L10N/Lore_Dialogue_300_Updated/2.3/Dialogue/LoreDialogueQuest-03 のバックアップ差分(No.1)

Note/L10N/Lore_Dialogue_300_Updated/2.3/Dialogue/LoreDialogueQuest-03?
FormID: 010015EF	LoreDialogueQuest	LoreUndeadCreatures	2	Finally, there are vampires scattered around tombs and caves in Cyrodiil.	
FormID: 010015F6	LoreDialogueQuest	LoreUndeadCreaturesGhost	0	Ghosts are commonly found in tombs and crypts. Most of them are spirits who are not at rest.	
FormID: 010015F6	LoreDialogueQuest	LoreUndeadCreaturesGhost	1	They are aggressive but not very dangerous -- IF you have an enchanted or silvered weapon, or deadly sorcery.	
FormID: 010015F7	LoreDialogueQuest	LoreUndeadCreaturesLich	0	Liches are ancient sorcerers, mages or necromancers who tricked death by making themselves immortal with powerful magic.	
FormID: 010015F7	LoreDialogueQuest	LoreUndeadCreaturesLich	1	Those who have lived to tell the tale of liches are rare, for these undead hold some of the most powerful spells and artifacts.	
FormID: 010015F7	LoreDialogueQuest	LoreUndeadCreaturesLich	2	They are highly resistant to most spell effects and most of them wield powerful staves.	
FormID: 010015F7	LoreDialogueQuest	LoreUndeadCreaturesLich	3	Approach a lich with preparation or your corpse will serve for its experiments.	
FormID: 010015F8	LoreDialogueQuest	LoreUndeadCreaturesSkeleton	0	Skeletons are raised by mages and necromancers to protect their territories. Sometimes they carry the equipment they had before death.	
FormID: 010015F8	LoreDialogueQuest	LoreUndeadCreaturesSkeleton	1	Bonemeal, the finely ground powder made from the bones of the skeleton, has modest magical properties.	
FormID: 010015F9	LoreDialogueQuest	LoreUndeadCreaturesVampire	0	Vampires are monsters that feed on humanoid blood. Once they were human like you and me, but they get the blood disease from another vampire.	
FormID: 010015F9	LoreDialogueQuest	LoreUndeadCreaturesVampire	1	They are powerful spellcasters and attackers. Be careful when fighting them, for they might transmit you the vampire disease, Porphyric Hemophilia.	
FormID: 010015F9	LoreDialogueQuest	LoreUndeadCreaturesVampire	2	Always carry cure disease potions, else you will be hunted by the vampire hunters of Cyrodiil.	
FormID: 010015FA	LoreDialogueQuest	LoreUndeadCreaturesWraith	0	Wraiths are much more dangerous than ghosts. They more than often carry powerful weapons and can cast a variety of spells.	
FormID: 010015FA	LoreDialogueQuest	LoreUndeadCreaturesWraith	1	Ectoplasm is a filmy residue with modest magical properties that remains after a revenant spirit has been banished from the mortal plane.	
FormID: 010015FB	LoreDialogueQuest	LoreUndeadCreaturesZombie	0	The bodies of the deceased that are re-animated mostly by necromancers to protect their lairs. 	
FormID: 010015FB	LoreDialogueQuest	LoreUndeadCreaturesZombie	1	Some are slow-moving while others easily outrun a mortal. Because of the magic that embed them, they are highly resistant to physical hits.	
FormID: 010015FB	LoreDialogueQuest	LoreUndeadCreaturesZombie	2	It is recommended to carry cure disease potions when fighting them, for they carry more than one deadly disease.	
FormID: 010015FE	LoreDialogueQuest	LoreGems	0	There are several gem types in Cyrodiil. Some of them are precious and expensive stones while others are cheap and common.	
FormID: 010015FE	LoreDialogueQuest	LoreGems	1	Of course, some thieves will try to sell fake gems like diamonds but I can recognize them. 	
FormID: 010015FE	LoreDialogueQuest	LoreGems	2	Gems vary in quality. The worst being qualified as 'flawed' and 'flawless' for the best. 	
FormID: 010015FE	LoreDialogueQuest	LoreGems	3	The different gems or precious stones you can find in Cyrodiil are the pearls, topazes, rubies, sapphires, emeralds, diamonds and nuggets.	
FormID: 01001604	LoreDialogueQuest	LoreGemsNugget	0	Nuggets are only chunks of gold or silver ore, mostly found in the various mines of Cyrodiil.	
FormID: 01001604	LoreDialogueQuest	LoreGemsNugget	1	The Empire transforms gold nuggets into gold coins, or commonly known as septims. 	
FormID: 01001604	LoreDialogueQuest	LoreGemsNugget	2	The silver nuggets are used to forge silver weaponry or to make silver utensils and other precious items.	
FormID: 01001605	LoreDialogueQuest	LoreGemsPearl	0	These smooth, round, lustrous beads are prized for ornamental purposes. 	
FormID: 01001605	LoreDialogueQuest	LoreGemsPearl	1	The cave collop and other native Cyrodiil mollusks only occasionally produce pearls; their scarcity increases their market value.	
FormID: 01001606	LoreDialogueQuest	LoreGemsRuby	0	Rubies are transparent red gems that appear occasionally on the surface and more often in subterranean deposits in Cyrodiil.	
FormID: 01001607	LoreDialogueQuest	LoreGemsSapphire	0	After the diamond and the emerald, the sapphire is the common jewelry worn by the nobility. 	
FormID: 01001607	LoreDialogueQuest	LoreGemsSapphire	1	They are affordable by most starting nobles or successful merchants. I hear some alchemists crush sapphires to use their dust for experiments.	
FormID: 01001608	LoreDialogueQuest	LoreGemsTopaz	0	The topaz could be considered a poor's precious stone.	
FormID: 01001608	LoreDialogueQuest	LoreGemsTopaz	1	 Indeed, it is not uncommon for the poor families to purchase a topaz for better recognition by the wealthier families. 	
FormID: 0100160C	LoreDialogueQuest	LoreDisease	0	In Cyrodiil you worry about two kinds of disease -- common disease and blight disease.	
FormID: 0100160C	LoreDialogueQuest	LoreDisease	1	Common disease isn't so bad. You can get cured at the temples easily. But you need to get cured, or people don't want to talk with you.	
FormID: 0100160C	LoreDialogueQuest	LoreDisease	2	Blight disease comes from blighted creatures in Morrowind who managed to cross the borders. Most of these creatures are rats.	
FormID: 0100160C	LoreDialogueQuest	LoreDisease	3	Thankfully, our cure disease potions can take care of them. 	
FormID: 0100160C	LoreDialogueQuest	LoreDisease	4	And some say vampirism is a disease. But the only cure for a vampire is destroying it. Policy on vampires is 'kill on sight.' Or 'run on sight.'	
FormID: 01001610	LoreDialogueQuest	LoreDiseaseVampirism	0	I've heard some say that vampirism is a disease. But no temple has ever been able to cure it, and I've never heard of a spell that could cure it.	
FormID: 01001610	LoreDialogueQuest	LoreDiseaseVampirism	1	But I admit, I've never encountered a vampire, and never thought about how to treat one.	
FormID: 01001610	LoreDialogueQuest	LoreDiseaseVampirism	2	I think I'd be more worried about getting away from one than curing it. 	
FormID: 01001611	LoreDialogueQuest	LoreDiseaseBlight	0	The two blight diseases I've seen here in Cyrodiil are chanthrax blight and black-heart blight.	
FormID: 01001611	LoreDialogueQuest	LoreDiseaseBlight	1	Chanthrax is an acute blight disease affecting a victim's dexterity and mobility. It may be contracted from boars or by touching a zombie's skin.	
FormID: 01001611	LoreDialogueQuest	LoreDiseaseBlight	2	Black-heart is also an acute blight disease affecting a victim's strength and endurance and, like chanthrax, it is contracted by zombies.	
FormID: 01001612	LoreDialogueQuest	LoreDiseaseCommon	0	There are twenty-four common diseases I've encountered in Cyrodiil :rockjoint, helljoint, witbane, chills, serpiginous dementia, greenspore,	
FormID: 01001612	LoreDialogueQuest	LoreDiseaseCommon	1	rust chancre, droops, ataxia, wither, swamp fever, collywobbles, brown rot, yellow tick, rattles, blood lung, bone break fever, brain rot, 	
FormID: 01001612	LoreDialogueQuest	LoreDiseaseCommon	2	feeble limb, red rage, shakes, witless pox and astral vapors.	
FormID: 01001612	LoreDialogueQuest	LoreDiseaseCommon	3	We group their effects in three levels: mild, serious, and acute. Serious and acute are more dangerous, of course, but none of them are fatal. 	
FormID: 01001612	LoreDialogueQuest	LoreDiseaseCommon	4	But you must get them cured, or they weaken you, and people won't want to talk to you.	
FormID: 0100162A	LoreDialogueQuest	LoreDiseaseCommonAstralVapors	0	Astral vapors is a dangerous magical disease. Dangerous if you are magic-user, that is.	
FormID: 0100162A	LoreDialogueQuest	LoreDiseaseCommonAstralVapors	1	The vapors emanating from a zombie's corpse will drain your power to resist, cast and restore magicka if you smell them.	
FormID: 0100162B	LoreDialogueQuest	LoreDiseaseCommonAtaxia	0	Ataxia is a mild common disease affecting the victim's strength and dexterity.	
FormID: 0100162B	LoreDialogueQuest	LoreDiseaseCommonAtaxia	1	Symptoms include generalized pain and muscle stiffness. It may be contracted from the corpses of the recently deceased.	
FormID: 0100162C	LoreDialogueQuest	LoreDiseaseCommonBloodLung	0	Blood lung is a mild disease contracted by entering in contact with rats. Symptoms include loss of stamina and energy.	
FormID: 0100162D	LoreDialogueQuest	LoreDiseaseCommonBoneBreakFever	0	It is a mild disease affecting the victim's strength. Symptoms include muscle stiffness. It may be contracted by a rat's bite.	
FormID: 0100162E	LoreDialogueQuest	LoreDiseaseCommonBrainRot	0	Brain rot is a mild disease that affects a victim's strength. Symptoms includes muscle stiffness. It is contracted by entering in contact with a rat.	
FormID: 0100162F	LoreDialogueQuest	LoreDiseaseCommonBrownRot	0	Brown rot is a mild common disease affecting the victim's strength and behavior.	
FormID: 0100162F	LoreDialogueQuest	LoreDiseaseCommonBrownRot	1	Symptoms include necrosis and sleeplessness. It may be contracted by entering in contact with the corpse of the recently deceased.	
FormID: 01001630	LoreDialogueQuest	LoreDiseaseCommonChills	0	Chills is an extremely dangerous common disease affecting the victim's mind and coordination.	
FormID: 01001630	LoreDialogueQuest	LoreDiseaseCommonChills	1	Symptoms include clumsiness and mental confusion. It may be contracted from certain types of animated corpses.	
FormID: 01001631	LoreDialogueQuest	LoreDiseaseCommonCollywobbles	0	Collywobbles is a serious common disease affecting a victim's strength, endurance, and mobility.	
FormID: 01001631	LoreDialogueQuest	LoreDiseaseCommonCollywobbles	1	Symptoms include uncontrollable shaking and chronic weariness. It may be contracted from certain types of reanimated corpses.	
FormID: 01001633	LoreDialogueQuest	LoreDiseaseCommonDampworm	0	Dampworm is a serious common disease affecting a victim's mobility. Symptoms include uncontrollable muscle spasms and twitching. 	
FormID: 01001633	LoreDialogueQuest	LoreDiseaseCommonDampworm	1	It may be contracted by entering in contact with a deer or a humanoid corpse.	
FormID: 01001634	LoreDialogueQuest	LoreDiseaseCommonDroops	0	Droops is a serious common disease that affects a victim's dexterity.	
FormID: 01001634	LoreDialogueQuest	LoreDiseaseCommonDroops	1	Symptoms include weak and flaccid muscle tissues. It may be contracted from sheep or zombies.	
FormID: 01001635	LoreDialogueQuest	LoreDiseaseCommonFeebleLimb	0	It is a mild disease contracted by rat bites that affects the victim's strength.	
FormID: 01001635	LoreDialogueQuest	LoreDiseaseCommonFeebleLimb	1	Symptoms include weak and flaccid muscle tissues.	
FormID: 01001636	LoreDialogueQuest	LoreDiseaseCommonGreenspore	0	Greenspore is a serious common disease affecting a victim's behavior. 	
FormID: 01001636	LoreDialogueQuest	LoreDiseaseCommonGreenspore	1	Symptoms include irritability and violent outbursts, and may include mild dementia. It may be contracted from slaughterfish or zombie.	
FormID: 01001637	LoreDialogueQuest	LoreDiseaseCommonHelljoint	0	Helljoint is a mild common disease affecting a victim's mobility and dexterity.	
FormID: 01001637	LoreDialogueQuest	LoreDiseaseCommonHelljoint	1	Symptoms include persistent irritation and inflammation of joints. It may be contracted from the wolf or the zombie.	
FormID: 01001638	LoreDialogueQuest	LoreDiseaseCommonRattles	0	Rattles is a mild common diseased affecting a victim's willpower and dexterity. 	
FormID: 01001638	LoreDialogueQuest	LoreDiseaseCommonRattles	1	Symptoms include muscle spasms and listlessness. It may be contracted from zombies in an advanced stage of decomposition.	
FormID: 01001639	LoreDialogueQuest	LoreDiseaseCommonRedRage	0	This mild disease is transmitted by the bites of a rat. The victim feels weaker and has less control on himself.	
FormID: 0100163A	LoreDialogueQuest	LoreDiseaseCommonRockjoint	0	Rockjoint is an acute common disease affecting a victim's manual dexterity.	
FormID: 0100163A	LoreDialogueQuest	LoreDiseaseCommonRockjoint	1	Symptoms include painful swelling and immobility of all joints. It may be contracted from the corpse of a recently deceased human.	
FormID: 0100163B	LoreDialogueQuest	LoreDiseaseCommonRushChancre	0	Rust chancre is a mild common disease affecting a victim's mobility and behavior.	
FormID: 0100163B	LoreDialogueQuest	LoreDiseaseCommonRushChancre	1	Symptoms include swelling and rash, and painful muscle spasms. It may be contracted by entering in contact with zombies.	
FormID: 0100163C	LoreDialogueQuest	LoreDiseaseCommonSerpiginousDementia	0	Serpiginous dementia is a serious common disease affecting the victim's mind and behavior.	
FormID: 0100163C	LoreDialogueQuest	LoreDiseaseCommonSerpiginousDementia	1	Symptoms include hallucinations and an itchy and unsightly scaly skin condition resembling snake scales. 	
FormID: 0100163C	LoreDialogueQuest	LoreDiseaseCommonSerpiginousDementia	2	 It may be contracted by entering in contact with a corpse in an advanced stage of decomposition.	
FormID: 0100163D	LoreDialogueQuest	LoreDiseaseCommonShakes	0	Shakes is a mild common disease that affects a victim's dexterity. Symptoms include random convulsions on the arms, fingers and legs. 	
FormID: 0100163D	LoreDialogueQuest	LoreDiseaseCommonShakes	1	It may be contracted by entering in contact with rats.	
FormID: 0100163E	LoreDialogueQuest	LoreDiseaseCommonSwampFever	0	It is a mild common disease affecting the victim's strength and stamina.	
FormID: 0100163E	LoreDialogueQuest	LoreDiseaseCommonSwampFever	1	Symptoms include high body temperature and tiredness. It may be contracted from the mudcrab and the zombie.	
FormID: 0100163F	LoreDialogueQuest	LoreDiseaseCommonWitbane	0	Witbane is an acute common disease affecting a victim's memory and thought processes.	
FormID: 0100163F	LoreDialogueQuest	LoreDiseaseCommonWitbane	1	Symptoms include loss of memory and disorientation. It may be contracted from the bite of a wild dog or entering in contact with a corpse.	
FormID: 01001640	LoreDialogueQuest	LoreDiseaseCommonWither	0	Wither is a mild common disease that affects a victim's strength and endurance.	
FormID: 01001640	LoreDialogueQuest	LoreDiseaseCommonWither	1	Symptoms include loss of energy and shortness of breath. It may be contracted from a bite of a mountain lion or by touching a zombie.	
FormID: 01001641	LoreDialogueQuest	LoreDiseaseCommonWitlessPox	0	It is a mild common disease that affects a victim's memory. Symptoms include loss of memory and inability to concentrate properly.	
FormID: 01001641	LoreDialogueQuest	LoreDiseaseCommonWitlessPox	1	It may be contracted by the rat.	
FormID: 01001642	LoreDialogueQuest	LoreDiseaseCommonYellowTick	0	Yellow tick is a mild common disease affecting a victim's strength and mobility.	
FormID: 01001642	LoreDialogueQuest	LoreDiseaseCommonYellowTick	1	Symptoms include dark, bruise-like swelling, sensitive to touch. It may be contracted from the bear or the zombie.	


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