Note/L10N/Daedric_Wargames/1.0/Books/1ddBookAlliesMagic?
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Forces of the Madgod, Vol 3<br>
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Magic<div align="left">
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Grummite Magus:<br>
Casts frost-based spells at range, with a shocking attack up close. Grummites regenerate when immersed in water or exposed to rain.<br>
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Fire Manikin:<br>
Delivers explosive blasts at close range. Highly resistant to fire attacks, but quite vulnerable to shock.<br>
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Golden Saint Cleric:<br>
Able to heal nearby allies and mount a stout defense when engaged in melee combat. Useful alongside units lacking regenerative abilities.<br>
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Dark Seducer Hexer:<br>
Weaken opponents by cursing their luck and attributes. Highly versatile, they are also capable archers and passable fighters.<br>
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Golden Saint Sorceress:<br>
Powerful elementalists, they wield frost, fire, and shock with expert proficiency. Somewhat vulnerable to physical attacks.<br>
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Lich Lord:<br>
Promised reanimation after partaking of the Games. Able to bend groups of enemy forces to their will and summon powerful Shambles with their mastery of Conjuration.
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