FormID: 0313EF4E bgZPQDialog bgZPBQ1Joined 1 You've done all you could for our demented artists, but unfortunately this has alienated the manic artists. A lot. They cannot stand the nature of Dementia's arts, and their disapproval extends upon you.
FormID: 0313EF4E bgZPQDialog bgZPBQ1Joined 2 While they too are recharching their creative spirits, this has created a lot of thick air and bad moods. Bad for business. Bad for all of us.
FormID: 0313EF4E bgZPQDialog bgZPBQ1Joined 3 But fear not, uncle Curio knows a remedy!
FormID: 0313EF4E bgZPQDialog bgZPBQ1Joined 4 If you can convince the Dark Seducer to warm up a bit, the Mania artists will feel a lot less humbled by it's presence. This should increase their opinion about you again.
FormID: 0313EF4E bgZPQDialog bgZPBQ1Joined 5 So just talk with her, and see what you do. Yes, cupcake? Good luck!
FormID: 0313EF94 bgZPQDialog bgZPBQ1Joined 0 Now that the artists of both Mania and Dementia have exhausted their creative resources and need to regenerate them for a while, the income to the Hungry Kitten Fund is stagnating.
FormID: 0313EF94 bgZPQDialog bgZPBQ1Joined 1 This must not be!
FormID: 0313EF94 bgZPQDialog bgZPBQ1Joined 2 So how about go around and ask other artists to donate a painting?
FormID: 0313EF94 bgZPQDialog bgZPBQ1Joined 3 That's their chance to gain even more fame. And through this, make more money. And we can make money, too. Everybody's happy that way.
FormID: 0313EF94 bgZPQDialog bgZPBQ1Joined 4 Just me thinking out loud.
FormID: 031406F2 bgZPQDialog bgZPBQ1Joined 0 There's still the chained door. I found out how to unlock it. Kind of. Very complicated case.
FormID: 031406F2 bgZPQDialog bgZPBQ1Joined 1 I can give you the means to unlock it, and whatever secrets await us there. However I cannot say how dangerous it could be.
FormID: 031406F3 bgZPQDialog bgZPBQ7LockedDoor 0 Now we're getting at the juicy parts.
FormID: 031406F3 bgZPQDialog bgZPBQ7LockedDoor 1 I'll explain, and then you decide if you want to help, or if you want to go on other journeys first. And I'll even explain it time and again, because I really want to get in.
FormID: 031406F3 bgZPQDialog bgZPBQ7LockedDoor 2 The door is controlled by a crystal, similar to the one you recovered for Longius some time ago. However this one was taken away, and is not in this realm anymore.
FormID: 031406F3 bgZPQDialog bgZPBQ7LockedDoor 3 Maybe the former resident has taken it away? Or it was stolen before the Disciples of the Moment arrived? Who knows?
FormID: 031406F3 bgZPQDialog bgZPBQ7LockedDoor 4 However by using the resonance of the door I was able to track down the crystal. Well, creating a spell that will bring you close to it. Problem: I do not know where the crystal is, only that it's no longer in the Realm of Madness.
FormID: 031406F3 bgZPQDialog bgZPBQ7LockedDoor 5 Once you got the crystal, the spell can bring you back. But until then, you have to face whatever got the crystal. You could end up anywhere. Even in Mehrunes Dagon's closet.
FormID: 031406F3 bgZPQDialog bgZPBQ7LockedDoor 6 So, do want me to teach you the spell? Or not?
FormID: 031406F4 bgZPQDialog bgZPBQ7LockedDoorB 0 Alright. You know where to find me if you change your mind.
FormID: 031406F5 bgZPQDialog bgZPBQ7LockedDoorA 0 Great!
__素晴らしいです!
FormID: 031406F5 bgZPQDialog bgZPBQ7LockedDoorA 1 Keep in mind what I said. If you use it, you will end up in whatever place the crystal is. Probably some hellish dimension.
FormID: 031406F5 bgZPQDialog bgZPBQ7LockedDoorA 2 Also the spell is powered by special crystals nearby. The only place it will work to bring you to your target is Zendria's Depth of Mingling. Only the presence of the crystal there will enable you to cast it.
FormID: 031406F5 bgZPQDialog bgZPBQ7LockedDoorA 3 When you're going to use it, keep in mind: You likely won't be able to escape whatever place you end up, before you recover the crystal. This should have the highest priority for you.
FormID: 031406F5 bgZPQDialog bgZPBQ7LockedDoorA 4 So good luck to you. You'll need it!
FormID: 03141517 bgZPQDialog bgZPQMembers2Mahnisa 0 Who? I can't recall anyone of that name. Sounds Khajiiti. I know I knew a Khajiit once, but she just slips my mind. Must be getting old. Poor Longius.
FormID: 03142318 bgZPQDialog bgZPQ0Zendria 0 Our little sanctuary in the realm!
FormID: 03142318 bgZPQDialog bgZPQ0Zendria 1 I love it. Feeling the fur of my bed on my skin, breathing the dry air, dancing around the fires. Ah, reminds me on the good, old times.
FormID: 03142318 bgZPQDialog bgZPQ0Zendria 2 Thinking about it, there is something left you could do for me. Just a little task. Nothing complicated. Or dangerous.
FormID: 03142318 bgZPQDialog bgZPQ0Zendria 3 Outside of this realm there's a Xivilai quite similar to me, and we shared a lot of time in our past. I want to send her a letter that I'm alright. She's as friendly as I, and won't harm you.
FormID: 03142318 bgZPQDialog bgZPQ0Zendria 4 Would you take my letter? When in doubt, you could even give it to other friendly Xivilais with ties that stretch beyond this realm. I'm sure they would deliver it, too.
FormID: 03142319 bgZPQDialog bgZPQ0Zendria 0 Our little sanctuary in the realm!
FormID: 03142319 bgZPQDialog bgZPQ0Zendria 1 I love it. Feeling the fur of my bed on my skin, breathing the dry air, dancing around the fires. Ah, reminds me on the good, old times.
FormID: 0314231A bgZPQDialog bgZPBQ8DeliverA 0 Oh, sorry! Didn't want to bother you.
FormID: 0314231A bgZPQDialog bgZPBQ8DeliverA 1 I'll find someone else.
FormID: 0314231B bgZPQDialog bgZPBQ8DeliverB 0 That's the point where it gets complicated.
FormID: 0314231B bgZPQDialog bgZPBQ8DeliverB 1 I do not know her name. She changed it a couple of times in the past, and likely has done so since. Last name of her I know was something like Korax. Don't ask.
FormID: 0314231B bgZPQDialog bgZPBQ8DeliverB 2 However she's easy to spot: Should look very similar to myself. Just keep my face in mind, and you shouldn't have much problems.
FormID: 0314231B bgZPQDialog bgZPBQ8DeliverB 3 Now here's the letter.
FormID: 0314231B bgZPQDialog bgZPBQ8DeliverB 4 And thanks!
FormID: 03142340 bgZPQDialog bgZPBQ4Storage 0 Oh, I'm so happy we finally have it, duckling!
FormID: 03142340 bgZPQDialog bgZPBQ4Storage 1 Finally a good place to store our goods. Much better than the urns and containers around Zendria, which have to face rain and storms.
FormID: 03142340 bgZPQDialog bgZPBQ4Storage 2 And Uriel Curio finally has a place to live. That's nice, too! I've heard he hid before under some rock. How dirty.
FormID: 03142340 bgZPQDialog bgZPBQ4Storage 3 And if you haven't noticed, there's something especially nice in there. Yan-Tissam Zainnabi really outdid herself. Just keep your eyes open. Something like we have is very, very rare.
FormID: 03142341 bgZPQDialog bgZPBQ4Storage 0 I have to confess, I'm not really into mushrooms. I liked the beach more without the giant fungus there.
FormID: 03142341 bgZPQDialog bgZPBQ4Storage 1 Nevertheless I know that the mortals around benefit from it, so I won't object. After all there are a lot of other nice shores around. That's the good thing when living on an island.
FormID: 03142342 bgZPQDialog bgZPBQ4Storage 0 It does not fall under my area to guard. It is of no consequence to me. I do not care.
FormID: 03142343 bgZPQDialog bgZPBQ4Storage 0 We are here to guard Zendria, not external structures. However far away they may be. A few steps away, or on the other side of the realm.
FormID: 03142344 bgZPQDialog bgZPBQ4Storage 0 I'm not sure. On the one hand I'm happy that we have the additional storage and Uriel Curio to sort through out our inventories, but on the other hand, did it have to be Dunmeri architecture?
FormID: 03142344 bgZPQDialog bgZPBQ4Storage 1 I don't have the happiest memories of Vvardenfell.
FormID: 03142345 bgZPQDialog bgZPBQ4Storage 0 It was about time. We needed some more space. And someone to take care of all the busy work. More time to paint for us. Bonus points for it being a symbol of decay, a fungus!
FormID: 03142346 bgZPQDialog bgZPBQ4Storage 0 Mushrooms are boring. They don't scream, they don't bleed. They don't even die like other plants if you set them on fire. A year later, and they're back again.
FormID: 03142346 bgZPQDialog bgZPBQ4Storage 1 I wonder if our storage fungus would regrow, too.
FormID: 03142347 bgZPQDialog bgZPBQ4Storage 0 The place I'm staying in. What more is there to say? I just wonder: Can a mushroom catch mold, too?
FormID: 03142347 bgZPQDialog bgZPBQ4Storage 1 Just thinking out loud. With all that water around here. Yuck.
FormID: 03142348 bgZPQDialog bgZPBQ4Storage 0 Before you ask: No, I am no member of House Telvanni, and never were. I just grew up in the ashlands, and trust me, we had a lot of contact with the Telvannis, if we wanted or not.
FormID: 03142348 bgZPQDialog bgZPBQ4Storage 1 Take Uvirith's grave: For years a nice little place to have some solitude with another, then suddenly a whole big tower including a new town just pops out of the earth. Great!
FormID: 03142348 bgZPQDialog bgZPBQ4Storage 2 And when a Telvanni Magelord died, who do you think took the time to remove the giant mushrooms?
FormID: 03142348 bgZPQDialog bgZPBQ4Storage 3 Ashlanders like myself. We learned a lot through it. And now we have one of those monstrosities here.
FormID: 03142348 bgZPQDialog bgZPBQ4Storage 4 At least it's small, and actually useful.
FormID: 03142349 bgZPQDialog bgZPQMembers3Uriel 0 He's the son of one of my elder brothers. His mother was a Khajiit, so he was not really welcomed in Cyrodiil. Had to leave, and came here. I don't think he feels at home here already. Poor boy.
FormID: 0314234A bgZPQDialog bgZPQMembers3Anatrii 0 I'm not sure what to tell. She's one of the guards here, a Dark Seducer. I don't think she feels all that well in this part of the Isles, but she doesn't show it all too often. Poor dear.
FormID: 0314234A bgZPQDialog bgZPQMembers3Anatrii 1 It wasn't my request that brought her here. I just asked for two guards. I don't know why a Golden Saint and a Dark Seducer were sent, instead of two Golden Saints. After all Zendria lies completely in Mania.
FormID: 0314234A bgZPQDialog bgZPQMembers3Anatrii 2 Must have something to do with our Dementia artists, I guess. Or with the different nature of Golden Saints and Dark Seducers. Cupcake, I don't really know. I'm just speculating!
FormID: 03142A63 bgZPQDialog GREETING 0 Remember, those bars are not here to protect me.
FormID: 03142A64 bgZPQDialog GREETING 0 Enjoy my dance. While you still can.
__踊りを見て楽しんでおくことだな。楽しめるうちが花だ。
FormID: 03142A65 bgZPQDialog GREETING 0 No touching here. Turumerin comes always first.
FormID: 03142A66 bgZPQDialog GREETING 0 What do you want?
FormID: 03142A67 bgZPQDialog GREETING 0 What is it?
FormID: 03142A68 bgZPQDialog GREETING 0 Yes?
__はい?
FormID: 03142A69 bgZPQDialog GREETING 0 Something on your mind?
__どうした?何か聞きたい事でもあるのか?
FormID: 03142A6A bgZPQDialog GREETING 0 Hrmpf?
__はぁ?
FormID: 03142A6B bgZPQDialog GREETING 0 Blessings of the daM doG!
FormID: 03142A6C bgZPQDialog GREETING 0 Speak, guild mate!
FormID: 03142A6D bgZPQDialog GREETING 0 What can the keeper of the Hungry Kitten Fund do for you?
FormID: 03142A6E bgZPQDialog GREETING 0 Welcome to the Spur of the Moment!
FormID: 03142A6F bgZPQDialog GREETING 0 You have words for Zashiri?
FormID: 03142A70 bgZPQDialog GREETING 0 Hello there! And a happy welcome!
FormID: 03142A71 bgZPQDialog GREETING 0 What can I make become reality for you today?
FormID: 03143859 bgZPQDialog ServiceRefusal 0 What can I do for you, as long as I have no place of my own? I'm sorry, but nothing.