L10N/Integration_TSL/0.993/Dialogue/bgAQ8Mycelium-02 のバックアップ差分(No.1)

Note/L10N/Integration_TSL/0.993/Dialogue/bgAQ8Mycelium-02?
FormID: 03077E27	bgAQ8Mycelium	bgAQ8Path3Choice1B	0	In the long run I may need some additional money. And with the income I could pay the Morag Tong to settle some... debts.	
FormID: 03077E28	bgAQ8Mycelium	bgAQ8Path3Choice2A	0	Which I don't need. And I would have to deal with noisy tax collectors. And all other complications. No thank you.	
FormID: 03077E29	bgAQ8Mycelium	bgAQ8Path3Choice2B	0	And why should I care?	
FormID: 03077E2A	bgAQ8Mycelium	bgAQ8Path3Choice2B	0	And you all have to pay the taxes, deal with people, while I can live in peace and settle some ... debts. Doesn't sound too bad.	
FormID: 03077E2B	bgAQ8Mycelium	bgAQ8Path3Choice3A	0	I fear even I know more about Cyrodiil than you. Better luck next time.	
FormID: 03077E2C	bgAQ8Mycelium	bgAQ8Path3Choice3A	0	True. It would spice those boring province up.	
FormID: 03077E2D	bgAQ8Mycelium	bgAQ8Path3Choice3B	0	Read the existing ones first!	
FormID: 03077E2E	bgAQ8Mycelium	bgAQ8Path3Choice3B	0	True. It may give people something to think and write about.	
FormID: 03077E2F	bgAQ8Mycelium	bgAQ8Path3Choice4A	0	Try close a few Oblivion gates instead, No-One.	
FormID: 03077E30	bgAQ8Mycelium	bgAQ8Path3Choice4A	0	True. It may help gather a few people, seeing what wizard lords can achieve, under the banner of the powerful. Good idea.	
FormID: 03077E31	bgAQ8Mycelium	bgAQ8Path3Choice4B	0	What do you know? Nothing!	
FormID: 03077E32	bgAQ8Mycelium	bgAQ8Path3Choice4B	0	Seeing a giant mushroom appearing before your doorstep can be... awe inspiring, can't it?	
FormID: 03077E33	bgAQ8Mycelium	bgAQ8Path3Result	0	Would [QUOTE]yawn[QUOTE] be an answer?	
FormID: 03077E34	bgAQ8Mycelium	bgAQ8Path3Result	0	You had a lot of good points. Hm.	
FormID: 03077E34	bgAQ8Mycelium	bgAQ8Path3Result	1	Alright.	
__分かりました。
FormID: 03077E35	bgAQ8Mycelium	bgAQ8Path3Result	0	Some good and some bad points. Ah well, what can you expect from a s'wit?	
FormID: 03077E36	bgAQ8Mycelium	bgAQ8PathEndResultSuccess	0	I can't believe that I'm doing this, but... very well. Alright. Tell me what you had in mind.	
FormID: 03077E3C	bgAQ8Mycelium	bgAQ8Step2Start	0	You've forgotten? Oh. That's bad. Come back when you know it!	
FormID: 03077E3D	bgAQ8Mycelium	bgAQ8Step2Start	0	Two houses, one with an enchanting and spellmaking station? Sounds doable.	
FormID: 03077E3D	bgAQ8Mycelium	bgAQ8Step2Start	1	I usually keep a few hundred spores ready, just in case that I need to move fast and unexpectedly. Err.	
FormID: 03077E3D	bgAQ8Mycelium	bgAQ8Step2Start	2	While I could give you two packages of spores, they won't work. For each of your houses I need something to power them first.	
FormID: 03077E3D	bgAQ8Mycelium	bgAQ8Step2Start	3	Surprised?	
FormID: 03077E3D	bgAQ8Mycelium	bgAQ8Step2Start	4	Giant mushrooms need more than just water.	
FormID: 03077E3E	bgAQ8Mycelium	bgAQ8Step2RequirementsBruma	0	In Morrowind we used filled Soul Gems. Unfortunately most in Cyrodiil are too unreliable. See, it's important to use the right. A storm atronach or better? Stand like stones. A scamp? You'll get a heap of dung.	
FormID: 03077E3E	bgAQ8Mycelium	bgAQ8Step2RequirementsBruma	1	I've found another way to empower them. Varla and Welkynd Stones.	
FormID: 03077E3E	bgAQ8Mycelium	bgAQ8Step2RequirementsBruma	2	For an easy, plain house you need one Varla Stone and five Welkynd Stones.	
FormID: 03077E3F	bgAQ8Mycelium	bgAQ8Step2RequirementsNewSheoth	0	This requires a lot more resources. Not necessarily for the house, but for the enchanting and spellmaking altars. No less than five Varla Stones and fifty Welkynd Stones are necessary.	
FormID: 03077E3F	bgAQ8Mycelium	bgAQ8Step2RequirementsNewSheoth	1	Good luck hunting them down!	
FormID: 03077E40	bgAQ8Mycelium	bgAQ8Step2RequirementsBruma	0	You've got all that I need? Great. Give me a second...	
FormID: 03077E40	bgAQ8Mycelium	bgAQ8Step2RequirementsBruma	1	(........)	
FormID: 03077E40	bgAQ8Mycelium	bgAQ8Step2RequirementsBruma	2	Here. Take it. Bring it to the place you'd like your plain house. Have fun with it!	
FormID: 03077E40	bgAQ8Mycelium	bgAQ8Step2RequirementsBruma	3	It will take some time to grow, though. But it will do so on it's own. Just send someone to watch over, unless you want to have your place overrun by homeless.	
FormID: 03077E41	bgAQ8Mycelium	bgAQ8Step2RequirementsNewSheoth	0	Oh. Great. Give me a second or two.	
FormID: 03077E41	bgAQ8Mycelium	bgAQ8Step2RequirementsNewSheoth	1	(......)	
FormID: 03077E41	bgAQ8Mycelium	bgAQ8Step2RequirementsNewSheoth	2	(.................)	
FormID: 03077E41	bgAQ8Mycelium	bgAQ8Step2RequirementsNewSheoth	3	(...)	
FormID: 03077E41	bgAQ8Mycelium	bgAQ8Step2RequirementsNewSheoth	4	Here, take them!	
FormID: 03077E44	bgAQ8Mycelium	bgAQ8LocationBruma	0	You've got the spores? Great! Good news!	
FormID: 03077E44	bgAQ8Mycelium	bgAQ8LocationBruma	1	Alright. Now I hope you note down where our spot of land lies, because it can be quite confusing.	
FormID: 03077E44	bgAQ8Mycelium	bgAQ8LocationBruma	2	Unlike you we can't run through Mundus day and night, therefore our knowledge of places is a bit more limited. We only make short, dedicated journeys, not roam the world.	
FormID: 03077E44	bgAQ8Mycelium	bgAQ8LocationBruma	3	Anyway. as said we can't go into County Bruma. Therefore we've got a spot of land on the Orange Road, southwest of Bruma, where an unnamed path to the city goes north. 	
FormID: 03077E44	bgAQ8Mycelium	bgAQ8LocationBruma	4	Do not mistake the path for the Silver Road. The path I mean lies further west.	
FormID: 03077E44	bgAQ8Mycelium	bgAQ8LocationBruma	5	Oh and unfortunately it's not exactly at the crossroad. Look for a place where's enough space for a giant mushroom. Can't plant them between two trees standing five feet apart.	
FormID: 03077E45	bgAQ8Mycelium	bgAQ8LocationNewSheoth	0	Oh, that's easy to find: Exit Bliss, turn south towards the small lake. Walk to it's southern shore, where the waterfall is.	
FormID: 03077E4E	bgAQ8Mycelium	bgAQ8SuccessBruma	0	Very good news! Thanks for letting me know!	
FormID: 03077E4E	bgAQ8Mycelium	bgAQ8SuccessBruma	1	I'll dispatch some of our applicants to there as soon as possible. How about you? See if everything's alright there?	
FormID: 03077E4E	bgAQ8Mycelium	bgAQ8SuccessBruma	2	Hm?	
__ふむ?
FormID: 03077E4F	bgAQ8Mycelium	bgAQ8SuccessNewSheoth	0	Whohow! Fantastic!	
FormID: 03077E4F	bgAQ8Mycelium	bgAQ8SuccessNewSheoth	1	To be honest I already got the feeling, considering that a strange, err, piece of mushroom appeared in Merendin.	
FormID: 03077E4F	bgAQ8Mycelium	bgAQ8SuccessNewSheoth	2	I'll send someone to the New Sheoth Outpost. How about you? Could you please take a look if everything's alright there?	
FormID: 03077E5D	bgAQ8Mycelium	GREETING	0	Oh. Hello there! I've heard of you, and your deeds for my sisters and stepsisters.	
FormID: 03077E5D	bgAQ8Mycelium	GREETING	1	As you see everything's alright here. A bit, err, misty, but for a mushroom quite solid. Very interesting.	
FormID: 03077E5D	bgAQ8Mycelium	GREETING	2	A very unusual house. It would have been greater with a few windows. Ah well, can't have everything.	
FormID: 03077E5D	bgAQ8Mycelium	GREETING	3	Anyway. As you see we're up and running!	
FormID: 03077E5D	bgAQ8Mycelium	GREETING	4	Also I take the part of the Guild Guide for Bruma. While we can't teleport anyone into the city, we can get pretty close nearby.	
FormID: 03077E5D	bgAQ8Mycelium	GREETING	5	And as a discount it's only 100 gold, to here and from here. I do hope you'll going to visit me as often as possible.	
FormID: 03077E5E	bgAQ8Mycelium	GREETING	0	What is this? A visitor. How quaint.	
FormID: 03077E5E	bgAQ8Mycelium	GREETING	1	Time to get used to visitors. I was been told that people coming to here are here for some services, not to be served themselves.	
FormID: 03077E5E	bgAQ8Mycelium	GREETING	2	Ah well. Everything is up and running. Quite some nice features around here. I always wanted my own altars for enchanting and spellmaking!	
FormID: 03077E5E	bgAQ8Mycelium	GREETING	3	Be it as it may. Here's another bit that may interest you.	
FormID: 03077E5E	bgAQ8Mycelium	GREETING	4	There are some twin claws, one here, the other in your headquarter in Mundus. Those who went through the Fringe of Madness can use them to travel between the realms.	
FormID: 03077E5E	bgAQ8Mycelium	GREETING	5	And of course also those being able to walk through the Fringe of Madness to Mundus, which I can't. Quite ironic, isn't it?	
FormID: 03077E5E	bgAQ8Mycelium	GREETING	6	Whatever. Have fun around here.	
FormID: 03077E60	bgAQ8Mycelium	bgAQ8FullSuccess	0	Huzzah! I don't know how to thank you properly!	
FormID: 03077E60	bgAQ8Mycelium	bgAQ8FullSuccess	1	I never thought it possible. It's unbelieveable!	
FormID: 03077E60	bgAQ8Mycelium	bgAQ8FullSuccess	2	Our first step towards building places for our applicants. We've got now access to Bruma. And we can offer services in the Shivering Isles. That's fantastic.	
FormID: 03077E60	bgAQ8Mycelium	bgAQ8FullSuccess	3	Unfortunately I cannot reward you right now. I'm planning something. I'm not sure if it will work out, but if it does, I promise you, you will be delighted. And rewarded more than you can imagine!	
FormID: 03077E60	bgAQ8Mycelium	bgAQ8FullSuccess	4	So, uhm, thanks again!	
FormID: 03078556	bgAQ8Mycelium	bgAQ8LocationBruma2	0	Of course, please wait a second... here. It's the spot I marked!	
FormID: 03078557	bgAQ8Mycelium	bgAQ8LocationBruma1	0	With pleasure!	
FormID: 03078558	bgAQ8Mycelium	bgAQ8LocationNewSheoth1	0	That's what I said.	
FormID: 03078559	bgAQ8Mycelium	bgAQ8LocationNewSheoth2	0	I don't think this will be necessary, but here you go. It's the spot I marked. Very hard to miss, really.	
FormID: 0307A0E2	bgAQ8Mycelium	bgAQ8Path3Choice2A	0	As if I want to deal with tax collectors day after day. Hrmpf.	
FormID: 0307A0E2	bgAQ8Mycelium	bgAQ8Path3Choice2A	1	Well, at least they're going to have a hard time finding me here. And I could use the money for some... thing.	
FormID: 0307A0E3	bgAQ8Mycelium	bgZMG1SubCheydinhalTelvanni	0	Huh? I think I already explained to you that I'm no longer associated with House Telvanni.	
__何を言っているんだ?もう説明しただろう?私はもうHouse Telvanniとは無関係だ!
FormID: 0307A0E6	bgAQ8Mycelium	bgAQ8ZMG1Telvanni1	0	All I know, or knew, live in Sadrith Mora. It's an island east of Vvardenfell.	
FormID: 0307A0E7	bgAQ8Mycelium	bgAQ8ZMG1Telvanni2	0	Not me, that's for certain!	
FormID: 0307A0E7	bgAQ8Mycelium	bgAQ8ZMG1Telvanni2	1	I couldn't grow you a boletus if my life depends on it, much less than one of the big Telvanni towers and houses.	
FormID: 0307A0E9	bgAQ8Mycelium	bgAQ8ZMG1Telvanni3	0	Hard to say. Can be everywhere. Hrm. Let me take a look at my map.	
FormID: 0307A0E9	bgAQ8Mycelium	bgAQ8ZMG1Telvanni3	1	(.....)	
FormID: 0307A0E9	bgAQ8Mycelium	bgAQ8ZMG1Telvanni3	10	That's the only guess I can take. Good luck!	
FormID: 0307A0E9	bgAQ8Mycelium	bgAQ8ZMG1Telvanni3	2	Let's see. If the Telvanni went under people, like myself, he can be everywhere. But if he's hiding in the wilderness, well. Let's just say he won't have a mushroom tower, too easy to spot.	
FormID: 0307A0E9	bgAQ8Mycelium	bgAQ8ZMG1Telvanni3	3	More likely only a small pod. Where to best hide it? In the mountains, between cliffs and rocks.	
FormID: 0307A0E9	bgAQ8Mycelium	bgAQ8ZMG1Telvanni3	4	Additionally it can't be just any mountain. A mushroom needs a bit of earth. And place. Can't grow on just about every bluff.	
FormID: 0307A0E9	bgAQ8Mycelium	bgAQ8ZMG1Telvanni3	5	There are spots like this in the Jerall mountains, near the Skyrim border. And in the Valus mountains, near Morrowind.	
FormID: 0307A0E9	bgAQ8Mycelium	bgAQ8ZMG1Telvanni3	6	Now if I'd be a Telvanni, err, someone who is or was active in the House, I'd rather hide in the Valus mountains. Look on the map! 	
FormID: 0307A0E9	bgAQ8Mycelium	bgAQ8ZMG1Telvanni3	7	Close to Morrowind, very interesting slopes and valleys. Additionally far away from any Skyrim bandit clans, too far in the wilderness to be bothered by any citizen or random bandit. A great place!	
FormID: 0307A0E9	bgAQ8Mycelium	bgAQ8ZMG1Telvanni3	8	Although a very big area. Hm. Likely near the peaks. Not on the top though. And not on the Morrowind side of the mountains. To easy to spot there, there are cities at the mountain's feet.	
FormID: 0307A0E9	bgAQ8Mycelium	bgAQ8ZMG1Telvanni3	9	Cyrodiil on the other hand? Only wilderness for countless of miles. If I were him, I'd hide there.	


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