L10N/Lore_Dialogue_300_Updated/2.0/Dialogue/LoreDialogueQuest-02

Note/L10N/Lore_Dialogue_300_Updated/2.0/Dialogue/LoreDialogueQuest-02?

FormID: 010011EA LoreDialogueQuest LoreBackground 0 I am a nightblade. Blending the disciplines of the stealthy agent and subtle wizard.
FormID: 010011EA LoreDialogueQuest LoreBackground 1 I move unseen and undetected, foil locks and traps, and teleport to safety when threatened, or strike like a viper from ambush.
FormID: 010011EA LoreDialogueQuest LoreBackground 2 The College of Illusion hides me and fuddles or pacifies my opponents.
FormID: 010011EA LoreDialogueQuest LoreBackground 3 The College of Mysticism detects my object, reflects and dispels enemy spells, and makes good my escape.
FormID: 010011EA LoreDialogueQuest LoreBackground 4 The key to a nightblade's success is avoidance, by spell or by stealth; with these skills, all things are possible.
FormID: 010011EB LoreDialogueQuest LoreBackground 0 I'm an alchemist. Alchemy is the process of refining and preserving the magical properties hidden in natural and supernatural ingredients.
FormID: 010011EB LoreDialogueQuest LoreBackground 1 I sell potions. I also sell the various kinds of apparatus alchemists need to make potions, and buy and sell ingredients.
FormID: 010011EC LoreDialogueQuest LoreBackground 0 I'm a bookseller. I buy and sell books. I also read books, and know the sorts of things you read in books.
FormID: 010011EC LoreDialogueQuest LoreBackground 1 I don't mind sharing what I know about Tamrielic lore, and am happy to share a little advice, if you're interested.
FormID: 010011EC LoreDialogueQuest LoreBackground 2 I can also suggest who to talk to if you want to know more about a subject.
FormID: 010011ED LoreDialogueQuest LoreBackground 0 I am a clothier. I make clothes and sell them. I also buy clothes in good condition; with a little work I can make them good as new and resell them.
FormID: 010011ED LoreDialogueQuest LoreBackground 1 Mostly I make and sell Imperial clothing, but some people also want Breton clothes or Altmeri clothes.
FormID: 010011EE LoreDialogueQuest LoreBackground 0 I am a drillmaster. I train and condition the local militia.
FormID: 010011EE LoreDialogueQuest LoreBackground 1 I teach the citizens the basics of blocking and swordsmanship, but mostly I concentrate on athletics and acrobatics.
FormID: 010011EE LoreDialogueQuest LoreBackground 2 No point teaching them to fight if they pass out after a short jog in full kit.
FormID: 010011EF LoreDialogueQuest LoreBackground 0 I am a farmer. I grow crops, and raise animals for food, and gather animal products and vegetable products from the land for my own use.
FormID: 010011EF LoreDialogueQuest LoreBackground 1 Or for sale at the markets.
FormID: 010011F0 LoreDialogueQuest LoreBackground 0 I am a sheep herder. It's long hours, but easy work. Just keep them from wandering off.
FormID: 010011F1 LoreDialogueQuest LoreBackground 0 I am a hunter. I range across the forests and praries, hunting for meat and hides.
FormID: 010011F1 LoreDialogueQuest LoreBackground 1 I know the native creatures of Cyrodiil, and know to avoid the diseased creatures.
FormID: 010011F1 LoreDialogueQuest LoreBackground 2 They are foul and worthless, and deadly to the careless hunter.
FormID: 010011F2 LoreDialogueQuest LoreBackground 0 I am a noble. It is my privilege and pleasure to serve my house and clan as a leader and protector of its ancient prerogatives.
FormID: 010011F2 LoreDialogueQuest LoreBackground 1 In the grand mercantile traditions of the Empire, I am a merchant prince. I concern myself with the wealth and influence of our house.
FormID: 010011F2 LoreDialogueQuest LoreBackground 2 I strive to bring profit and wealth to myself, my retainers, and my humble clients and kinsmen.
FormID: 010011F3 LoreDialogueQuest LoreBackground 0 I am a pauper, one of the humble smallfolk.
FormID: 010011F3 LoreDialogueQuest LoreBackground 1 I make my way in the world as best I can, laboring in the fields, kitchens, and factories of lords and merchants.
FormID: 010011F3 LoreDialogueQuest LoreBackground 2 When times are good, I live well enough by my own work.
FormID: 010011F3 LoreDialogueQuest LoreBackground 3 When times are hard, I must hope for the charity of the nobles and wealthy merchants.
FormID: 010011F4 LoreDialogueQuest LoreBackground 0 I am a pawnbroker. I buy your goods, giving you cash on the counter.
FormID: 010011F4 LoreDialogueQuest LoreBackground 1 If, at a later date, you wish to recover your goods, you need only pay me what they are worth -- with a small profit, of course.
FormID: 010011F4 LoreDialogueQuest LoreBackground 2 I also sell things, sometimes used and worn, sometimes almost new.
FormID: 010011F4 LoreDialogueQuest LoreBackground 3 All for a fraction of what they'd cost if purchased elsewhere.
FormID: 010011F5 LoreDialogueQuest LoreBackground 0 I am a priest of the Nine Divines. My role is advocate to the gods on behalf of our members.
FormID: 010011F6 LoreDialogueQuest LoreBackground 0 I am a publican. I have food to buy, and beds for lodgers.
FormID: 010011F6 LoreDialogueQuest LoreBackground 1 I also know the neighborhood, and can share the local lore, or, if you prefer, I can give you a little lore.
FormID: 010011F6 LoreDialogueQuest LoreBackground 2 I also am likely to have heard the latest rumors, and am happy to share them with you in the spirit of fellowship.
FormID: 010011F7 LoreDialogueQuest LoreBackground 0 I am a savant. I am a woman of wide learning and cosmopolitan tastes.
FormID: 010011F7 LoreDialogueQuest LoreBackground 1 A well-traveled woman, educated, refined in manner, able to converse on various topics with authority, and a woman ever ready to defend her honor.
FormID: 010011F7 LoreDialogueQuest LoreBackground 2 In short, you see before you a lady. I can discourse upon history, speechcraft, language, and customs.
FormID: 010011F8 LoreDialogueQuest LoreBackground 0 I am a savant. I am a man of wide learning and cosmopolitan tastes.
FormID: 010011F8 LoreDialogueQuest LoreBackground 1 A well-traveled man, educated, refined in manner, able to converse on various topics with authority, and a man ever ready to defend his honor.
FormID: 010011F8 LoreDialogueQuest LoreBackground 2 In short, you see before you a gentleman. I can discourse upon history, speechcraft, language, and customs.
FormID: 010011F9 LoreDialogueQuest LoreBackground 0 I am a sharpshooter. I make my living as a mercenary, working on short contracts as a caravan guard.
FormID: 010011F9 LoreDialogueQuest LoreBackground 1 Or as an expedition escort, or for long term contracts to nobles or merchants.
FormID: 010011F9 LoreDialogueQuest LoreBackground 2 I have mastered the various marksman weapons.
FormID: 010011FA LoreDialogueQuest LoreBackground 0 I'm a warlock. I have bound myself by oath and deed to the service of a Daedra lord, and in return have received gifts of knowledge and power.
FormID: 010011FA LoreDialogueQuest LoreBackground 1 The Empire calls my patrons the Evil, and perhaps they aren't very nice...
FormID: 010011FA LoreDialogueQuest LoreBackground 2 ...but I guess I'm not very nice, either. If you are curious, and not afraid, I can tell you a little about the Daedra and Daedric summonings.
FormID: 010015E2 LoreDialogueQuest LoreRaceSavantBosmer 0 The Bosmer are the clanfolk of the Western Valenwood forests.
FormID: 010015E2 LoreDialogueQuest LoreRaceSavantBosmer 1 In the Empire, they are called [QUOTE]Wood Elves,[QUOTE] but they call themselves the Bosmer, or the 'Tree-Sap' people.
FormID: 010015E2 LoreDialogueQuest LoreRaceSavantBosmer 2 They scorn pretense and formality, preferring a romantic, simple existence in harmony with the wild beauty of nature.
FormID: 010015E2 LoreDialogueQuest LoreRaceSavantBosmer 3 They are nimble and quick in body and wit, and there are no finer archers in all of Tamriel.
FormID: 010015E3 LoreDialogueQuest LoreRaceSavantBreton 0 Passionate and eccentric, poetic and flamboyant, intelligent and willful, Bretons feel an inborn, instinctive bond with ...
FormID: 010015E3 LoreDialogueQuest LoreRaceSavantBreton 1 ...the mercurial forces of magic and the supernatural. Many great sorcerers have come from their home province of High Rock.
FormID: 010015E3 LoreDialogueQuest LoreRaceSavantBreton 2 In addition to their quick and perceptive grasp of spellcraft, enchantment, and alchemy,
FormID: 010015E3 LoreDialogueQuest LoreRaceSavantBreton 3 even the humblest of Bretons can boast a high resistance to destructive and dominating magical energies.
FormID: 010015E4 LoreDialogueQuest LoreRaceSavantDunmer 0 Dunmer -- literally 'the Dark, or Cursed People,' or 'Dark Elves' -- are the dark-skinned Elven peoples of the East.
FormID: 010015E4 LoreDialogueQuest LoreRaceSavantDunmer 1 'Dark' is variously understood to mean 'dark-skinned,' 'gloomy,' and 'ill-favored by fate.'
FormID: 010015E4 LoreDialogueQuest LoreRaceSavantDunmer 2 The Dunmer and their national character embrace these various connotations enthusiastically. In the Empire, 'Dark Elves' is the common usage.
FormID: 010015E5 LoreDialogueQuest LoreRaceSavantImperial 0 The Imperials are the educated and well-spoken natives of the civilized, cosmopolitan province of Cyrodiil.
FormID: 010015E5 LoreDialogueQuest LoreRaceSavantImperial 1 Imperials are known for their enlightened rule of law and government, and the discipline and training of their citizen armies.
FormID: 010015E5 LoreDialogueQuest LoreRaceSavantImperial 2 Though physically less imposing than the other races, they are shrewd diplomats and traders.
FormID: 010015E5 LoreDialogueQuest LoreRaceSavantImperial 3 Their legions have enabled them to subdue all the other nations and races of Tamriel,
FormID: 010015E5 LoreDialogueQuest LoreRaceSavantImperial 4 and to have erected the monument to peace and prosperity that comprises the Glorious Empire.
FormID: 010015E6 LoreDialogueQuest LoreRaceSavantKhajiit 0 The Khajiit are the cat people of the province of Elsweyr.
FormID: 010015E6 LoreDialogueQuest LoreRaceSavantKhajiit 1 Though the race has a variety of sub-types, each with different forms and habits.
FormID: 010015E6 LoreDialogueQuest LoreRaceSavantKhajiit 2 Only the smooth, quick, agile Suthay-raht are encountered in Cyrodiil.
FormID: 010015E6 LoreDialogueQuest LoreRaceSavantKhajiit 3 When most people think of Suthay-raht, they think of thieves -- with good reason...
FormID: 010015E6 LoreDialogueQuest LoreRaceSavantKhajiit 4 ...since many Suthay-raht are cunning, acquisitive, and slow to embrace the sanctity of personal property.
FormID: 010015E6 LoreDialogueQuest LoreRaceSavantKhajiit 5 But the speed, agility, and bold spirit of the Suthay-raht also make them gifted traders and adventurers.
FormID: 010015E7 LoreDialogueQuest LoreRaceSavantNord 0 The Nords of Skyrim are a tall and fair-haired people, aggressive and fearless in war, industrious and enterprising in trade and exploration.
FormID: 010015E7 LoreDialogueQuest LoreRaceSavantNord 1 Skilled sailors, they can be found in seaports and settlements along all the coasts and rivers of Tamriel.
FormID: 010015E7 LoreDialogueQuest LoreRaceSavantNord 2 Strong, stubborn, and hardy, they are famous for their resistance to cold, even magical frost.
FormID: 010015E7 LoreDialogueQuest LoreRaceSavantNord 3 Violence is an accepted and comfortable aspect of Nord culture,
FormID: 010015E7 LoreDialogueQuest LoreRaceSavantNord 4 and they cheerfully face battle with an ecstatic ferocity that shocks and appalls their foes.
FormID: 010015E8 LoreDialogueQuest LoreRaceSavantOrc 0 The Orc peoples of the Wrothgarian and Dragontail Mountains are brave and hardy barbarians.
FormID: 010015E8 LoreDialogueQuest LoreRaceSavantOrc 1 Once they were feared and hated by everyone in Tamriel. Now many have gained an education and Imperial citizenship through service in the legions.
FormID: 010015E8 LoreDialogueQuest LoreRaceSavantOrc 2 Their armorers are the finest in the world, and Orc warriors in heavy armor are the best front-line troops in all Tamriel.
FormID: 010015E8 LoreDialogueQuest LoreRaceSavantOrc 3 Detractors say that Orcs are rough and cruel, but Orcs say they are hard, but fair, and stern, but just.
FormID: 010015E9 LoreDialogueQuest LoreRaceSavantRedguard 0 Redguards consider themselves the most gifted warriors of Tamriel.
FormID: 010015E9 LoreDialogueQuest LoreRaceSavantRedguard 1 The dark-skinned, wiry-haired people of Hammerfell are born to battle, though pride and independent spirit makes them better scouts or skirmishers.
FormID: 010015E9 LoreDialogueQuest LoreRaceSavantRedguard 2 Or free-ranging heroes and adventurers, than rank-and-file soldiers.
FormID: 010015E9 LoreDialogueQuest LoreRaceSavantRedguard 3 They are quick of foot and hardy of constitution, and quickly adopt new weapon and armor styles.
FormID: 010015EB LoreDialogueQuest LoreRaceSavantLostRaces 0 There are, of course, the Ayleids. Another famous race are the Dwemer. Then there are the Chimer.
FormID: 010015ED LoreDialogueQuest LoreRaceSavantLostRaceAyleid 0 In the wilds of most every province of Tamriel, but mostly in Cyrodiil, were a race of elves named the Ayleids.
FormID: 010015ED LoreDialogueQuest LoreRaceSavantLostRaceAyleid 1 Also known as the 'Wild Elves' or 'Heartland High Elves', they ruled Cyrodiil in the long ages of Myth before the beginning of recorded history.
FormID: 010015ED LoreDialogueQuest LoreRaceSavantLostRaceAyleid 2 They disappeared in around 1E 243, the recorded date at which White Gold Tower, now the Imperial Palace, fell to the hands of today's Imperials.
FormID: 010015ED LoreDialogueQuest LoreRaceSavantLostRaceAyleid 3 They left behind hundreds of underground cities and ruins in Cyrodiil.
FormID: 010015ED LoreDialogueQuest LoreRaceSavantLostRaceAyleid 4 Most of these have been pillaged over the years but some still hold artifacts and treasures.
FormID: 010015ED LoreDialogueQuest LoreRaceSavantLostRaceAyleid 5 If you would like to know more about them. I recommend you to read 'Last King of the Ayleids' or 'The Wild Elves'.
FormID: 010015EF LoreDialogueQuest LoreUndeadCreatures 0 Undead creatures encountered in Cyrodiil includes the spiritual ones like the ghost and the wraith.
FormID: 010015EF LoreDialogueQuest LoreUndeadCreatures 1 There are also the dead who walk : The zombie, the skeleton and the most powerful lich.


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Last-modified: 2009-06-14 (日) 08:25:26