FormID: 0100408B LoreDialogueNew CliffLittleAdvice 1 That's why veterans always carry a couple of Restore Fatigue potions for an emergency.
FormID: 0100408C LoreDialogueNew CliffLittleAdvice 0 Yes, buying and selling Dwarven artifacts without an Imperial charter is illegal. But I've never heard of anyone pinched for it.
FormID: 0100408D LoreDialogueNew CliffLittleAdvice 0 If you kill yourself trying to complete a job that's too difficult for you, it's nobody's fault but your own.
FormID: 0100408E LoreDialogueNew CliffLittleAdvice 0 If you take a job that's too hard for you, don't kill yourself. Wait until you're bigger and stronger, then try again.
FormID: 0100408F LoreDialogueNew CliffLittleAdvice 0 If you want to improve a skill you're terrible at, it's worth paying for a little training, just to get you started.
FormID: 0100408F LoreDialogueNew CliffLittleAdvice 1 Sure, you can teach yourself, but it can be slow and frustrating.
FormID: 01004F49 LoreDialogueNew CliffLittleAdvice 0 I ask myself... Do I like you enough to tell you about this?
FormID: 01004F4A LoreDialogueNew CliffLittleSecret 0 Nothing I would tell to you. Get lost.
FormID: 01004F4D LoreDialogueNew CliffLittleAdvice 0 I have no advice to give you. Seek them yourself.
FormID: 01004F4E LoreDialogueNew CliffLittleSecret 0 No secrets will be shared between us. Let's keep it at that, shall we?
FormID: 01004F4F LoreDialogueNew CliffLittleAdvice 0 I do not have any advice to give you. Ask around.
FormID: 01004F60 LoreDialogueNew CliffLittleAdvice 0 Keep a good sense of your surroundings, no matter how good you are sneaking, you're always better off if no one is around.
FormID: 01004F61 LoreDialogueNew CliffLittleAdvice 0 If you have the patience, sneak around everywhere you go. It will take longer, and may arouse suspicion, but it's excellent practice.
FormID: 01004F62 LoreDialogueNew CliffLittleAdvice 0 Don't risk a frontal confrontation with anything. When in doubt, sneak.
FormID: 010055F1 LoreDialogueNew CliffLittleAdvice 0 M'aiq has heard that swimming in a pool of lava improves one's resistance to fire.
FormID: 010055F2 LoreDialogueNew CliffLittleAdvice 0 Practice stealing and pickpocketing by taking cheap things from small merchants. Don't go after the big stuff until you're experienced.
FormID: 010055F3 LoreDialogueNew CliffLittleAdvice 0 Always study your target, and take a good inventory of what he has before attempting to steal anything.
FormID: 010055F3 LoreDialogueNew CliffLittleAdvice 1 If he has his eye on that shiny silver claymore, he won't notice you pocketing a few arrows.
FormID: 010055F4 LoreDialogueNew CliffLittleAdvice 0 Look. If you're the bloody-minded type, tries to complete every task a boss gives you, you're in for a world of hurt.
FormID: 010055F4 LoreDialogueNew CliffLittleAdvice 1 Happens all the time. You breeze through a couple of jobs, then you hit one you can't budge.
FormID: 010055F4 LoreDialogueNew CliffLittleAdvice 2 I can't tell you what to do, but me, I go find something else to do for a while. Sure, nobody likes to admit you can't do a job.
FormID: 010055F4 LoreDialogueNew CliffLittleAdvice 3 You brood over it, lie awake nights figuring how your gonna crack that nut.
FormID: 010055F4 LoreDialogueNew CliffLittleAdvice 4 But patience and good sense is as important as blood and courage in this business.
FormID: 010055F5 LoreDialogueNew CliffLittleAdvice 0 At night, when the snow starts falling, it's hard to see more than a few feet in front of you.
FormID: 010055F5 LoreDialogueNew CliffLittleAdvice 1 Either use a good light source or get indoors until morning.
FormID: 010055F6 LoreDialogueNew CliffLittleAdvice 0 If possible, always take a single item at a time. It increases the risk, but it's excellent practice.
FormID: 010055F7 LoreDialogueNew CliffLittleAdvice 0 You can't be a successful thief if you always steal from the same merchant, or even stay in the same town.
FormID: 010055F7 LoreDialogueNew CliffLittleAdvice 1 After you've picked them clean, explore somewhere else to give them a chance to restock.
FormID: 010055F8 LoreDialogueNew CliffLittleAdvice 0 The elite of Cyrodiil may not have all the armor and equipment you need as an adventurer...
FormID: 010055F8 LoreDialogueNew CliffLittleAdvice 1 ...but don't overlook precious stones or fine jewelry and clothing;
FormID: 010055F8 LoreDialogueNew CliffLittleAdvice 2 To the right merchant those items can be worth more and be easier to carry than some heavy iron armor.
FormID: 010055F9 LoreDialogueNew CliffLittleAdvice 0 Noble families often aren't around to watch their manors so they lock everything up.
FormID: 010055F9 LoreDialogueNew CliffLittleAdvice 1 This makes them a wonderful opportunity to practice your skill at picking locks in the privacy of someone else's house.
FormID: 010055F9 LoreDialogueNew CliffLittleAdvice 2 And of course, don't neglect to check the contents of that chest after you pick it.
FormID: 010055FA LoreDialogueNew CliffLittleAdvice 0 Merchants know their own inventories far better than you do. Never attempt to trick them into buying something you stole from them.
FormID: 010055FA LoreDialogueNew CliffLittleAdvice 1 We have fences for that.
FormID: 010055FB LoreDialogueNew CliffLittleAdvice 0 You will get slaughtered if you start acting like a warrior. Always sneak up to your target and take advantage of your stealth.
FormID: 010055FB LoreDialogueNew CliffLittleAdvice 1 Even a dagger is effective if used in the right way at the right time.
FormID: 010055FD LoreDialogueNew CliffLittleAdvice 0 Alchemists are easy targets for inexperienced thieves. They have far too many ingredients for them to keep an eye on all of them all of the time.
FormID: 010055FF LoreDialogueNew CliffLittleAdvice 0 Join the Mages Guild. Rise ranks to get good rates for services.
FormID: 010055FF LoreDialogueNew CliffLittleAdvice 1 And stay in their good graces by minding their rules and performing the required duties.
FormID: 01005600 LoreDialogueNew CliffLittleAdvice 0 Buy paralyze as soon as you can. Keeps the creatures off you and allows you to cast those more elaborate spells.
FormID: 01005601 LoreDialogueNew CliffLittleAdvice 0 Use the spellmaker. It's cheap, and a custom-designed spell tailored to your skills, magicka reservoirs and spellcasting style will always outperform
FormID: 01005601 LoreDialogueNew CliffLittleAdvice 1 the standard spells you buy from service casters.
FormID: 01005602 LoreDialogueNew CliffLittleAdvice 0 Don't be afraid to invest in armor. Even if you carefully avoid close combat like a smart spellcaster, things go wrong.
FormID: 01005602 LoreDialogueNew CliffLittleAdvice 1 And armor can save your skin when the unexpected happens.
FormID: 01005603 LoreDialogueNew CliffLittleAdvice 0 Invest in potions to restore your magicka. In hostile territory, these potions can save you a lot of downtime.
FormID: 01005603 LoreDialogueNew CliffLittleAdvice 1 Even supposing you can find some safe place to get some rest and regain your magicka, who needs the aggravation?
FormID: 01005604 LoreDialogueNew CliffLittleAdvice 0 Use illusion spells like invisibility to scout an area before you go on the offensive.
FormID: 01005604 LoreDialogueNew CliffLittleAdvice 1 Often a cunning spellcaster can simply avoid opponents and obstacles, move right to the objective, and leave without taking a scratch.
FormID: 01005605 LoreDialogueNew CliffLittleAdvice 0 A good strategy is to paralyze your opponent, cast some kind of touch spell that does damage for a while, like poison.
FormID: 01005605 LoreDialogueNew CliffLittleAdvice 1 Then retreat to a farther range to cast your targeted, long range spells. Recast paralyze if the creature isn't dead by the time they reach you again
FormID: 01005606 LoreDialogueNew CliffLittleAdvice 0 You're an adventurer? Then you carry cure poison, dispel, and restore fatigue potions, as well as levitate and restore health potions. Right?
FormID: 01005608 LoreDialogueNew CliffLittleSecret 0 Daedra? You know what they are, right? Well, Daedric shrines are where Daedra cults worship Daedra. Bad people who summon bad Daedra.
FormID: 01005608 LoreDialogueNew CliffLittleSecret 1 Stay away from them. Why? Because Daedra are nasty. And the folks that worship them are even nastier.
FormID: 01005609 LoreDialogueNew CliffLittleSecret 0 Talk to everyone. Talk is cheap. Ask questions. You don't ask, you never learn.
FormID: 0100560A LoreDialogueNew CliffLittleSecret 0 If someone attacks you first, you have the right to defend yourself.
FormID: 0100560A LoreDialogueNew CliffLittleSecret 1 If someone DOESN'T attack you first, you're going to break the law if you attack him.
FormID: 0100560B LoreDialogueNew CliffLittleSecret 0 Keep your weapons sharp, your armor in good shape. If you can't afford to have others do it, learn to do it yourself.
FormID: 0100560B LoreDialogueNew CliffLittleSecret 1 Get the best quality you can afford. You can be no better than the quality of your tools.
FormID: 0100560D LoreDialogueNew CliffLittleSecret 0 If you help someone, they'll remember. If you're loyal to others, they'll be loyal to you.
FormID: 0100560D LoreDialogueNew CliffLittleSecret 1 You know the right thing. Do the right thing, so you'll never regret what you've done.
FormID: 0100560E LoreDialogueNew CliffLittleSecret 0 You like to poke your nose into doors out in the backcountry? A little suggestion. The places that are made of pure white stone?
FormID: 0100560E LoreDialogueNew CliffLittleSecret 1 Those are Ayleid ruins. They're kinda dangerous -- partly because of the old traps in them, and partly because of the things that like to hide there
FormID: 0100560E LoreDialogueNew CliffLittleSecret 2 And I hear that vampires like them, too.
FormID: 0100560F LoreDialogueNew CliffLittleSecret 0 Everybody can learn a few spells. You don't need to be a wizard to cast spells. It makes life easier.
FormID: 0100560F LoreDialogueNew CliffLittleSecret 1 And when you learn a spell, practice. It's the only way to learn, and it helps to pass the time.
FormID: 01005610 LoreDialogueNew CliffLittleSecret 0 Interested in Ayleid artifacts? Fine. Ayleid ruins are fascinating. And there's good loot.
FormID: 01005610 LoreDialogueNew CliffLittleSecret 1 Just one suggestion: you find yourself over your head, back out, and go back to running errands and hunting rats for a while.
FormID: 01005610 LoreDialogueNew CliffLittleSecret 2 Seriously. Most of the ruins' inhabitants are far too dangerous for most adventurers.
FormID: 01005611 LoreDialogueNew CliffLittleSecret 0 Don't be in such a hurry when you're traveling. Take your time. Keep your eyes open. Learn from your experiences.
FormID: 01005611 LoreDialogueNew CliffLittleSecret 1 You're on the road to learn about yourself and the world around you.
FormID: 01005614 LoreDialogueNew CliffForts 0 As you will see while traveling around the countryside, we don't have any forts. Those were built a long time ago to garrison our men.
FormID: 01005614 LoreDialogueNew CliffForts 1 They are now useless to us and most of them are inhabited by bandits and marauders.
FormID: 01005616 LoreDialogueNew CliffGuard 0 Guards keep the peace and chase down criminals That's our job.
FormID: 01005619 LoreDialogueNew CliffImperialLaw 0 Don't steal. Don't brawl or start fights. Don't kill, except in self-defense.
FormID: 01005619 LoreDialogueNew CliffImperialLaw 1 If you're caught, guards will let you choose your punishment: fines or hard labor, but you're better off paying the bounty with us, thief.
FormID: 01005D8C LoreDialogueNew CliffLittleAdvice 0 If you're heading into the backcountry, always carry a couple of Restore Health, Restore Fatigue and cure disease potions with you.
FormID: 01005D8D LoreDialogueNew CliffLittleAdvice 0 Don't get cocky. There's always someone tougher than you.
FormID: 01005D8E LoreDialogueNew CliffLittleAdvice 0 Overconfidence kills. Don't judge an enemy by his gear. The really dangerous ones don't NEED gear to kill you.
FormID: 01005D8F LoreDialogueNew CliffLittleAdvice 0 If you do the crime, pay the fine, don't do the time. You might think a little hard labor isn't a bad price to pay,
FormID: 01005D8F LoreDialogueNew CliffLittleAdvice 1 but while you're breaking rocks for the Empire, you lose the edge in your useful skills. It takes a long time to get back to where you were before.
FormID: 01005D90 LoreDialogueNew CliffLittleAdvice 0 If you're looking for some action, try poking around in the sewers. Be careful, Others with similar ideas also spend their spare time down there.
FormID: 01005D90 LoreDialogueNew CliffLittleAdvice 1 But you look like you can take care of yourself.
FormID: 01005D91 LoreDialogueNew CliffLittleAdvice 0 If you want to make your mark as a mage, you haven't got much choice. It's the Mages Guild or nothing.
FormID: 01005D92 LoreDialogueNew CliffLittleAdvice 0 Don't be a sap. Don't pay for a bed. Go sleep rough in the sewers. You look like you can take care of yourself.
FormID: 01005D93 LoreDialogueNew CliffLittleSecret 0 Buy from merchants and traders who like you. You get better prices. Members of your own factions usually like you best.
FormID: 01005D98 LoreDialogueNew CliffImperialLaw 0 An adventurer should know the basics of Imperial law concerning life and property.
FormID: 01005D98 LoreDialogueNew CliffImperialLaw 1 Verbal assault, pickpocketing, and trespassing are minor crimes, punished by fines or hard labor.
FormID: 01005D98 LoreDialogueNew CliffImperialLaw 2 Theft and foul murder are felonies. Theft is punished by fines proportional to the value of the property stolen, or by hard labor.
FormID: 01005D98 LoreDialogueNew CliffImperialLaw 3 Foul murder is punishable by fines of at least 1000 septims, or by hard labor.