L10N/Integration_TSL/1.0/Dialogue/bgPBQ5Dementia

Note/L10N/Integration_TSL/1.0/Dialogue/bgPBQ5Dementia?

FormID: 0313EF61 bgPBQ5Dementia bgPBQ5DDarkSeducerTopic 0 Oh! You must have met her! She's guarding the western gate of Zendria! Hard to miss, just step outside!
FormID: 0313EF62 bgPBQ5Dementia bgPBQ5ChangeInBehavior0 0 You're quaint. Do you even know what happened at Zendria?
FormID: 0313EF62 bgPBQ5Dementia bgPBQ5ChangeInBehavior0 1 Thing is, I don't. I've only heard rumors. And I won't venture inside before I know if there's any truth to them.
FormID: 0313EF63 bgPBQ5Dementia bgPBQ5ChangeInBehavior1 0 Something happened here to a lesser Daedroth like myself. It was not seen again. I do not know why it was sent to here, nor what happened.
FormID: 0313EF63 bgPBQ5Dementia bgPBQ5ChangeInBehavior1 1 Yet you can find out what has happened.
FormID: 0313EF63 bgPBQ5Dementia bgPBQ5ChangeInBehavior1 2 The Daedroth had written down it's thoughts. A diary, which it took with it. However a little spell can make these lingering thoughts manifest again.
FormID: 0313EF63 bgPBQ5Dementia bgPBQ5ChangeInBehavior1 3 I will cast the spell. You will go and collect them. I have the feeling that there should be around ten of them. Crystallized again into tiny pieces of paper. Collect them all. Bring them to me.
FormID: 0313EF63 bgPBQ5Dementia bgPBQ5ChangeInBehavior1 4 Do this, and I will evaluate if it's save to change behavior. Or not.
FormID: 0313EF65 bgPBQ5Dementia bgPBQ5ChangeInBehavior1a 0 For that I'd need to enter the ruin, which I do not want to do. Simply as it is.
FormID: 0313EF66 bgPBQ5Dementia bgPBQ5ChangeInBehavior1b 0 I am free of expectations. They just cloud your judgement.
FormID: 0313EF64 bgPBQ5Dementia bgPBQ5ChangeInBehavior1c 0 Good. May you find what you're looking for.
FormID: 0313EF67 bgPBQ5Dementia bgPBQ5Success 0 And do you feel dirty, for reading what was not written for your eyes to see?
FormID: 0313EF67 bgPBQ5Dementia bgPBQ5Success 1 Give them to me.
FormID: 0313EF67 bgPBQ5Dementia bgPBQ5Success 2 (...)
FormID: 0313EF67 bgPBQ5Dementia bgPBQ5Success 3 Ah. I see. She was here to heal, but the wound was too deep. So she left the Realm. Not what I expected.
FormID: 0313EF67 bgPBQ5Dementia bgPBQ5Success 4 Very well. The ruin seems to be harmless in itself. I - Anatrii of the Mazken - will adapt my behavior accordingly.
FormID: 0313EF67 bgPBQ5Dementia bgPBQ5Success 5 However the strange painting I found under the possible bed to relax I will donate. I find little beauty in it.
FormID: 0313EF59 bgPBQ5Dementia bgPBQ5FormerResident 0 I'm not aware of any details, because there are moments in which I cannot enjoy watching someone walking in circles.
FormID: 0313EF59 bgPBQ5Dementia bgPBQ5FormerResident 1 However I have the feeling that Zendria's former resident did not walk outside of it's walls.
FormID: 0313EF5A bgPBQ5Dementia bgPBQ5FormerResident 0 I do not know what to tell you. I haven't met whoever stayed here before we arrived.
FormID: 0313EF5A bgPBQ5Dementia bgPBQ5FormerResident 1 However there is a lingering throughout the whole ruin. I cannot pin it down. It's just everywhere.
FormID: 0313EF5B bgPBQ5Dementia bgPBQ5FormerResident 0 I know what you mean. It's everywhere, isn't it?
FormID: 0313EF5B bgPBQ5Dementia bgPBQ5FormerResident 1 One of the reasons Zendria was so cheap to aquire. And likely not overrun by Heretics or other malevolent beings. They feel the presence of a guardian everywhere, even if this guardian had long since left.
FormID: 0313EF5B bgPBQ5Dementia bgPBQ5FormerResident 2 It's spiritual footprints still linger, so to speak.
FormID: 0313EF5C bgPBQ5Dementia bgPBQ5FormerResident 0 I've felt it. Everywhere. Just a whisper in the air, thoughts unspoken, of searching and letting go of things past.
FormID: 0313EF5C bgPBQ5Dementia bgPBQ5FormerResident 1 It's even in the caverns and halls that serve now as living quarters. You may want to look there too.
FormID: 0313EF5D bgPBQ5Dementia bgPBQ5FormerResident 0 Don't bother looking through the grass. I've felt what you're looking for, throughout the ruin. Yet only near the walls. Nowhere else. Places where you can actually write.
FormID: 0313EF5D bgPBQ5Dementia bgPBQ5FormerResident 1 Ever tried to write while sitting in grass? Or worse yet, in water? Does not work. So keep close to the walls.
FormID: 0313EF5E bgPBQ5Dementia bgPBQ5FormerResident 0 I noticed what you meant. A whisper in the air, a lingering presence of something that left long ago.
FormID: 0313EF5E bgPBQ5Dementia bgPBQ5FormerResident 1 What could have happened to a Daedroth to trigger such a reaction? What pain and loss is strong enough to even unsettle an immortal spirit?
FormID: 0313EF5E bgPBQ5Dementia bgPBQ5FormerResident 2 And it's all surrounding. Everywhere. Yet mostly it's walls that whisper. In a voice without sound.
FormID: 0313EF5F bgPBQ5Dementia bgPBQ5FormerResident 0 I'm not sure why you're asking, but if you look for something, keep along the walls. Just saying.
FormID: 0313EF60 bgPBQ5Dementia bgPBQ5FormerResident 0 (...)
FormID: 0314D0D8 bgPBQ5Dementia bgPBQ5FormerResident 0 Oh great, and why exactly should I care?
FormID: 0314D0D8 bgPBQ5Dementia bgPBQ5FormerResident 1 There's a bit of magic to help. [QUOTE]Detect magic items[QUOTE], because whatever was left behind certainly has a bit of magic in it.
FormID: 0314D0D8 bgPBQ5Dementia bgPBQ5FormerResident 2 Oh. I forget. The spell isn't taught in Cyrodiil. How typical. Let me cast it for you. And now stop bothering me with your silly tasks!
FormID: 0314D0D9 bgPBQ5Dementia bgPBQ5FormerResident 0 I know how it feels! Seaching for something all over the place, turning every stone upside down. And then there's just a little thing missing, and you begin to search the place again. And again. And again.
FormID: 0314D0D9 bgPBQ5Dementia bgPBQ5FormerResident 1 No need for that! I have just the right little spell. You've helped us before, so let me help you. Good luck!
FormID: 0314D0DA bgPBQ5Dementia bgPBQ5FormerResident 0 I have other matters on my mind. Sorry, can't help right now. See, me, stranded here? Not good!
FormID: 0314D0DB bgPBQ5Dementia bgPBQ5FormerResident 0 Sometimes I wonder, why have I never wrote down what was on my mind? What happened to me? What I have made to happen?
FormID: 0314D0DB bgPBQ5Dementia bgPBQ5FormerResident 1 I do not know. It would have been an interesting lecture around here, indulging in times past.
FormID: 0314D0DB bgPBQ5Dementia bgPBQ5FormerResident 2 However I do know how to find what was lost. I'll use a little spell. May you find what you're looking for, because about Zendria's former resident, well. I don't even know where Zendria lies.
FormID: 0314D0DC bgPBQ5Dementia bgPBQ5FormerResident 0 Oh sweet dear, I am not responsible. I wasn't even in this realm as it happened.
FormID: 0314D0DC bgPBQ5Dementia bgPBQ5FormerResident 1 I got my chance concerning Aureals later. Take my best regards to Nareyla, if you ever meet her.
FormID: 0313EF58 bgPBQ5Dementia bgPBQ5Start0 0 Oh sweetie, that should be easy!
FormID: 0313EF58 bgPBQ5Dementia bgPBQ5Start0 1 Just talk with her. Mazken are more forgiving and open to discussion than your average Aureal. No offense meant. Just an observation.
FormID: 0313EF69 bgPBQ5Dementia bgPBQ5SuccessLongius 0 Oh, that's very great to hear!
FormID: 0313EF69 bgPBQ5Dementia bgPBQ5SuccessLongius 1 This will release some stress of the Mania artists. And who knows? It may also help the Mazken in the long run.
FormID: 0313EF69 bgPBQ5Dementia bgPBQ5SuccessLongius 2 You've done well. Have my thanks!


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Last-modified: 2011-04-30 (土) 08:37:17