L10N/Integration_TSL/1.0/Dialogue/bgZHQHiddenDialogue-06 のバックアップ(No.1)

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FormID: 03142A89 bgZHQHiddenDialogue GREETING 0 Don't look too long on the Dementia paintings! You'd get sick if you do. Ugh. I'm not feeling all too well myself.
FormID: 03142A8A bgZHQHiddenDialogue GREETING 0 What a fool I was to get some inspiration into my research of magic by paintings. Oh well.
FormID: 03142A8B bgZHQHiddenDialogue GREETING 0 I'm just wasting my time here. Don't mind me.
FormID: 03142A8C bgZHQHiddenDialogue GREETING 0 Ah, the Khajiit lass here reminds me of home. Reason enough to visit the place. You don't see any of them elsewhere.
FormID: 03142A8D bgZHQHiddenDialogue GREETING 0 Grant an old man some nostalgia.
FormID: 03142A8E bgZHQHiddenDialogue GREETING 0 I'm a fighter for the fearless rabbit! Conquered Vvardenfell and Cyrodiil in it's holy name! Yet even I need a break from time to time.
FormID: 03142A8F bgZHQHiddenDialogue GREETING 0 This realm? Next! But first I need to catch my breath. Give me some time, and you'll see!
FormID: 03142A90 bgZHQHiddenDialogue GREETING 0 How to swim in trees? Ever heard of boats? See. Swimming in trees.
FormID: 03142A91 bgZHQHiddenDialogue GREETING 0 Lovely gallery. I wonder what's upstairs. Can't get there, though. Some kind of barrier. Oh how I wish to see even more paintings!
FormID: 03142A92 bgZHQHiddenDialogue GREETING 0 Want to have your teeth punched out? No? Then stop pestering me. I'm here about the arts, not about the people!
FormID: 03142A93 bgZHQHiddenDialogue GREETING 0 Why, oh why don't they ever paint some fists smacking monsters for good. That's fun! Really! You should try it some day!
FormID: 03148B3A bgZHQHiddenDialogue GREETING 0 A visitor? Here? Now that's a surprise!
FormID: 03148B3B bgZHQHiddenDialogue GREETING 0 Nothing to see here, please leave me be.
FormID: 0314FA4E bgZHQHiddenDialogue INFOGENERAL 0 Not all people in the Imperial City are what they seem to be. Somewhere around the Market district someone waits for the right person to come along. She's no Altmer, despite looking like one.
FormID: 0314FA4F bgZHQHiddenDialogue INFOGENERAL 0 Ever wondered where the more human Khajiiti forms disappeared to? They're not allowed to leave Elsweyr, but some came into Cyrodiil nonetheless, hiding between the desolate and lawless.
FormID: 0314FA50 bgZHQHiddenDialogue INFOGENERAL 0 A new visitor has arrived in this fair city. A famous model from Elsweyr, yet she wasn't met with only praise. Half her days she spends complaining to the count now.
FormID: 0314FA51 bgZHQHiddenDialogue INFOGENERAL 0 Now that the Suthay Decree was lifted, more Ohmes and Ohmes-raht come to Cyrodiil. Some don't have the means to reach their desired city, and strand in inns along the road. Poor souls.
FormID: 0314FA52 bgZHQHiddenDialogue INFOGENERAL 0 The old Ayleids are gone. Wild Elves you may meet, though not all stay in the wilderness. One sought refuge in their old capital, Cyrod, todays Imperial City. However the Mages Guild isn't what it used to be.
FormID: 0314FA53 bgZHQHiddenDialogue INFOGENERAL 0 There may be a secret hideout of Maormer in Cyrodiil, but without a guide, and help of a Maormer itself, even I would be unable to find it. They know how to hide their presence!
FormID: 0314FA54 bgZHQHiddenDialogue INFOGENERAL 0 Daedra Seducer serving Sanguine tend to be dangerous! They may not try to chop you to pieces, but whatever you do, don't spend a night with them!
FormID: 0314FA55 bgZHQHiddenDialogue INFOGENERAL 0 The legendary weapon [QUOTE]Moon Reaver[QUOTE] was lost after the Battlespire incident. Someone in Cyrodiil holds the key to it, others the secret of its whereabouts. Through this, it is even shrouded to me.
FormID: 0314FA56 bgZHQHiddenDialogue INFOGENERAL 0 Not all Xivilais are serving Mehrunes Dagon. One tried to bring a warning to Bruma, but it didn't end well. At least the Xivilai wasn't banished, merely imprisoned.
FormID: 0314FA57 bgZHQHiddenDialogue INFOGENERAL 0 Many cities in Cyrodiil have been abandoned and are as lost as the old forts today. One particular ruin still stands, and holds secrets yet to be uncovered. Time is the ultimate answer.
FormID: 0314FA58 bgZHQHiddenDialogue INFOGENERAL 0 The Shivering Isles hold many wonders, like a mushroom made mountain on its northern coast. However an old artifact endangers this wonderful place.
FormID: 0314FA59 bgZHQHiddenDialogue INFOGENERAL 0 Maormer and Akaviri pirates often engage in skirmishes. The survivors often end up all over the place. Especially now that a certain island has appeared in the Niben.
FormID: 0314FA5A bgZHQHiddenDialogue INFOGENERAL 0 Ever heard of the Renrijra Krin? Self called freedom fighters from Elsweyr, operating in today's county Leyawiin. As noble as their goals may be, their hearts are shrouded in darkness.
FormID: 0314FA5B bgZHQHiddenDialogue INFOGENERAL 0 Daring or foolish mortals may enter pacts with daedric forces. What happens if the mortal is unable or unwilling to pay? There are collectors of such debts, and they are remorseless.
FormID: 0314FA5C bgZHQHiddenDialogue INFOGENERAL 0 Velerya holds some dark secrets from former stays in Mundus. They even haunt her in her sleep. Quite odd for a Daedra Seducer.
FormID: 0314FA5D bgZHQHiddenDialogue INFOGENERAL 0 As dangerous as Turumerin of the Nineteen Voids may be, she cares for her kind - in her own special way. Another Daedra Seducer has been trapped, and she wants to see it free again.
FormID: 0314FA5E bgZHQHiddenDialogue INFOGENERAL 0 Longius Curio tries to create his own guild of artists. Ever heard of his famous relative from Morrowind? Hope it will end better with Longius. He brought the old ruin of Zendria, on an isle north of the Fringe.
FormID: 03150827 bgZHQHiddenDialogue INFOGENERAL 0 Now that Mir Corrup has finished growing, maybe the local alchimist will think about expanding their gardens? What do you think?
FormID: 03150828 bgZHQHiddenDialogue INFOGENERAL 0 Even though Mir Corrup may give some wayward Desert Walkers shelter, there are too many of them to all come into the new city. I wonder how they will solve this problem.
FormID: 03150829 bgZHQHiddenDialogue INFOGENERAL 0 Completing Mir Corrup may have helped the Stranded Light with their external issues, but there is still some unrest between its own members. I wonder how that will play out in the end!
FormID: 0315082A bgZHQHiddenDialogue INFOGENERAL 0 Getting the right shade of red in a painting starring a Daedra Seducer is hard. Not even an accomplished artist is able to do so easily.
FormID: 0315082B bgZHQHiddenDialogue INFOGENERAL 0 There are still some books on their way to Mir Corrup. However I have a feeling that some have been lost along the way.
FormID: 0315082C bgZHQHiddenDialogue INFOGENERAL 0 Usually Ayleid riddles consists of several circumscriptions of several places. Try to identify a place you know, and go from there. You only need to recognize a part, then you can extrapolate the rest. Just try it!
FormID: 0315082D bgZHQHiddenDialogue INFOGENERAL 0 In all other countries of the Empire fort names end with [QUOTE]moth[QUOTE], like Moonmoth or Sphinxmoth. I think I once saw one on an isle to the south, but that was centuries ago. Probably abandoned like the rest by now.
FormID: 0315082E bgZHQHiddenDialogue INFOGENERAL 0 Best places of rumors? Look around and take some newspapers. They're quite good at spreading news through mundane societies. However sometimes they're not entirely objective in their reports.
FormID: 0315082F bgZHQHiddenDialogue INFOGENERAL 0 The worst curse a Winged Twilight can throw at you? [QUOTE]May you live in interesting times.[QUOTE]
FormID: 03150F12 bgZHQHiddenDialogue INFOGENERAL 0 Remember, not everything told to you will be the truth. Some will lie, some will merely err. It's easy to blame it as [QUOTE]mortal error[QUOTE], but Daedra may also guess some things wrong.
FormID: 03150F13 bgZHQHiddenDialogue INFOGENERAL 0 Do not take everything for what it seems to be. Look behind, make up your own mind. Try to understand any situation for yourself. Don't rely on the interpretation of others, or you may be led astray.
FormID: 03150F14 bgZHQHiddenDialogue INFOGENERAL 0 If you ever need help finding a place, ask people likely to know that place. That may save you countless of hours wandering around.
FormID: 03150F15 bgZHQHiddenDialogue INFOGENERAL 0 There are beings able to help you with many tasks, not by being involved, but by merely being powerful. However such help often comes at a high price, or isn't earned lightly.
FormID: 030268C9 bgZHQHiddenDialogue BrumaTopic 0 Too far north. Once Falmer territory. That is before they were eradicated by the Ysgamor and his successors.
__はるか北にある街だね。かつてはFalmer達が暮らしていた。Ysgamorと彼の後継者たちが根絶やしにするまでは。
FormID: 030268C9 bgZHQHiddenDialogue BrumaTopic 1 At least as far as I know. I never was that far into the snowlands.
__少なくとも私の知っている限りではの話だけれどね。雪国に行ったことはないんだ。
FormID: 030FEA94 bgZHQHiddenDialogue BrumaTopic 0 What do I know? I've heard that the place will be important, that's why I came here. Haven't seen more than this cell, though.
FormID: 030FEA95 bgZHQHiddenDialogue BrumaTopic 0 I'm still enjoying the view of my little cell.
FormID: 030FEA96 bgZHQHiddenDialogue BrumaTopic 0 A pathetic small city, with pathetic small people who tend to run away from me. Until someone tells them that I pose no danger. Hmpf.
FormID: 030FEA96 bgZHQHiddenDialogue BrumaTopic 1 Don't know what's so important about this place. Better than the Void, but that's about it.
FormID: 030FEA96 bgZHQHiddenDialogue BrumaTopic 2 At least it's not as cold as the Deadlands. And I can wear more than a collar and a kilt. Everything has to have its advantages, don't you think?


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