Note/L10N/Kvatch_Aftermath?
- 追加された行はこの色です。
- 削除された行はこの色です。
//---------------------------------------------------------------------
// この内容は新規プロジェクトを作る際に自動作成されました
//
// 【】で囲まれた部分を修正すれば完成します
// 修正した部分の【】は外してかまいません
//
//---------------------------------------------------------------------
RIGHT:&tag(giskarduk,CURP);
RIGHT:&tag(giskarduk,CURP,OBSE不要,SI必要);
*Kvatch Aftermath [#s9bca5fc]
**目次 [#v22c46c1]
#contents
*対象Mod情報 [#p09f0259]
-''公開されている場所'' : http://hosted.filefront.com/giskarduk
-''二次配布場所'' : modl10n.oblivion.z49.org/files/redist/ (要DL認証((IDはこのWikiのサブドメイン部分でoblivionより前の部分(ドットを除く)、パスはAdoring Fanの髪型から来た日本での愛称をローマ字にしたものを子音を大文字・母音を小文字にした文字列)) )
-''OBSE'' : 不要
-''SI'' : 必須
-''対象Oblivionバージョン'' : 1.2.0.214
-''その他'' : 同じ作者の手によるCyrodiilUpgradeResourcePackの1.4.7以降が必要(上記URLで入手可能)
-''その他'' : 同じ作者の手によるCyrodiilUpgradeResourcePackの1.4.7以降が必要
*プロジェクトの状況 [#t4a54fa2]
-''発起人'' : Irrlicht
-''Mod作者様への連絡'' : 許諾済
-''翻訳作業全体'' : 翻訳対象を参照
-''日本語化ファイル配布状況'' : 未
*書式と翻訳における決まり [#bc6aafcb]
**基本 [#b64337f5]
-[[翻訳ガイドライン]]を御覧下さい
**ローカルルール [#a92b4202]
-【有れば自由に追加してください】
*翻訳に関する相談 [#g326fbfe]
-[[Forum/25]]
*補足 [#l009acfd]
-[[CyrodiilUpgradeResourcePack>L10N/Cyrodiil_Upgrade_Resource_Pack]]を読み込む為、そのデータを含みます。よって重複する部分もあるので翻訳の際はそちらもご参考下さい。
*翻訳対象 [#sc2bb138]
現在の翻訳対象バージョンは''7.3''です
**グループ1 [#ub43bd26]
|~カテゴリ|~行数|~状況|
|LEFT:|RIGHT:|RIGHT:|c
|[[Descriptions>./7.3/Descriptions]]|7|#listbox3(作業中,listbox3,status)|
|[[Descriptions>./7.3/Descriptions]]|7|#listbox3(ほぼ完了,listbox3,status)|
|[[Dialogue>./7.3/Dialogue]]|270|#listbox3(作業中,listbox3,status)|
|[[Names>./7.3/Names]]|2,925|#listbox3(作業中,listbox3,status)|
|[[Names>./7.3/Names]]|2,925|#listbox3(完了!,listbox3,status)|
|[[QuestStages>./7.3/QuestStages]]|73|#listbox3(作業中,listbox3,status)|
|[[ScriptMessages>./7.3/ScriptMessages]]|437|#listbox3(未着手,listbox3,status)|
|[[ScriptMessages>./7.3/ScriptMessages]]|437|#listbox3(作業中,listbox3,status)|
**グループ2 [#ie32a7d8]
|~カテゴリ|~ページ数|~状況|
|LEFT:|RIGHT:|RIGHT:|c
|[[Books>./7.3/Books]]|48|#listbox3(未着手,listbox3,status)|
*Vanillaとの競合 [#h918cbae]
以下の部分でVanillaのデータを上書きしています。
上書き箇所は各カテゴリで''_Changes'' というページを作成し、そこに載せています。ただし、ゲーム内に出てこないと思われるデータは載せていません (下の例ではDialogueの一行目のようなゲーム内から呼び出されなくなったと思われるもの)
**上書き箇所 [#tdb657ff]
-''Dialogue''
一行目の"FormID: 000039D4 KvatchTopic 0"のように、データ指定行のセルの一部が抜けたもの(この場合、脱落したセル内容は『NQDKvatchNPC』)はおそらく、MODによって使用されなくなったデータと思われる(その代わりに新規のデータを追記していると推測される)
#pre{{{
【Kvatch Aftermath v7.3】
FormID: 000039D4 KvatchTopic 0 Late at night, while we were all asleep, a door to Oblivion opened.
FormID: 000039D4 KvatchTopic 1 Daedra came out and set fire to the town. Many people died, but some got out alive.
FormID: 000039D5 KvatchTopic 0 A gate opened and daedra poured out. Everybody ran. Or they died.
FormID: 000039D5 KvatchTopic 1 I don't know how the fire started, but it burned Kvatch to the ground.
FormID: 000039D6 KvatchTopic 0 I don't like to talk about it. I don't remember much.
FormID: 000039D6 KvatchTopic 1 I woke to screaming and fire. I ran.
FormID: 000039D6 KvatchTopic 2 I was lucky. I survived. My friends weren't so lucky.
FormID: 000039D7 KvatchTopic 0 Go look for yourself. The town is gone. And most of its people.
FormID: 000039D7 KvatchTopic 1 The Daedra came out of the gate in the middle of the night.
FormID: 000039D7 KvatchTopic 2 People who fought, died. People who ran... they at least had a chance.
FormID: 0002D759 GREETING 0 It's the Chapel of Akatosh. Four walls standing, and no fire. Can you think of a safer place?
FormID: 0002D75A GREETING 0 What do you want?
FormID: 0002D75B GREETING 0 I'm really busy... oh. Sorry. You closed the gate, yes? Thank you. What can I do for you?
FormID: 0002D75D GREETING 0 What...?
FormID: 0002D75E GREETING 0 You closed the gate. That's the first good news in a long time.
FormID: 0002D75F GREETING 0 I don't have much. I lost everything.
FormID: 0002D760 GREETING 0 You've done us a great service, stranger. We're all grateful.
FormID: 0002D761 GREETING 0 Welcome to Kvatch. We've had a spot of trouble, as you can see. But I'm open for business.
FormID: 0002D762 GREETING 0 You closed the gate? How did you do it? We can't thank you enough. REC
FormID: 0002D763 GREETING 0 There's nothing left here for me. I'm getting out as soon as I can. REC
FormID: 0002D764 GREETING 0 Thanks. Kvatch is safer for all of us, now you've closed the gate.
FormID: 0002D765 GREETING 0 You picked a bad time to visit Kvatch.
FormID: 0002D76A GREETING 0 I'm told you closed the Oblivion Gate. I'm amazed. Thank you, on behalf of all Kvatch's refugees.
FormID: 0002D76F GREETING 0 We've been hit hard. But we'll come back.
FormID: 0002D775 KvatchTopic 0 It looks bad. It is bad. But we're tough. We'll rebuild.
FormID: 0002D775 KvatchTopic 1 The guards have to clear the ruins first. That won't be easy.
FormID: 0002D775 KvatchTopic 2 But I'll be here. This is my town. Nothing is driving me out of here.
FormID: 0002D77A GREETING 0 Hope is gone. The Imperial line is dead.
FormID: 0002D77A GREETING 1 The Covenant is broken. The Enemy has won.
FormID: 0002D77B Covenant 0 The Imperial line is dead, and the gods have forsaken us.
FormID: 0002D77B Covenant 1 Where is our blessing? Where is our protection?
FormID: 0002D77B Covenant 2 Where are our gods? The Enemy triumphs, and we die alone.
FormID: 0002D77C Enemy 0 Lord Dagon is the Enemy. He is the Prince of Destruction, and the Daedra are his servants.
FormID: 0002D77C Enemy 1 The Chapel is cast down, and the faithful... my friends... all dead.
FormID: 0002D77C Enemy 2 The Enemy has won, and we are destroyed.
FormID: 0002D92C GREETING 0 You again. What is it this time?
FormID: 0002D92E GREETING 0 Why have our gods forsaken us?
FormID: 0002D930 KvatchTopic 0 I really can't tell you what happened. I'm just lucky to be alive.
FormID: 0002D930 KvatchTopic 1 I was in my basement. Suddenly there was a lot of noise and heat.
FormID: 0002D930 KvatchTopic 2 I stepped outside, and the whole town was on fire, smoke everywhere. I ran for the gate.
FormID: 0002D930 KvatchTopic 3 I got through the gate, and kept running through the woods by the light of the fires.
FormID: 0002D930 KvatchTopic 4 I slept in the woods. I came back in the morning, and Kvatch was gone.
FormID: 0002D930 KvatchTopic 5 There was nothing I could do. I just ran. If I hadn't, I'd be dead.
FormID: 00032D3E GREETING 0 You can say what you like, but I'm never going back to Kvatch. REC
FormID: 000699F3 KvatchTopic 0 The destruction was worse than I had feared. So many dead... it was almost better not knowing. Then at least I had hope. REC
FormID: 000699FC KvatchTopic 0 Maybe we can rebuild. But things will never be the same. REC
FormID: 000699FC KvatchTopic 1 We had everything here. Beautiful gardens. Fresh mountain air. Did you know Kvatch had the only Arena in Cyrodiil outside the Imperial City? REC
FormID: 000699FC KvatchTopic 2 All gone now, though. Just smoke and mud and rubble. REC
FormID: 000981FF NQDKvatch DaedraShrineTopic 0 The Azura coven in the Jeralls north of Cheydinhal... nice folks. Nothing like the blood-drinking Daedra worshippers everyone raves about.
FormID: 000981FF NQDKvatch DaedraShrineTopic 1 A waste of time, of course, worshipping gods in the first place. But at least they're not raving lunatics.
FormID: 000A495A NQDKvatch DaedraShrineTopic 0 I saw a big statue of Malacath, west of Fort Sutch, west of the Gold Road to Hammerfell. Looked like Daedra worshippers to me.
FormID: 000B97DB kvaCastleBarMaid GREETING 0 How can I be of service?
FormID: 000B984D BedRental bed 0 There's a bed for you if you need it. A mere 20 gold for the night.
FormID: 001896AC GREETING 0 You saved my life. You brought me back from hell. I won't forget it. REC
FormID: 0018AD59 GREETING 0 I'm sorry. I don't think I'm going to be much help.
FormID: 0018AD5A KvatchTopic 0 Yes, I followed the priest here. I'll be safe here, won't I? They can't come on holy ground, can they?
FormID: 0018AD5B KvatchTopic 0 I'm not going out there. What's the point? There's nothing left. I'll just stay right here.
FormID: 0018AD5C GREETING 0 You're the one who closed the gate? Thank you.
FormID: 0018AD5D HELLO 0 How could the Nine let this happen? Are they angry with us?
FormID: 0018AD5E GoodbyeKvatch01 0 I don't know. What could we have done to deserve this?
FormID: 0018AD5F HELLO 0 I've looked everywhere. Perhaps she's still in Kvatch, in a basement, hiding?
FormID: 0018AD60 GoodbyeKvatch02 0 It's possible. Or maybe she got out, and she's looking for you, too?
FormID: 0018AD61 HELLO 0 I'm just tired. I can't face it. I have to start over, from nothing.
FormID: 0018AD62 GoodbyeKvatch03 0 Don't give up. You're not alone. And the chapels and the Elder Council will help us. It just takes time.
FormID: 0018AD63 HELLO 0 Kvatch is finished. There's nothing left.
FormID: 0018AD64 GoodbyeKvatch04 0 Don't forget. Camoran Usurper burned Kvatch, too. Kvatch was rebuilt from ruins once before, and she'll do it again.
FormID: 0018AD65 HELLO 0 I'm just lucky to be alive.
FormID: 0018AD66 GoodbyeKvatch05 0 I'm angry. I want to stay angry. That anger keeps me going.
FormID: 0018AD67 HELLO 0 I just can't sleep. I lie down and close my eyes, but I can't stop thinking about it.
FormID: 0018AD68 GoodbyeKvatch06 0 I know what you're talking about. I don't even try. I just keep going until I drop.
FormID: 0018AD69 HELLO 0 It's the smell, really. Smoke and fire. And something worse. In the ruins.
FormID: 0018AD6A GoodbyeKvatch07 0 Gods. I don't even notice any more. I guess you can get used to anything.
【Vanilla】
FormID: 000039D4 NQDKvatchNPC KvatchTopic 0 Late at night, while we were all asleep, a door to Oblivion opened.
FormID: 000039D4 NQDKvatchNPC KvatchTopic 1 Daedra came out and set fire to the town. Many people died, but some got out alive.
FormID: 000039D5 NQDKvatchNPC KvatchTopic 0 A gate opened and daedra poured out. Everybody ran. Or they died.
FormID: 000039D5 NQDKvatchNPC KvatchTopic 1 I don't know how the fire started, but it burned Kvatch to the ground.
FormID: 000039D6 NQDKvatchNPC KvatchTopic 0 I don't like to talk about it. I don't remember much.
FormID: 000039D6 NQDKvatchNPC KvatchTopic 1 I woke to screaming and fire. I ran.
FormID: 000039D6 NQDKvatchNPC KvatchTopic 2 I was lucky. I survived. My friends weren't so lucky.
FormID: 000039D7 NQDKvatchNPC KvatchTopic 0 Go look for yourself. The town is gone. And most of its people.
FormID: 000039D7 NQDKvatchNPC KvatchTopic 1 The Daedra came out of the gate in the middle of the night.
FormID: 000039D7 NQDKvatchNPC KvatchTopic 2 People who fought, died. People who ran... they at least had a chance.
FormID: 0002D759 NQDKvatchNPC GREETING 0 It's the Chapel of Akatosh. Four walls standing, and no fire. Can you think of a safer place?
FormID: 0002D75A NQDKvatchNPC GREETING 0 What do you want?
FormID: 0002D75B NQDKvatchNPC GREETING 0 I'm really busy... oh. Sorry. You closed the gate, yes? Thank you. What can I do for you?
FormID: 0002D75D NQDKvatchNPC GREETING 0 What...?
FormID: 0002D75E NQDKvatchNPC GREETING 0 You closed the gate. That's the first good news in a long time.
FormID: 0002D75F NQDKvatchNPC GREETING 0 I don't have much. I lost everything.
FormID: 0002D760 NQDKvatchNPC GREETING 0 You've done us a great service, stranger. We're all grateful.
FormID: 0002D761 NQDKvatchNPC GREETING 0 Welcome to Kvatch. We've had a spot of trouble, as you can see. But I'm open for business.
FormID: 0002D762 NQDKvatchNPC GREETING 0 You closed the gate? How did you do it? We can't thank you enough. REC
FormID: 0002D763 NQDKvatchNPC GREETING 0 There's nothing left here for me. I'm getting out as soon as I can. REC
FormID: 0002D764 NQDKvatchNPC GREETING 0 Thanks. Kvatch is safer for all of us, now you've closed the gate.
FormID: 0002D765 NQDKvatchNPC GREETING 0 You picked a bad time to visit Kvatch.
FormID: 0002D76A NQDKvatchNPC GREETING 0 I'm told you closed the Oblivion Gate. I'm amazed. Thank you, on behalf of all Kvatch's refugees.
FormID: 0002D76F NQDKvatchNPC GREETING 0 We've been hit hard. But we'll come back.
FormID: 0002D775 NQDKvatchNPC KvatchTopic 0 It looks bad. It is bad. But we're tough. We'll rebuild.
FormID: 0002D775 NQDKvatchNPC KvatchTopic 1 The guards have to clear the ruins first. That won't be easy.
FormID: 0002D775 NQDKvatchNPC KvatchTopic 2 But I'll be here. This is my town. Nothing is driving me out of here.
FormID: 0002D77A NQDKvatchNPC GREETING 0 Hope is gone. The Imperial line is dead.
FormID: 0002D77A NQDKvatchNPC GREETING 1 The Covenant is broken. The Enemy has won.
FormID: 0002D77B NQDKvatchNPC Covenant 0 The Imperial line is dead, and the gods have forsaken us.
FormID: 0002D77B NQDKvatchNPC Covenant 1 Where is our blessing? Where is our protection?
FormID: 0002D77B NQDKvatchNPC Covenant 2 Where are our gods? The Enemy triumphs, and we die alone.
FormID: 0002D77C NQDKvatchNPC Enemy 0 Lord Dagon is the Enemy. He is the Prince of Destruction, and the Daedra are his servants.
FormID: 0002D77C NQDKvatchNPC Enemy 1 The Chapel is cast down, and the faithful... my friends... all dead.
FormID: 0002D77C NQDKvatchNPC Enemy 2 The Enemy has won, and we are destroyed.
FormID: 0002D92C NQDKvatchNPC GREETING 0 You again. What is it this time?
FormID: 0002D92E NQDKvatchNPC GREETING 0 Why have our gods forsaken us?
FormID: 0002D930 NQDKvatchNPC KvatchTopic 0 I really can't tell you what happened. I'm just lucky to be alive.
FormID: 0002D930 NQDKvatchNPC KvatchTopic 1 I was in my basement. Suddenly there was a lot of noise and heat.
FormID: 0002D930 NQDKvatchNPC KvatchTopic 2 I stepped outside, and the whole town was on fire, smoke everywhere. I ran for the gate.
FormID: 0002D930 NQDKvatchNPC KvatchTopic 3 I got through the gate, and kept running through the woods by the light of the fires.
FormID: 0002D930 NQDKvatchNPC KvatchTopic 4 I slept in the woods. I came back in the morning, and Kvatch was gone.
FormID: 0002D930 NQDKvatchNPC KvatchTopic 5 There was nothing I could do. I just ran. If I hadn't, I'd be dead.
FormID: 00032D3E NQDKvatchNPC GREETING 0 You can say what you like, but I'm never going back to Kvatch. REC
FormID: 000699F3 NQDKvatchNPC KvatchTopic 0 The destruction was worse than I had feared. So many dead... it was almost better not knowing. Then at least I had hope. REC
FormID: 000699FC NQDKvatchNPC KvatchTopic 0 Maybe we can rebuild. But things will never be the same. REC
FormID: 000699FC NQDKvatchNPC KvatchTopic 1 We had everything here. Beautiful gardens. Fresh mountain air. Did you know Kvatch had the only Arena in Cyrodiil outside the Imperial City? REC
FormID: 000699FC NQDKvatchNPC KvatchTopic 2 All gone now, though. Just smoke and mud and rubble. REC
FormID: 000981FF NQDCheydinhal DaedraShrineTopic 0 The Azura coven in the Jeralls north of Cheydinhal... nice folks. Nothing like the blood-drinking Daedra worshippers everyone raves about.
FormID: 000981FF NQDCheydinhal DaedraShrineTopic 1 A waste of time, of course, worshipping gods in the first place. But at least they're not raving lunatics.
FormID: 000A495A NQDAnvil DaedraShrineTopic 0 I saw a big statue of Malacath, west of Fort Sutch, west of the Gold Road to Hammerfell. Looked like Daedra worshippers to me.
FormID: 000B97DB HouseServant GREETING 0 How can I be of service?
FormID: 000B984D BedRental bed 0 There's a bed for you if you need it. A mere 10 gold for the night.
FormID: 001896AC NQDKvatchNPC GREETING 0 You saved my life. You brought me back from hell. I won't forget it. REC
FormID: 0018AD59 NQDKvatchNPC GREETING 0 I'm sorry. I don't think I'm going to be much help.
FormID: 0018AD5A NQDKvatchNPC KvatchTopic 0 Yes, I followed the priest here. I'll be safe here, won't I? They can't come on holy ground, can they?
FormID: 0018AD5B NQDKvatchNPC KvatchTopic 0 I'm not going out there. What's the point? There's nothing left. I'll just stay right here.
FormID: 0018AD5C NQDKvatchNPC GREETING 0 You're the one who closed the gate? Thank you.
FormID: 0018AD5D NQDKvatchNPC HELLO 0 How could the Nine let this happen? Are they angry with us?
FormID: 0018AD5E NQDKvatchNPC GoodbyeKvatch01 0 I don't know. What could we have done to deserve this?
FormID: 0018AD5F NQDKvatchNPC HELLO 0 I've looked everywhere. Perhaps she's still in Kvatch, in a basement, hiding?
FormID: 0018AD60 NQDKvatchNPC GoodbyeKvatch02 0 It's possible. Or maybe she got out, and she's looking for you, too?
FormID: 0018AD61 NQDKvatchNPC HELLO 0 I'm just tired. I can't face it. I have to start over, from nothing.
FormID: 0018AD62 NQDKvatchNPC GoodbyeKvatch03 0 Don't give up. You're not alone. And the chapels and the Elder Council will help us. It just takes time.
FormID: 0018AD63 NQDKvatchNPC HELLO 0 Kvatch is finished. There's nothing left.
FormID: 0018AD64 NQDKvatchNPC GoodbyeKvatch04 0 Don't forget. Camoran Usurper burned Kvatch, too. Kvatch was rebuilt from ruins once before, and she'll do it again.
FormID: 0018AD65 NQDKvatchNPC HELLO 0 I'm just lucky to be alive.
FormID: 0018AD66 NQDKvatchNPC GoodbyeKvatch05 0 I'm angry. I want to stay angry. That anger keeps me going.
FormID: 0018AD67 NQDKvatchNPC HELLO 0 I just can't sleep. I lie down and close my eyes, but I can't stop thinking about it.
FormID: 0018AD68 NQDKvatchNPC GoodbyeKvatch06 0 I know what you're talking about. I don't even try. I just keep going until I drop.
FormID: 0018AD69 NQDKvatchNPC HELLO 0 It's the smell, really. Smoke and fire. And something worse. In the ruins.
FormID: 0018AD6A NQDKvatchNPC GoodbyeKvatch07 0 Gods. I don't even notice any more. I guess you can get used to anything.
}}}
-''Descriptions''
#pre{{{
【Cyrodiil Upgrade Resource Pack v1.4.8】
FormID: 00019204 HighElf 0 Also known as [QUOTE]Altmer[QUOTE] in their homeland of Summerset Isle, the High Elves are the most strongly gifted in the arcane arts of all the races. However, they are also somewhat vulnerable to fire, frost and shock.
【Vanilla】
FormID: 00019204 HighElf 0 The Dwemer build these machines before they disappeared, now they can be found scattered around various dwemer ruins in Tamriel.
}}}
-''Names''
#pre{{{
【Kvatch Aftermath v7.3】
FormID: 0002A33D KvatchTopic DIAL Kvatch Repairs
FormID: 0002A336 Accept DIAL I Agree.
【Vanilla】
FormID: 0002A33D KvatchTopic DIAL Kvatch
FormID: 0002A336 Accept DIAL Thanks.
}}}
-''QuestStages''
#pre{{{
【Kvatch Aftermath v7.3】
FormID: 000224D8 MS48 70 0 I have entered the ruined city of Kvatch with Savlian Matius and his men. We must clear the southern plaza before the survivors in the Chapel can be rescued.
FormID: 000224D8 MS48 80 0 I have helped Savlian Matius and his men retake the southern plaza. I should talk to him about our next move.
FormID: 000224D8 MS48 90 0 It is now safe for the survivors of the attack on Kvatch to leave the Chapel for safety in the camp south of the city. Savlian has asked me to help him further. I should let him know when I am ready.
FormID: 00028C72 MS49 10 0 Savlian Matius has asked me to help with the next phase of the battle for Kvatch. I should speak to him when I'm ready.
FormID: 00028C72 MS49 100 0 Castle Kvatch is now safely under Savlian Matius' control.
FormID: 00028C72 MS49 20 0 I need to accompany Savlian Matius to the gates of Castle Kvatch.
FormID: 00028C72 MS49 30 0 I need to look for Berich Inian in Kvatch's Chapel, and ask him for a key to the Guard House.
FormID: 00028C72 MS49 40 0 Berich Inian has agreed to lead me through Kvatch. I need to follow him through the city to reach the guard house, and gain access to the Castle Gatehouse.
FormID: 00028C72 MS49 45 0 Berich Inian has died. I need to get the guard house key off his body and proceed on my own.
FormID: 00028C72 MS49 50 0 I've found the tunnel entrance in Kvatch. I need to follow it to the gatehouse, so I can raise the gates and let the guards into the castle courtyard.
FormID: 00028C72 MS49 60 0 I've raised the gates into Castle Kvatch. I must now help Savlian and his men defeat the monsters within.
FormID: 00028C72 MS49 70 0 I need to follow Savlian Matius into Castle Kvatch, and help find the Count of Kvatch, Ormellius Goldwine.
FormID: 00028C72 MS49 90 0 I've found the body of Count Goldwine. I should deliver his signet ring to Savlian Matius.
【Vanilla】
FormID: 000224D8 MS48 70 0
FormID: 000224D8 MS48 80 0 I have helped Savlian Matius and his men retake the southern plaza and cleared the way out of the city for the survivors in the chapel. But it is still too dangerous to risk taking Martin out just yet, even if I can find him in this mess. For how I'll just have to help Savlian retake the Castlle.
FormID: 000224D8 MS48 90 0
FormID: 00028C72 MS49 10 0
FormID: 00028C72 MS49 100 0 Castle Kvatch is now safely under Savlian Matius' control. I should now go and WAIT for Martin to turn up in the Chapel.
FormID: 00028C72 MS49 20 0 I need to accompany Savlian Matius to Castle Kvatch.
FormID: 00028C72 MS49 30 0 City Center is clear of Daedra, time to take back the Courtyard.
FormID: 00028C72 MS49 40 0
FormID: 00028C72 MS49 45 0
FormID: 00028C72 MS49 50 0
FormID: 00028C72 MS49 60 0 We have taken the Courtyard, only the Castle remains....On ward..
FormID: 00028C72 MS49 70 0 After we clear the Daedra from inside the Castle, we will need find the Count of Kvatch, Ormellius Goldwine.
FormID: 00028C72 MS49 90 0 I've found the body of Count Goldwine. I should deliver his signet ring to Savlian Matius.
}}}
**削除箇所 [#s51fec22]
-''Names''
#pre{{{
【Vanilla】
FormID: 0000CEF7 KvatchOblivionGateMapMarker MAPM A Gate to Oblivion
FormID: 0001E8A2 KvatchMapMarker MAPM Kvatch
}}}
*翻訳用資料及び有用Link [#ld578e47]
-【有れば自由に追加してください】