells	0	I'm not telling you that. Anything else?	
FormID: 010032D8	LoreDialogueQuest	LoreMagicMysticismSpells	0	Nothing I would tell to you. Get lost.	
FormID: 010032D9	LoreDialogueQuest	LoreMagicRestorationSpells	0	If I liked you better, then I might tell you.	
FormID: 010032DA	LoreDialogueQuest	LoreNineDivines	0	I don't trust you enough to talk about that.	
FormID: 010032DB	LoreDialogueQuest	LoreRaces	0	I'm not telling you that. Anything else?	
FormID: 010032DC	LoreDialogueQuest	LoreSkillCombaArmorer	0	I'm not telling you that. Anything else?	
FormID: 010032DD	LoreDialogueQuest	LoreSkillCombaAthletics	0	I'm not telling you that. Anything else?	
FormID: 010032DE	LoreDialogueQuest	LoreSkillCombaAxe	0	I'm not telling you that. Anything else?	
FormID: 010032DF	LoreDialogueQuest	LoreSkillCombaBlock	0	I'm not telling you that. Anything else?	
FormID: 010032E0	LoreDialogueQuest	LoreSkillCombaBluntWeapons	0	I'm not telling you that. Anything else?	
FormID: 010032E1	LoreDialogueQuest	LoreSkillCombaHandtoHand	0	I'm not telling you that. Anything else?	
FormID: 010032E2	LoreDialogueQuest	LoreSkillCombaHeavyArmor	0	I'm not telling you that. Anything else?	
FormID: 010032E3	LoreDialogueQuest	LoreSkillCombaLongBlades	0	I'm not telling you that. Anything else?	
FormID: 010032E4	LoreDialogueQuest	LoreSkillMagicAlchemy	0	I'm not telling you that. Anything else?	
FormID: 010032E5	LoreDialogueQuest	LoreSkillMagicAlteration	0	I'm not telling you that. Anything else?	
FormID: 010032E6	LoreDialogueQuest	LoreSkillMagicConjuration	0	I'm not telling you that. Anything else?	
FormID: 010032E7	LoreDialogueQuest	LoreSkillMagicDestruction	0	I'm not telling you that. Anything else?	
FormID: 010032E9	LoreDialogueQuest	LoreSkillMagicIllusion	0	This is not something I would tell the likes of you.	
FormID: 010032EA	LoreDialogueQuest	LoreSkillMagicMysticism	0	This is not something I would tell the likes of you.	
FormID: 010032EB	LoreDialogueQuest	LoreSkillMagicRestoration	0	This is not something I would tell the likes of you.	
FormID: 010032ED	LoreDialogueQuest	LoreSkillStealthLightArmor	0	If I liked you better, then I might tell you.	
FormID: 010032EE	LoreDialogueQuest	LoreSkillStealthMarksman	0	If I liked you better, then I might tell you.	
FormID: 010032EF	LoreDialogueQuest	LoreSkillStealthMercantile	0	If I liked you better, then I might tell you.	
FormID: 010032F0	LoreDialogueQuest	LoreSkillStealthSecurity	0	If I liked you better, then I might tell you.	
FormID: 010032F1	LoreDialogueQuest	LoreSkillStealthShortBlades	0	I ask myself... Do I like you enough to tell you about this?	
FormID: 010032F2	LoreDialogueQuest	LoreSkillStealthSneak	0	I ask myself... Do I like you enough to tell you about this?	
FormID: 010032F3	LoreDialogueQuest	LoreSkillStealthSpeechcraft	0	I ask myself... Do I like you enough to tell you about this?	
FormID: 010032F4	LoreDialogueQuest	LoreUndeadCreatures	0	I ask myself... Do I like you enough to tell you about this?	
FormID: 010032F5	LoreDialogueQuest	LoreWeaponMaterials	0	Nothing I would tell to you. Get lost.	
FormID: 010032F6	LoreDialogueQuest	LoreWeaponRepair	0	I'm not telling you that. Anything else?	
FormID: 010032F7	LoreDialogueQuest	LoreWeaponTypes	0	I'm not telling you that. Anything else?	
FormID: 01003E71	LoreDialogueQuest	LoreRaceDunmer	0	We Dunmer are the dark-skinned Elven peoples of the Eastern Empire.	
FormID: 01003E71	LoreDialogueQuest	LoreRaceDunmer	1	Dunmer means [QUOTE]dark elf.[QUOTE] [QUOTE]Dark[QUOTE] in this sense is variously understood to mean [QUOTE]dark-skinned,[QUOTE] [QUOTE]gloomy,[QUOTE] and [QUOTE]ill-favored by fate.[QUOTE]	
FormID: 01003E71	LoreDialogueQuest	LoreRaceDunmer	2	The Dunmer and our national character embrace these various connotations with enthusiasm.	
FormID: 01003E71	LoreDialogueQuest	LoreRaceDunmer	3	In the Empire, [QUOTE]Dark Elves[QUOTE] is the common usage, but in our Morrowind homeland, and among their Aldmeri brethren, we call ourselves the [QUOTE]Dunmer[QUOTE].	
FormID: 01003E74	LoreDialogueQuest	LoreWeaponTypesDagger	0	Every culture produces some variant on the short multi-purpose weapon called the dagger.	
FormID: 01003E74	LoreDialogueQuest	LoreWeaponTypesDagger	1	Dagger weapons differ dramatically in quality and effectiveness.	
FormID: 01003E74	LoreDialogueQuest	LoreWeaponTypesDagger	2	They are further differentiated by a wide variety of enchantments commonly placed on these easily concealed weapons.	
FormID: 01003E74	LoreDialogueQuest	LoreWeaponTypesDagger	3	Daedric and glass daggers are shockingly efficient weapons, despite their small size and low mass.	
FormID: 01003E76	LoreDialogueQuest	LoreSkillCombaBlock	0	The block discipline is the skill of parrying melee attacks with shields or a weapon.	
FormID: 01003E76	LoreDialogueQuest	LoreSkillCombaBlock	1	A successful block reduces damage. Those who are superior at blocking can even use this skill offensively.	
FormID: 01003E78	LoreDialogueQuest	LoreSkillCombaBluntWeapons	0	Clubs and staves are cheap, easy-to-master, all-purpose weapons for travelers and militias.	
FormID: 01003E78	LoreDialogueQuest	LoreSkillCombaBluntWeapons	1	The mace and morningstar are one-handed, the warhammer is two-handed, slow, and heavy.	
FormID: 01003E78	LoreDialogueQuest	LoreSkillCombaBluntWeapons	2	All three are proper weapons for professional warriors. Rank them by effectiveness as club, staff, mace, morningstar, and warhammer.	
FormID: 01003E7A	LoreDialogueQuest	LoreWeaponTypesBattleAxe	0	The term 'battle axe' includes all very heavy axes used two-handed.	
FormID: 01003E7A	LoreDialogueQuest	LoreWeaponTypesBattleAxe	1	Most battle axes are double-bladed, but the Nordic battle axe has a single blade.	
FormID: 01003E7A	LoreDialogueQuest	LoreWeaponTypesBattleAxe	2	The great mass and efficiency of the battle axe enables a strong warrior to penetrate heavy armor.	
FormID: 01003E7A	LoreDialogueQuest	LoreWeaponTypesBattleAxe	3	The battle axe is also a powerful shock weapon against massed, lightly armored opponents.	
FormID: 01003E7B	LoreDialogueQuest	LoreBackground	0	I dont like you enough to tell you that.	
FormID: 01003E7D	LoreDialogueQuest	LoreDagothUr	0	The Devil Dagoth Ur is dead, and all his kin. And the Blight has gone, too, and the skies are blue over Red Mountain.	
FormID: 01003E7F	LoreDialogueQuest	LoreAlmalexia	0	I have heard rumors here say Almalexia is no longer in Mournhold, and she plans to be gone indefinitely.	
FormID: 01003E7F	LoreDialogueQuest	LoreAlmalexia	1	They say she exhausted her body and spirit in the war against Dagoth Ur, but now she plans to travel in disguise among the people.


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