L10N/Loadingscreens_AddOn/1.1/Descriptions/Data-03 のバックアップ(No.2)

Note/L10N/Loadingscreens_AddOn/1.1/Descriptions/Data-03?

FormID: 01011986 NanoScreenLegion 0 The Imperial Legion is the Empire's proud army. It evolved at the beginning of the Second Era from the Alessian Army.
__Imperial Legionは、第二期の初期にAlessiaの軍団から発展した、帝国の誇り高い軍団です。
FormID: 0101205A NanoScreenAlchemy2 0 If you're on the hunt for ingredients for mightier potions, it's worthwile to check up the Mages Guilds or the Market District of the Imperial City.
__強力なポーションを作るために素材を探そうとするなら、Mages GuildやImperial CityのMarket Districtで探してみるのも一興でしょう。
FormID: 0101205B NanoScreenGuildPortier 0 You can find a smith in each house of the Fighter's Guild who repairs your armor for a good price.
__Fighter's Guildのどの支部でも、貴方は安く防具を修理してくれる鍛冶屋を見つけることが出来ます。
FormID: 0101205C NanoScreenRothwardon1 0 Rothwardons are versatile fighters who feel fine in each armor type and wield every weapon masterly.
FormID: 0101205D NanoScreenWaterfront1 0 The Waterfront is Cyrodiil's largest trading center, daily many ships from all provinces dock here.
__Waterfrontは絶えず全属州からの船がドック入りする、Cyrodiilでもっとも大きな交易拠点です。
FormID: 0101205E NanoScreenWaterfront2 0 Shipping on the Niben is safe, but who moves too far from the coast has to brace himself for pirate attacks.
__Nibenでの海運業は安全ですが、沿岸から遠く離れれば自身で海賊の攻撃に備える必要があります。
FormID: 0101205F NanoScreenWayshrine 0 If you prayed at a wayshrine of one of the Nine Divines you then can receive his blessing in the chapels, too.
__Nine Divinelsの一柱のwayshrineで祈れば、貴方は教会で祈ったときと同じように神の加護を受けることができるでしょう。
FormID: 01012060 NanoScreenDungeon2 0 Long times ago, the forts served as protection from attacks of neighbor provinces.
__遠い昔、数あるfortは近隣の領域からの攻撃を防ぐ役割を担っていました。
FormID: 01012061 NanoScreenDungeon3 0 Gangs of thieves often expand the deserted forts to real strongholds that are hard to be infiltrated.
FormID: 01012062 NanoScreenGreatForest2 0 In the southern Great Forest there are many charming clearances between age-old redwood trees.
FormID: 01012063 NanoScreenSmith 0 Smiths are held in high esteem because they help many people with their work.
FormID: 010134DD NanoScreenBrotherhood1 0 It is told that the Dark Brotherhood was founded in the Second Era by members of the Morag Tong, the assassins guild from Morrowind.
FormID: 010134DE NanoScreenBrotherhood2 0 The symbol of the Dark Brotherhood is a black hand. It stands for its five highest members.
FormID: 010134DF NanoScreenImp 0 Imps possess strong elemental spells. Because they additionally attack in groups, they can become a great danger although they are so small.
FormID: 010134E0 NanoScreenMudCrab 0 Mud Crabs are on the menu of all of Tamriel's poorer people.
FormID: 010134E1 NanoScreenPantherRiver 0 The Panther River is avoided by most ships because of its sharp rocks.
FormID: 010134E2 NanoScreenSilverfish 0 In the sourrounding of the sluggish Silverfish River are some snug hamlets.
FormID: 010134E3 NanoScreenSun 0 Generally the sun is seen as huge hole in Oblivion and gate to Aetherius, the plane of magic.
FormID: 010134E4 NanoScreenThiefBeggar 0 It is said that the harmless-looking beggars are the secret henchmen of the Gray Fox and are protected by the Thieves Guild.
FormID: 010134E5 NanoScreenTraining 0 Train your skills regularly. Who knows what you can reach by doing so?
FormID: 010134E6 NanoScreenTroll 0 It is known that Trolls regenerate fast, but not so much that they are prone to fire.
FormID: 010134E7 NanoScreenVampire 0 Not every vampire is a cruel beast. In fact, several vampires are living among us without being recognized, as integrated member of society.
FormID: 010134E8 NanoScreenWoodelf1 0 The fine-boned Wood Elves are cunning traders and deft thieves.
FormID: 010134E9 NanoScreenDreugh 0 During their youth the usually aquatically dreugh move on the land for one year. These period is known as Karvinasim.
FormID: 010134EA NanoScreenMinotaur 0 The extremely strong Minotaurs can be found mainly in the mountains and forests.
FormID: 010134EB NanoScreenMoons 0 Masser and Secunda are the remnants of the God Lorkhan who betrayed the other Gods aeons ago.
FormID: 010134EC NanoScreenOgre 0 Ogres are hardboiled creatures that redeem their lack of intelligence with unbelievable punches.
FormID: 010134ED NanoScreenCastle 0 The castles of Cyrodiil hide many secret passages and dark mysteries.
FormID: 010134EE NanoScreenDaedric 0 The unbelievable strong daedric weapons are feared and desired by all mortals.
FormID: 010134EF NanoScreenDaedroth 0 The crocodile-like Daedroth can cast strong shields and fire balls.
FormID: 010134F0 NanoScreenDwemer 0 Dwemer weapons and armor can nowadays only be found in old caves and ruins because the knowledge of their fabrication was lost with the Dwemer's demise.
FormID: 010134F1 NanoScreenElven 0 Most Ayleid weapons you can find are despite their age in an excellent condition.
FormID: 010134F2 NanoScreenGlass 0 Glass armor and weapons are mostly applied by rangers and thieves - if they can get them.
FormID: 010134F3 NanoScreenIC 0 Since the time of St. Alessia no foreign power was able to capture the Imperial City.
FormID: 010134F4 NanoScreenMithril 0 The Mithril armor is preferably used by Nord barbarians because it's so light and robust.
FormID: 010134F5 NanoScreenSpriggan 0 In the vernacular Spriggans are called the peaceful [QUOTE]Guards of Nature[QUOTE] but they attack everyone daring to penetrate into their woods.
FormID: 010134F6 NanoScreenMasser 0 The Khajiit worship the different phases of the Masser moon like Gods which show astonishing parallels to the Nine Divines.
FormID: 010134F7 NanoScreenBreton1 0 Bretons have inherited their strong magic powers from a blend of Ayleids with a human race.
FormID: 010134F8 NanoScreenOrcish 0 The traditional orcish armor astonishes through well handled, wild patterns.
FormID: 010134F9 NanoScreenFireAtronach 0 Fire Atronachs are among the few creatures adventurers like to meet in the dark...
FormID: 01013BCD NanoScreenFrostAtronach 0 The huge frost atronachs can't alone cast frost spells, but also they can heal themselves which makes them very tough enemies.
FormID: 010142A1 NanoScreenFryingPan 0 The true warrior doesn't need a sword.
FormID: 010142A2 NanoScreenCheydinhal1 0 Since about half a century an unusual high number of Dark Elves move from Morrowind to Cheydinhal.
FormID: 010142A3 NanoScreenCheydinhal2 0 in the western part of Cheydinhal you can find many traders and guild delegations.
FormID: 010142A4 NanoScreenCheydinhal3 0 The river Corbolo divides Cheydinhal into a marekt and a chapel district.
FormID: 01014978 NanoScreenCheydinhal4 0 In the Newland Lodge dominates harsh contact, after all it's a Dark Elf tavern.
FormID: 01014979 NanoScreenCheydinhal5 0 Towards evening the romantic charm of Cheydinhal unfolds.
FormID: 0101497A NanoScreenCheydinhal7 0 [QUOTE]That many of the rough, unpleasant people are Orcs should be no surprise to you.[QUOTE] - Alessia Ottus, Guide to Cheydinhal
FormID: 0101497B NanoScreenCheydinhal6 0 The fact that the count is a mope diminishes the wealth and beauty of Cheydinhal not a bit.
FormID: 0101504F NanoScreenAnvil1 0 From the lighthouse you have a nice view over Anvil.
FormID: 01015050 NanoScreenAnvil2 0 Daily many ships put in the Anvial harbour from all of Tamriel's provnces, whereby the city got very rich.
FormID: 01015051 NanoScreenAnvil3 0 The Fighters Guild in Anvil houses a large training center for its recruits.
FormID: 01015052 NanoScreenAnvil5 0 The statue of a mermaid shows how closely Anvil is linked to the sea.
FormID: 01015053 NanoScreenAnvil6 0 Over the way of the chapel there is a nice ambulatory that invites to meditate and saunter.
FormID: 01015054 NanoScreenAnvil4 0 You can find many beautiful houses in western Anvil.
FormID: 01015728 NanoScreenAnvil7 0 [QUOTE]The docks are rotten and in ill-repair, and all manner of smells issue forth from the holds of ships and ramshackled warehouses.[QUOTE] - Alessia Ottus, Guide to Anvil
FormID: 01000ED4 NanoScreenLevitation 0 Levitation spells were forbidden in Cyrodiil in 3E 421 through the Levitation Act.
FormID: 01000ED5 NanoScreenParadise1 0 If you enter remote regions you should absolutely watch the flora. Many useful ingredients can only be found there.
FormID: 01015DFD NanoScreenLeyawiin1 0 [QUOTE]If it weren't for the raffish rabble of Argonian and Khajiit descent, Leyawiin would be a pleasant and safe place to visit[QUOTE] - Alessia Ottus, Guide to Leyawiin
FormID: 01015DFE NanoScreenLeyawiin2 0 The proprietor of [QUOTE]Southern Books[QUOTE] might be the only book-trading Orc of Tamriel...
FormID: 01015DFF NanoScreenLeyawiin3 0 The muggy climate in Leyawiin fosters the growth of Aloe Vera and Bog Beacon.
FormID: 01015E00 NanoScreenLeyawiin4 0 The proximity to the sea lets Leyawiin be flooded every now and then.
FormID: 01015E01 NanoScreenLeyawiin5 0 The guilds gather around a large place in south-western Leyawiin.
FormID: 01015E02 NanoScreenLeyawiin7 0 In northern Leyawiin some neat shops and inns have established.
FormID: 010164D6 NanoScreenLeyawiin6 0 The many colours let visitors think of Leyawiin as a very happy city.
FormID: 010164D7 NanoScreeWillowthewisp 0 Will-o'-the-wisps are very mean enemies - they are immune to normal weapons and absorb your health and some attributes.
FormID: 01016BAB NanoScreenMythicDawn 0 With the appointment to an Acolyte a member of the Mythic Dawn receives a special armor spell.


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