Note/L10N/Origin_of_the_Mages_Guild/6/Books/OMGAssistantMaryBook?
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Assistants and Training<br><br>
by Archmage Traven<br><br>
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Every Archmage sooner or later requires an Assistant or Agent. Some assistants do the paper work, file items away and handle all the boring jobs. Other assistants fight along side the Archmage on his/her adventures. For that reason, not all assistants require the same training and this book is intended to guide you to the right training course for your Assistant or Agent.
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Archmages will also be given an additional summon spell to summon Assistants after the Assistant has been trained.
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Please remember that you only get to choose 1 training course and once the choice has been made, you may not change your mind later.
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Battlemage Training<br><br>
Features training in Destruction & Basic Health Spells, Weapons and Standard Battlemage Armour provided. Uses Weapons, Destruction Spells and Conjuration during attacks and heals her self, good balanced attack.
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Conjurer Training<br><br>
Features training in Conjuration, Frost Destruction spells, basic Restoration Spells and other minor courses. Robes provided. Uses mainly Conjuration (Daedra), summons creatures and weapons, uses destruction and basic healing spells, will fight in melee with summoned items.
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Healer Training<br><br>
Features training in Restoration at all levels with passive spells for defense and limited Destruction spells as a bonus. Robes Provided, ideal training for Temple Agent duties but not good for adventuring. Uses basic destruction spells for defense, healing the rest of the time, can barely defend her self.
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Mage Training<br><br>
Features training in Frost Destruction Spells, Restoration, Spell Reflection, Absorption, dispel and other minor courses. No indepth training provided, this is a quick introduction to all areas. Staff Provided. Used Frost Spells and Staff, basic Healing, aggressive at range, runs away from melee.
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Necromancy Training<br><br>
Features training in Undead Summoning, standard Fire based Destruction spells, minor Spell absorption, reflection and dispel package thrown in along with basic Restoration. Training provided here is now only available at the Archmages request. Robes provided. Uses conjuration of undead and destruction (fire spells) evenly, aggressive casting of spells during battle.
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NightBlade Training<br><br>
Features training in full Destruction Spell Training for Fire, Frost and Shock, Bonus Spell Absorption, Reflection and Dispel package thrown in to round off the package. Weapons and Light Armour Provided. Good fighter, good balance of sword and magic. No healing, mainly destruction spells.
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Priest Training<br><br>
Features training in Full Restoration Training, Spirit summoning, spell absorption, reflection and dispel. With additional Soul trap course. Robes Provided. Not recommended for Adventuring types. Very good healer, hard to kill for that reason, reasonable unarmed attack, summons spirits to attack others with.
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Sorcerer Training<br><br>
Features training in full training for Shock, Fire and Frost Destruction Spells, full training for Daedra Summoning. Weapons and Heavy Armour Provided. Summons powerful beasts, but does not have a wide selection, uses destruction spells occasionally but is a very good fighter. The best melee option available here but slow due to heavy Armour.
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Warlock Training<br><br>
Features training in full Fire, Frost and Shock Destruction spells, moderate Restoration package with Invisibility spells for all levels. Light Armour and Weapons provided. Aggressive fighter, occasionally used destruction spells, Heals self. Light weight melee fighter.
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Witch Training<br><br>
Features training with a full Daedric creature summoning package, with Bound Weapon spells, Chameleon & Invisibility, charm, Detect life, full Dispel course. Some clothing supplied. Usually only taken Agents on field duties. Not recommended for general use. Unarmed combat, deadly conjuration spells but not the best available. Surprisingly deadly.
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Witchhunter Training<br><br>
Features training in full Destruction Course with advanced but limited Daedra Creature Summoning. Bow and Clothing Provided. Recommended for Stealth Agents in the field only. A good combination of archery, ranged spells and summoning of powerful creatures make this one of the best ranger attackers. The best range option.
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