FormID: 01002ACE LoreDialogueQuest LoreDaedraClannfear 1 Their claws have modest magical properties, and are prized by alchemists.
__彼らの爪にはかすかに魔力が宿っており、錬金術師に珍重されています
FormID: 01002AD0 LoreDialogueQuest LoreWeaponTypesClaymore 0 Highland Bretons were the first to use the very heavy two-handed sword called the claymore.
__HighlandのBreton達がクレイモアと呼ばれた非常に重いtwo-handed swordを最初に使用しました
FormID: 01002AD0 LoreDialogueQuest LoreWeaponTypesClaymore 1 Powerful Redguards were quick to adopt these massive shock weapons to their heroic melee styles.
__力のあるRedguard達が早々に彼らの英雄的な戦闘スタイルにこの衝撃的な武器を採用した
FormID: 01002AD0 LoreDialogueQuest LoreWeaponTypesClaymore 2 Not suitable for use by close order troops, the claymore is favored by the solitary hero-adventurer.
FormID: 01002AD0 LoreDialogueQuest LoreWeaponTypesClaymore 3 Particularly against great beasts and otherworldly creatures.
__特に巨大な猛獣や異界の化物どもに対して
FormID: 01002AD3 LoreDialogueQuest LoreSkillMagicConjuration 0 The conjuration discipline is the mastery of the spell effects of the College of Conjuration.
FormID: 01002AD3 LoreDialogueQuest LoreSkillMagicConjuration 1 The conjuration spells summon magical items and beings from the outer realms to serve the caster.
FormID: 01002AD3 LoreDialogueQuest LoreSkillMagicConjuration 2 Conjuring effects include the mental domination of mundane and magical creatures, summoning of otherworldly weapons and armor...
FormID: 01002AD3 LoreDialogueQuest LoreSkillMagicConjuration 3 ...and summoning of Daedric servants and powers to serve and protect the caster.
FormID: 01002AD7 LoreDialogueQuest LoreDaedraDaedroth 0 The daedroth are the crocodile-headed Daedric minions of the Daedra Lord Molag Bal.
FormID: 01002AD7 LoreDialogueQuest LoreDaedraDaedroth 1 Daedra hearts have modest magical properties, and are also available at reasonable prices and with considerably less excitement from alchemists.
FormID: 01002AD7 LoreDialogueQuest LoreDaedraDaedroth 2 Their teeth are also popular for mages and alchemists.
FormID: 01002BB8 LoreDialogueQuest LoreAAThankYou 0 No problem. Need anything else?
FormID: 01002BB9 LoreDialogueQuest LoreAAThankYou 0 No problem. If you'll excuse me, I'm quite busy...
FormID: 010032BC LoreDialogueQuest LoreAldmeri 0 I ask myself... Do I like you enough to tell you about this?
FormID: 010032BD LoreDialogueQuest LoreAldmeris 0 If I liked you better, then I might tell you.
FormID: 010032BE LoreDialogueQuest LoreAlmalexia 0 This is not something I would tell the likes of you.
FormID: 010032BF LoreDialogueQuest LoreApparatus 0 I'm not telling you that. Anything else?
FormID: 010032C0 LoreDialogueQuest LoreArmor 0 Nothing I would tell to you. Get lost.
FormID: 010032C2 LoreDialogueQuest LoreArmorStyles 0 This is not something I would tell the likes of you.
FormID: 010032C3 LoreDialogueQuest LoreArmorTypes 0 If I liked you better, then I might tell you.
FormID: 010032C4 LoreDialogueQuest LoreBirthsign 0 When we are better friends. Ask again.
FormID: 010032C5 LoreDialogueQuest LoreCamonnaTong 0 Concerning this, I can only speak to a friend
FormID: 010032C6 LoreDialogueQuest LoreDaedra 0 I don't know if I should talk to you about that.
FormID: 010032C7 LoreDialogueQuest LoreDisease 0 This is not something I would tell the likes of you.
FormID: 010032C8 LoreDialogueQuest LoreDwemerRuins 0 This is not something I would tell the likes of you.
FormID: 010032C9 LoreDialogueQuest LoreEnchanters 0 I'm not telling you that. Anything else?
FormID: 010032CA LoreDialogueQuest LoreGems 0 Nothing I would tell to you. Get lost.
FormID: 010032CB LoreDialogueQuest LoreGuildsDarkBrotherhood 0 If I liked you better, then I might tell you.
FormID: 010032CC LoreDialogueQuest LoreGuildsFightersGuild 0 I ask myself... Do I like you enough to tell you about this?
FormID: 010032CD LoreDialogueQuest LoreGuildsMagesGuild 0 When we are better friends, ask again.
FormID: 010032CE LoreDialogueQuest LoreGuildsThievesGuild 0 Some words should be shared only by friends.
FormID: 010032CF LoreDialogueQuest LoreHumanoidRaces 0 I'm sorry, but I don't feel comfortable telling you.
FormID: 010032D0 LoreDialogueQuest LoreHumans 0 This is not something I would tell the likes of you.
FormID: 010032D1 LoreDialogueQuest LoreImperialCulture 0 When we are better friends, ask again.
FormID: 010032D2 LoreDialogueQuest LoreImperialLegion 0 This is not something I would tell the likes of you.
FormID: 010032D3 LoreDialogueQuest LoreIngredients 0 Some words should be shared only by friends.
FormID: 010032D4 LoreDialogueQuest LoreMagicAlteration 0 Some words should be shared only by friends.
FormID: 010032D5 LoreDialogueQuest LoreMagicConjuration 0 I ask myself... Do I like you enough to tell you about this?
FormID: 010032D6 LoreDialogueQuest LoreMagicDestructionSpells 0 I don't trust you enough to talk about that.
FormID: 010032D7 LoreDialogueQuest LoreMagicIllusionSpells 0 I'm not telling you that. Anything else?
FormID: 010032D8 LoreDialogueQuest LoreMagicMysticismSpells 0 Nothing I would tell to you. Get lost.
FormID: 010032D9 LoreDialogueQuest LoreMagicRestorationSpells 0 If I liked you better, then I might tell you.
FormID: 010032DA LoreDialogueQuest LoreNineDivines 0 I don't trust you enough to talk about that.
FormID: 010032DB LoreDialogueQuest LoreRaces 0 I'm not telling you that. Anything else?
FormID: 010032DC LoreDialogueQuest LoreSkillCombaArmorer 0 I'm not telling you that. Anything else?
FormID: 010032DD LoreDialogueQuest LoreSkillCombaAthletics 0 I'm not telling you that. Anything else?
FormID: 010032DE LoreDialogueQuest LoreSkillCombaAxe 0 I'm not telling you that. Anything else?
FormID: 010032DF LoreDialogueQuest LoreSkillCombaBlock 0 I'm not telling you that. Anything else?
FormID: 010032E0 LoreDialogueQuest LoreSkillCombaBluntWeapons 0 I'm not telling you that. Anything else?
FormID: 010032E1 LoreDialogueQuest LoreSkillCombaHandtoHand 0 I'm not telling you that. Anything else?
FormID: 010032E2 LoreDialogueQuest LoreSkillCombaHeavyArmor 0 I'm not telling you that. Anything else?
FormID: 010032E3 LoreDialogueQuest LoreSkillCombaLongBlades 0 I'm not telling you that. Anything else?
FormID: 010032E4 LoreDialogueQuest LoreSkillMagicAlchemy 0 I'm not telling you that. Anything else?
FormID: 010032E5 LoreDialogueQuest LoreSkillMagicAlteration 0 I'm not telling you that. Anything else?
FormID: 010032E6 LoreDialogueQuest LoreSkillMagicConjuration 0 I'm not telling you that. Anything else?
FormID: 010032E7 LoreDialogueQuest LoreSkillMagicDestruction 0 I'm not telling you that. Anything else?
FormID: 010032E9 LoreDialogueQuest LoreSkillMagicIllusion 0 This is not something I would tell the likes of you.
FormID: 010032EA LoreDialogueQuest LoreSkillMagicMysticism 0 This is not something I would tell the likes of you.
FormID: 010032EB LoreDialogueQuest LoreSkillMagicRestoration 0 This is not something I would tell the likes of you.
FormID: 010032ED LoreDialogueQuest LoreSkillStealthLightArmor 0 If I liked you better, then I might tell you.
FormID: 010032EE LoreDialogueQuest LoreSkillStealthMarksman 0 If I liked you better, then I might tell you.
FormID: 010032EF LoreDialogueQuest LoreSkillStealthMercantile 0 If I liked you better, then I might tell you.
FormID: 010032F0 LoreDialogueQuest LoreSkillStealthSecurity 0 If I liked you better, then I might tell you.
FormID: 010032F1 LoreDialogueQuest LoreSkillStealthShortBlades 0 I ask myself... Do I like you enough to tell you about this?
FormID: 010032F2 LoreDialogueQuest LoreSkillStealthSneak 0 I ask myself... Do I like you enough to tell you about this?
FormID: 010032F3 LoreDialogueQuest LoreSkillStealthSpeechcraft 0 I ask myself... Do I like you enough to tell you about this?
FormID: 010032F4 LoreDialogueQuest LoreUndeadCreatures 0 I ask myself... Do I like you enough to tell you about this?
FormID: 010032F5 LoreDialogueQuest LoreWeaponMaterials 0 Nothing I would tell to you. Get lost.
FormID: 010032F6 LoreDialogueQuest LoreWeaponRepair 0 I'm not telling you that. Anything else?
FormID: 010032F7 LoreDialogueQuest LoreWeaponTypes 0 I'm not telling you that. Anything else?
FormID: 01003E71 LoreDialogueQuest LoreRaceDunmer 0 We Dunmer are the dark-skinned Elven peoples of the Eastern Empire.
FormID: 01003E71 LoreDialogueQuest LoreRaceDunmer 1 Dunmer means [QUOTE]dark elf.[QUOTE] [QUOTE]Dark[QUOTE] in this sense is variously understood to mean [QUOTE]dark-skinned,[QUOTE] [QUOTE]gloomy,[QUOTE] and [QUOTE]ill-favored by fate.[QUOTE]
FormID: 01003E71 LoreDialogueQuest LoreRaceDunmer 2 The Dunmer and our national character embrace these various connotations with enthusiasm.
FormID: 01003E71 LoreDialogueQuest LoreRaceDunmer 3 In the Empire, [QUOTE]Dark Elves[QUOTE] is the common usage, but in our Morrowind homeland, and among their Aldmeri brethren, we call ourselves the [QUOTE]Dunmer[QUOTE].
FormID: 01003E74 LoreDialogueQuest LoreWeaponTypesDagger 0 Every culture produces some variant on the short multi-purpose weapon called the dagger.
FormID: 01003E74 LoreDialogueQuest LoreWeaponTypesDagger 1 Dagger weapons differ dramatically in quality and effectiveness.
FormID: 01003E74 LoreDialogueQuest LoreWeaponTypesDagger 2 They are further differentiated by a wide variety of enchantments commonly placed on these easily concealed weapons.
FormID: 01003E74 LoreDialogueQuest LoreWeaponTypesDagger 3 Daedric and glass daggers are shockingly efficient weapons, despite their small size and low mass.
FormID: 01003E76 LoreDialogueQuest LoreSkillCombaBlock 0 The block discipline is the skill of parrying melee attacks with shields or a weapon.
FormID: 01003E76 LoreDialogueQuest LoreSkillCombaBlock 1 A successful block reduces damage. Those who are superior at blocking can even use this skill offensively.
FormID: 01003E78 LoreDialogueQuest LoreSkillCombaBluntWeapons 0 Clubs and staves are cheap, easy-to-master, all-purpose weapons for travelers and militias.
FormID: 01003E78 LoreDialogueQuest LoreSkillCombaBluntWeapons 1 The mace and morningstar are one-handed, the warhammer is two-handed, slow, and heavy.
FormID: 01003E78 LoreDialogueQuest LoreSkillCombaBluntWeapons 2 All three are proper weapons for professional warriors. Rank them by effectiveness as club, staff, mace, morningstar, and warhammer.
FormID: 01003E7A LoreDialogueQuest LoreWeaponTypesBattleAxe 0 The term 'battle axe' includes all very heavy axes used two-handed.
FormID: 01003E7A LoreDialogueQuest LoreWeaponTypesBattleAxe 1 Most battle axes are double-bladed, but the Nordic battle axe has a single blade.
FormID: 01003E7A LoreDialogueQuest LoreWeaponTypesBattleAxe 2 The great mass and efficiency of the battle axe enables a strong warrior to penetrate heavy armor.
FormID: 01003E7A LoreDialogueQuest LoreWeaponTypesBattleAxe 3 The battle axe is also a powerful shock weapon against massed, lightly armored opponents.
FormID: 01003E7B LoreDialogueQuest LoreBackground 0 I dont like you enough to tell you that.
FormID: 01003E7D LoreDialogueQuest LoreDagothUr 0 The Devil Dagoth Ur is dead, and all his kin. And the Blight has gone, too, and the skies are blue over Red Mountain.
FormID: 01003E7F LoreDialogueQuest LoreAlmalexia 0 I have heard rumors here say Almalexia is no longer in Mournhold, and she plans to be gone indefinitely.
FormID: 01003E7F LoreDialogueQuest LoreAlmalexia 1 They say she exhausted her body and spirit in the war against Dagoth Ur, but now she plans to travel in disguise among the people.