FormID: 0206E03E kvajoinnecroguild 10 0 If I want to join the Necromancers Guild, I have to kill one of the Mages in the cell block first. The Mages Guild will certainly not be pleased about this. If I do this, I may find the Mages Guild turn it's back on me. I should think carefully before proceeding.
FormID: 0206E03E kvajoinnecroguild 30 0 I am now a member of the Necromancers Guild. Bert has given me a warm welcome and told to explore the guild and get to know what it has to offer. He said he may have some jobs for me to do later.
FormID: 0206E03E kvajoinnecroguild 40 0 I need to steal the Master Mortar & Pestle from the ArchMages quarters in the Arcane University and bring it back to Bert Oddin at the Necromancers Guild.
FormID: 0206E03E kvajoinnecroguild 50 0 Master Mortar & Pestle is now available to use in the Guild. Bert told me that the Master Mortar & Pestle was the property of an old friend of his, who was killed by the Archmages Battlemage a few years ago. He wanted to get it back because he does not want the Archmage to benefit from his friends death.
FormID: 0206E03E kvajoinnecroguild 60 0 Bert asked me to collect some body parts for a new Guard to protect the Guild. I should check the kvatch graveyard first for a Human Skull, Human Rib Cage and Human Pelvis.
FormID: 0206E03E kvajoinnecroguild 70 0 I found a set of bones. Bert can now make that new guard for the guild. I guess I will see it walking around guild when it is ready.
FormID: 0206E03E kvajoinnecroguild 80 0 Bert told me all the tasks I have done so far were just a loyalty test. He said that these days, they cannot simply accept a person's word that they will be loyal with the Mages guild trying to destroy them. So a simple test is required. He then gave me the rank of Luminate in the guild and told me more vital and challenging jobs await me.