L10N/Integration_TSL/1.0/Dialogue/bgZHQHiddenDialogue-12 のバックアップ差分(No.1)

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FormID: 03155B50	bgZHQHiddenDialogue	bgZDSTeshSL	0	Golden Saints make me nervous. And they've got several of them!	
FormID: 03155B50	bgZHQHiddenDialogue	bgZDSTeshSL	1	In Morrowind they're pretty straight forward, they just try to chop you to pieces. Tesserayiel and friends? I have no idea.	
FormID: 03155B50	bgZHQHiddenDialogue	bgZDSTeshSL	2	And that frightens me even more.	
FormID: 03155B51	bgZHQHiddenDialogue	bgZDSTeshSL	0	One day I want to visit them. There's a lot of knowledge to be gained!	
FormID: 03155B51	bgZHQHiddenDialogue	bgZDSTeshSL	1	Unfortunately with my recent troubles I can't just go out there and pursue my search for knowledge.	
FormID: 03155B51	bgZHQHiddenDialogue	bgZDSTeshSL	2	At least they sent me the robe I requested. Uhm. Even two.	
FormID: 03155B51	bgZHQHiddenDialogue	bgZDSTeshSL	3	You're a member of their guild, right? Then please bring the other one back or something.	
FormID: 03155B55	bgZHQHiddenDialogue	bgZDSTeshSL	0	Welcome to our new daedric overlords!	
FormID: 03155B56	bgZHQHiddenDialogue	bgZDSTeshSL	0	First the Blackwood Company, now the Stranded Light. It just keeps getting better.	
FormID: 03155B57	bgZHQHiddenDialogue	bgZDSTeshSL	0	They refused to help Ahdarji getting an old heirloom back.	
FormID: 03155B58	bgZHQHiddenDialogue	bgZDSTeshSL	0	Lots of people are visiting us thanks to them.	
FormID: 03155B58	bgZHQHiddenDialogue	bgZDSTeshSL	1	Easiest way to reach Merendin for people from Elsweyr, or beasts from Valenwood? Take a ship to Leyawiin, and then use the Guild Guide. Where do they stay on their journey? In the Three Sisters Inn!	
FormID: 03155B58	bgZHQHiddenDialogue	bgZDSTeshSL	2	And they gave us paintings. Business and presents, what more is there to ask for?	
FormID: 03155B59	bgZHQHiddenDialogue	bgZDSTeshSL	0	I've escorted a few people to Merendin. And to my surprise even back.	
FormID: 03155B59	bgZHQHiddenDialogue	bgZDSTeshSL	1	Did you know that they have a Xivilai running around there? I once saw what it did to a bandit. Well, I know they're outlaws, but really. That was sick!	
FormID: 03155B5A	bgZHQHiddenDialogue	bgZDSTeshSL	0	The most dangerous Daedra are not the destructive ones, but the seductive ones.	
FormID: 0315CA39	bgZHQHiddenDialogue	bgZDSTeshSL	0	Nahsi considers them dangerous. While they may not cause damage to our cities and bodies, they are a poison to our minds.	
FormID: 0315CA39	bgZHQHiddenDialogue	bgZDSTeshSL	1	Daedra, Maormer, Telvanni. They are no favorites of the Nine.	
FormID: 0315CA3A	bgZHQHiddenDialogue	bgZDSTeshSL	0	If I was interested in Daedra, I would have gone to Morrowind.	
FormID: 0315CA3A	bgZHQHiddenDialogue	bgZDSTeshSL	1	However they seem to have a hand in bringing long lost races to the light. When were Maormer last seen in Cyrodiil? Oh I don't know! Not as long ago as Ayleid, but still.	
FormID: 0315CA3B	bgZHQHiddenDialogue	bgZDSTeshSL	0	S'Krivva does not have any dealings with them. They are no customers.	
FormID: 0315CA3B	bgZHQHiddenDialogue	bgZDSTeshSL	1	They took a stance against the Renrijra Krin. A daring action.	
FormID: 0315CA3B	bgZHQHiddenDialogue	bgZDSTeshSL	2	Not one S'Krivva wants to be involved in.	
FormID: 0315CA3C	bgZHQHiddenDialogue	bgZDSTeshSL	0	Every couple of days a High Elf or a Dark Elf comes here, stays for a night, and travels further into the wild. Sounds normal, yes?	
FormID: 0315CA3C	bgZHQHiddenDialogue	bgZDSTeshSL	1	Except that they aren't Altmer or Dunmer. They are, uh, something else. It all started when Merendin was opened. Maybe even a day or two before.	
FormID: 0315CA3C	bgZHQHiddenDialogue	bgZDSTeshSL	2	Don't know what to think of it. They don't cause troubles. Pay generously for their food and shelter, don't pick up fights or anything. Yet they are unsettling.	
FormID: 0315CA3C	bgZHQHiddenDialogue	bgZDSTeshSL	3	It's in their voice. An echo, speaking of disdain and pity.	
FormID: 0315CA3D	bgZHQHiddenDialogue	bgZDSTeshSL	0	Their Guild Guide comes in here from time to time, trying to learn some new spells. He doesn't seem to have any talent when it comes to destruction magic, though.	
FormID: 0315CA3E	bgZHQHiddenDialogue	bgZDSTeshSL	0	We're all stranded in Cyrodiil, one way or another.	
FormID: 0315CA3E	bgZHQHiddenDialogue	bgZDSTeshSL	1	As for those creatures, I don't care. Live and let live. Exist? It doesn't matter. They don't seem to threaten anyone.	
FormID: 0315CA3F	bgZHQHiddenDialogue	bgZDSTeshSL	0	I've faced many horrors in my arena days. Daedra? Only if summoned by others.	
FormID: 0315CA3F	bgZHQHiddenDialogue	bgZDSTeshSL	1	They were terrible creatures. Much more fearsome than most people I had to face.	
FormID: 0315CA3F	bgZHQHiddenDialogue	bgZDSTeshSL	2	Now they're here in peace? If we can have more than one face, maybe they can have, too? Who knows! I'm not eager to find out.	
FormID: 0315CA40	bgZHQHiddenDialogue	bgZDSTeshSL	0	Should I have moved to Mir Corrup? Don't know. Bravil is pretty bad, but living in Mushrooms?	
FormID: 0315CA40	bgZHQHiddenDialogue	bgZDSTeshSL	1	Yuck!	
FormID: 0315CA41	bgZHQHiddenDialogue	bgZDSTeshSL	0	Those Golden Saints and Dark Seducers are pretty bad. Xivilai? They mean trouble. And then came even Daedra Seducers! Oh dear. There were some in the Illiac Bay, and you don't want to know what they did there.	
FormID: 0315CA41	bgZHQHiddenDialogue	bgZDSTeshSL	1	Trust me. You really don't want to. It wasn't pretty. I've only heard stories, never saw one of their victims myself, but it was enough to be afraid. To be very afraid.	
FormID: 0315CA42	bgZHQHiddenDialogue	bgZDSTeshSL	0	They are an abomination, plain and simple. They hide their true nature. Maybe they will even become the mask they wear. What lies behind is a darkness even deeper than Necromancers could imagine.	
FormID: 0315CA42	bgZHQHiddenDialogue	bgZDSTeshSL	1	Daedra are primordial creatures of chaos, destruction, death and corruption. Whatever they aim to do, even if they deny what they are, will only end in suffering for all. That is their very being.	
FormID: 0315CA42	bgZHQHiddenDialogue	bgZDSTeshSL	2	And at the end they will fall. That is their fate. They lose, because they cannot win. If they could, they would already.	
FormID: 0315CA42	bgZHQHiddenDialogue	bgZDSTeshSL	3	Have they chosen their path, like necromancers? Or were they tossed into their place on the wheel? Of that I am not certain, and thus I will not judge them for the time being.	
FormID: 0315CA43	bgZHQHiddenDialogue	bgZDSTeshSL	0	For years I lived in fear of having to face a Golden Saint. Back in Morrowind it was a nightmare to behold.	
FormID: 0315CA43	bgZHQHiddenDialogue	bgZDSTeshSL	1	And then one of these creatures walk into the city and chats with everyone. Chats!	
FormID: 0315CA43	bgZHQHiddenDialogue	bgZDSTeshSL	2	I couldn't believe it!	
FormID: 0315CA43	bgZHQHiddenDialogue	bgZDSTeshSL	3	What's going on? I thought I had a clue, but now I feel I don't.	
FormID: 0315CA44	bgZHQHiddenDialogue	bgZDSTeshSL	0	It explains something.	
FormID: 0315CA44	bgZHQHiddenDialogue	bgZDSTeshSL	1	See, I've met one of their members before. I didn't know that they were harmless back then, so I made a couple of mistakes.	
FormID: 0315CA44	bgZHQHiddenDialogue	bgZDSTeshSL	2	The Xivilai, she didn't kill me. Only beaten me to a bloody mess and threw my unconcious body into the next village. I couldn't explain myself what has happened, why I had survived, until I heard about their members.	
FormID: 0315CA44	bgZHQHiddenDialogue	bgZDSTeshSL	3	They aren't harmless. They aren't helpless. They try to not act like your typical Daedric monsters, but be aware: They are just as strong as their brethen.	
FormID: 0315CA45	bgZHQHiddenDialogue	bgZDSTeshSL	0	Cyrodiil wouldn't be Cyrodiil without some diversity. Imperials, Bretons, Redguards, Nords, Dark Elves, High Elves, Khajiit, Argonian, and even Wood Elves. What harm can some more daedric races do?	



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