L10N/Integration_TSL/1.0/Books/ibgSLCAQ6MaD のバックアップ(No.1)

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Stranded Light Courier</div>
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<FONT face="2">Mortals and Daedra</div>
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<DIV align="left"><font face=1>It has already entered public awareness that some members of the Stranded Light were not born in Tamriel - in fact they weren't born at all. This raised many questions, often considering the fate of Kvatch: How can it be that some Daedra attack Mundus, while others live in peace among mortals?<p>

We've used the chance to discuss this question with Karashivuel, who is a Xivilai, and Tesserayiel, who had the idea of founding the "Stranded Light" - and with it the concept that the guild should be open to everyone, regardless of ancestry.<p>

<font face=2>Karashivuel: <font face=1>Before we begin I'd like to give a short introduction into what "Daedra" really means. There are some misconceptions around this, which makes discussion of the matter difficult. "Daedra" is an Aldmeri term meaning "not our ancestors", in contrast to "Aedra", "our ancestors". These are Aldmeri concepts, which are disputable. For example, the old Chimer glorified the Daedric spirits and saw them as guiding lights, while not changing their name.<br>
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We use the word "et'ada" instead, which just means "original spirit". Both Aedra and Daedra are "et'ada". Before time existed, before even concepts had split, there was the "Aurbis", the Grey Maybe. Spirits came into existence and died shortly after, because they couldn't hold on their form, found no purpose. This was split into Anu and Padomay - Stasis and Change, Order and Chaos, or however you like to put it - and as time came into existence this changed again, and the et'ada came to be.<br>
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It was a chaotic situation, because while spirits were no longer trapped in an endless cycle of death and rebirth, there still wasn't any physical manifestation. Instead there were areas where Anu was dominant, and areas in which Padomay was dominant. And there was Sithis - the Nothingness in between.<br>
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Powerful et'ada envisioned different ways to bring a shape into this swirling pool of concepts. On the one hand Mundus was created, and several et'ada of mixed conceptual ancestry bound themselves to it. They became the Aedra. Some of them survived and became mortal gods, the Nine Divines. On the other hand other et'ada instead became a world of their own, without sacrificing parts of themselves in doing so. They are the Daedric Princes. Their manifestations, like Mehrunes Dagon as four-armed warrior, are merely avatars.<br>
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What happened to the less powerful et'ada? Some fled creation alltogether; they are known as Mnemoli. Others helped in creating Mundus, but didn't survive. They are the earthbones, ancestors of man and mer. It should be noted though that, like in the beginning of time, their descendants weren't "stable". Only through Daedric involvement did these spirits learn how to keep their form and become today's mortals.<br>
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Some et'ada instead found refuge in the worlds that are the Daedric Princes. They didn't need to sacrifice (parts of) themselves, and are therefore unaffected by mortal limitations like death, age and decay. They are the lesser Daedra.<br>
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Now what are the differences between a mortal and a Daedra? Daedra do not die. Their bodies can be destroyed, like that of any mortal, but they are only cast into the darkness outside of any realm, known as the Void, and can return from there. A mortal, on the other hand, once dead stays dead.<br>
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Or not? The line between lesser Daedra are thinner than it first looks: Mortal servants of Daedric Princes who fulfill the role of lesser Daedra have the pesky attribute of coming back from death, as long as their connection to the realm (which is the Daedric Prince) is not severed. For example, every thousand years or so the Golden Saints of the Madhouse have to deal with mortal Priests of Order, servants of another Daedric Prince trying to fight its way into Sheogorath's realm. As long as the "hooks" the other prince has to the realm aren't removed, the priests will come back to life.<br>
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Oh and the Mythic Dawn agents slain at Kvatch? They came back to life in a secluded part of the Deadlands, some of my contacts told me.<br>
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And if someone had or had not taken part at creation can't be considered to be a good dividing factor. Show me the mortal that was present back then! They merely follow in the footsteps of those who did. Those that chose to walk like Daedra instead, soon begin to show Daedric qualities.<br>
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The true difference between mortals and Daedra are connections. Daedra don't have any; that's why we don't die. We have neither a connection to Mundus nor one of the princes. Those of us serving them do so for protection and shelter. Mortals, on the other hand, always have connections. Mostly to Mundus, with all its implications and qualities. Yet even when they severe their connection to Mundus, like the Mythic Dawn cultists or Priests of Order, they just build up another one. Sever their connection and they can die. Yet mortals can transcend their shackles, their connections. All kinds of true apotheosis, like CHIM or Mantling or Zero-Sum, result in this. And then the line between mortals and et'ada are nil.<br>
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<DIV align="left"><font face=2>Question: <font face=1>What interest do Daedra have in Mundus, then?<br>
<font face=2>Karashivuel: <font face=1>There's not "the Daedra". Like there's not "the mortals". There are nice people, and not so nice people. Same is true for Daedra. The main mental difference is that Daedra are often a lot more extreme in their emotions, actions and thinking. This happens if you live long enough.<p>

<font face=2>Question: <font face=1>This doesn't answer my question, though.<br>
<font face=2>Tesserayiel: <font face=1>I think Karashivuel wanted to say that there's not "the one" interest, but many different. Some simply get beached here and try to make the best of it. Karashivuel is an example. Others are fulfilling missions for their princes, like the aggressors in Mehrunes Dagon's services. Others do the bidding of conjurers in exchange for being pulled out of the void.<br>
<font face=2>Karashivuel: <font face=1>Try to look at Mundus from a Daedroth's perspective! Nirn is the realm of change, of ambition, of chances.<p>

<font face=2>Question: <font face=1>What do you mean?<br>
<font face=2>Karashivuel: <font face=1>Through being immortal, Daedra develop a kind of apathy, a lack of vision. And lazyness. There are few, if any, developments outside of circles walked a hundred million times. While not each day may be like another, effectively there's not that much happening in the realms of Oblivion. If you look at it from an immortal's perspective - the first thousand years may be extremely exciting and innovative, but then daily grind sets in. And it just keeps going.<br>
<font face=2>Tesserayiel: <font face=1>When you look at Tamriel today and compare it with the Tamriel from a hundred years ago, and the Tamriel from five hundred years, a thousand, five thousand years ago, then you'll effectively see five very different lands, which only share a history, but only few characteristics. And the further back you go, the less characteristics they share. Any Oblivion realm though... as long as the prince doesn't change, the realm doesn't change. And when the prince changes, the realm effectively gets destroyed. In Mundus you can affect the realm, while in Oblivion the realm can affect you.<br>
<font face=2>Karashivuel: <font face=1>Which is another reason why some Daedra, like myself, have chosen to stay here as we run aground in Mundus.<p>

<font face=2>Question: <font face=1>Tesserayiel, please allow me the very straight question. You certainly know of people's usually less than positive opinions about lesser Daedra. Why did you choose to give them a place nevertheless?<br>
<font face=2>Tesserayiel: <font face=1>As I came to the Imperial City, my presence created some unrest. Why? My armor, a gift of someone who once was like a parent to me, made some think I was a Golden Saint who came to raid the city. Nothing could be further from the truth, but it was what some people thought - just by judging me for my armor.<br>
<font face=2>Karashivuel: <font face=1>Great fun! Should have seen the reactions I received.<br>
<font face=2>Tesserayiel: <font face=1>Don't get me started. Where was I?<br>
<font face=2>Karashivuel: <font face=1>Why you've allowed creatures like myself in the Stranded Light.<br>
<font face=2>Tesserayiel: <font face=1>Everyone, regardless of ancestry, deserves a chance. For example, in Merendin lives a Maormer, survivor of a shipwreck. And why not? She's just living her life, helping people by doing so even, and is not threatening anyone. Or look at Karashivuel! By working with us she's not only safe from harm, but also working for the benefit of all. And it prevents accidents that may happen otherwise. Imagine if it were her at the Imperial City instead of me! Could have ended very badly.<br>
<font face=2>Karashivuel: <font face=1>Trust me. I know what I'm doing.<p>

<font face=2>Question: <font face=1>So there are no inherent qualities making Daedra more dangerous - or should I say problematic - than you and me?<br>
<font face=2>Tesserayiel: <font face=1>Karashivuel, that's your part.<br>
<font face=2>Karashivuel: <font face=1>There are two limits. As mentioned, Daedra are usually more extreme in everything they do. I confess, I needed some time to develop sufficient self-restraint before I could go out in public. Today if a fanatic tries to stab me, I merely punch out a tooth or two, while back in my first months on Mundus I would likely have torn out his guts and fed him his own intestines.<br>
<font face=2>Tesserayiel: <font face=1>Let's not dwell on this.<br>
<font face=2>Karashivuel: <font face=1>All right. The other aspects, well. Remember that et'ada were 'born' in a mixture between stasis and change, myriads of concepts running wild? And that in Oblivion you don't affect the realm, but the realm affects you? This leads to two problems: First there are some inherently more dangerous Daedra than others. For example, Dremora are all about honor: one of them wouldn't stab you in the back. A Daedra Seducer on the other hand? Run while you can. They may talk sweet and look pleasing to mortal's eyes, but when they're done you're likely gone. Second, living in certain realms and therefore being under the influence of their prince can have unwelcome side effects. A Xivilai who is, unlike myself, still serving Lord Dagon? Possibly extremely aggressive. A Golden Saint in Sheogorath's service? Either battling some threats to Him, or spreading madness. And let me not get started on those Daedric et'ada more closely aligned to stasis than change. Every thousand years, when Sheogorath gets problems in His realm, they suffer some side effects.<br>
<font face=2>Tesserayiel: <font face=1>Sorry for interrupting, but this borders on affairs associated with the Realm of Madness and little importance to our readers. We'd better stop this here. We've got enough to handle already.<p> 

<font face=2>Question: <font face=1>Then allow me one last question! Visitors of Merendin were surprised to find mostly female guild members. This raised some speculations.<br>
<font face=2>Karashivuel: <font face=1>Not surprising. Not surprising at all.<br>
<font face=2>Tesserayiel: <font face=1>What Karashivuel surely liked to say was that it's just a coincidence. There's no reason for any speculation.<br>
<font face=2>Karashivuel: <font face=1>That's why Kanaane is in Merendin, and Gever in Bravil.<br>
<font face=2>Tesserayiel: <font face=1>You've already sharpened a spoon to gut him.<br>
<font face=2>Karashivuel: <font face=1>Thanks for reminding me! That whiny, slimy little...<br>
<font face=2>Tesserayiel: <font face=1>As you see it's just coincidence. To prevent further speculations: It's not that Karashivuel is hating men in general, only this man in particular.<br>
<font face=2>Karashivuel: <font face=1>Remember the names he called me! If I could, I would skin him alive and make bags out of his lungs!<br>
<font face=2>Tesserayiel: <font face=1>Calm down, calm down. I think it's better to end the interview now.<br>
<font face=2>Karashivuel: <font face=1>I'd nail his tongue to a tree and throw bee nests at him, yes that would be a fitting punishment! Oh yes!<p>

We would like to thank Tesserayiel and Karashivuel for their time and insight into the relationship between mortals, Daedra, and the Stranded Light.</div>

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